package forgepb // functions to import and export the protobuf // data to and from config files import ( "errors" "os" "path/filepath" "go.wit.com/log" ) func (f *Forge) ConfigSave() error { var err error // backup the current config files if e := backupConfig(); e != nil { log.Info("forge.BackupConfig() error", e) err = e // continue here? notsure. could be bad either way // out of disk space? } if f.Config != nil { if e := f.Config.ConfigSave(); e != nil { log.Info("forge.Config.ConfigSave() error", e) err = e } } if f.Repos != nil { if e := f.Repos.ConfigSave(); e != nil { log.Info("forge.Repos.ConfigSave() error", e) err = e } } return err } // write to ~/.config/forge/ unless ENV{FORGE_CONFIG} is set func (f *ForgeConfigs) ConfigSave() error { data, err := f.Marshal() if err != nil { log.Info("proto.Marshal() failed len", len(data), err) return err } log.Info("forgepb.ConfigSave() proto.Marshal() worked len", len(data)) configWrite("forge.pb", data) s := f.FormatTEXT() configWrite("forge.text", []byte(s)) s = f.FormatJSON() configWrite("forge.json", []byte(s)) return nil } // load the ~/.config/forge/ files func (c *ForgeConfigs) ConfigLoad() error { if os.Getenv("FORGE_CONFIG") == "" { homeDir, _ := os.UserHomeDir() fullpath := filepath.Join(homeDir, ".config/forge") os.Setenv("FORGE_CONFIG", fullpath) } // var data []byte // var err error if c == nil { // can't safely do c = new(ForgeConfig) if c is in a struct from the caller. notsure why return errors.New("It's not safe to run ConfigLoad() on a nil") } if data, err := loadFile("forge.pb"); err == nil { if data != nil { if len(data) != 0 { if err = c.Unmarshal(data); err == nil { log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge") return nil } } } } log.Warn("broken forge.pb config file") // forge.db doesn't exist. try forge.text // this lets the user hand edit the config if data, err := loadFile("forge.text"); err == nil { if data != nil { // this means the forge.text file exists and was read if len(data) != 0 { if err = c.UnmarshalTEXT(data); err != nil { log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge") // forge.pb file was broken. save on load right away log.Info("attempting forge.ConfigSave()") c.ConfigSave() return nil } // todo: error out if the file is empty? } } } // forge.text doesn't exist. try forge.json // this lets the user hand edit the config if data, err := loadFile("forge.json"); err != nil { if data != nil { // this means the forge.json file exists and was read if len(data) != 0 { if err = c.UnmarshalJSON(data); err == nil { log.Info("forge.ConfigLoad()", len(c.ForgeConfigs), "entries in ~/.config/forge") // forge.pb file was broken. save on load right away log.Info("attempting forge.ConfigSave()") c.ConfigSave() return nil } } } } cpath := filepath.Join(os.Getenv("FORGE_CONFIG"), ".") if _, err := os.Stat(cpath); err == nil { log.Info("Something has gone wrong. Your", os.Getenv("FORGE_CONFIG"), "directory exists") log.Info("However, the config files could not be loaded") } // first time user. make a template config file c.sampleConfig() return nil } func loadFile(filename string) ([]byte, error) { fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename) data, err := os.ReadFile(fullname) if errors.Is(err, os.ErrNotExist) { // if file does not exist, just return nil. this // will cause ConfigLoad() to try the next config file like "forge.text" // because the user might want to edit the .config by hand return nil, nil } if err != nil { // log.Info("open config file :", err) return nil, err } return data, nil } func configWrite(filename string, data []byte) error { fullname := filepath.Join(os.Getenv("FORGE_CONFIG"), filename) cfgfile, err := os.OpenFile(fullname, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0644) defer cfgfile.Close() if err != nil { log.Warn("open config file :", err) return err } if filename == "forge.text" { // add header cfgfile.Write([]byte("# this file is automatically re-generated from forge.pb, however,\n")) cfgfile.Write([]byte("# if you want to edit it by hand, you can:\n")) cfgfile.Write([]byte("# stop forge; remove forge.pb; edit forge.text; start forge\n")) cfgfile.Write([]byte("# this will cause the default behavior to fallback to parsing this file for the config\n")) cfgfile.Write([]byte("\n")) cfgfile.Write([]byte("# this file is intended to be used to customize settings on what\n")) cfgfile.Write([]byte("# git repos you have write access to. That is, where you can run 'git push'\n")) } cfgfile.Write(data) return nil }