Notes added by 'git notes append'
This commit is contained in:
parent
e288c4eace
commit
f165d9cb47
|
@ -489,3 +489,237 @@ func file_forgeConfig_proto_init() {
|
|||
}
|
||||
|
||||
// `autogen:forgeConfig.sort.pb.go`
|
||||
|
||||
// Code generated by go.wit.com/apps/autogenpb DO NOT EDIT.
|
||||
// This file was autogenerated with autogenpb v0.0.50 2025-02-07_10:44:55_UTC
|
||||
// go install go.wit.com/apps/autogenpb@latest
|
||||
//
|
||||
// define which structs (messages) you want to use in the .proto file
|
||||
// Then sort.pb.go and marshal.pb.go files are autogenerated
|
||||
//
|
||||
// autogenpb uses it and has an example .proto file with instructions
|
||||
//
|
||||
|
||||
package forgepb
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sort"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// a simple global lock
|
||||
var forgeConfigMu sync.RWMutex
|
||||
|
||||
func (x *ForgeConfigs) fixUuid() {
|
||||
if x == nil {
|
||||
return
|
||||
}
|
||||
if x.Uuid == "1941cd4f-1cfd-4bf6-aa75-c2c391907e81" {
|
||||
return
|
||||
}
|
||||
x.Uuid = "1941cd4f-1cfd-4bf6-aa75-c2c391907e81"
|
||||
x.Version = "v0.0.47 go.wit.com/lib/protobuf/forgepb"
|
||||
}
|
||||
|
||||
func NewForgeConfigs() *ForgeConfigs {
|
||||
x := new(ForgeConfigs)
|
||||
x.Uuid = "1941cd4f-1cfd-4bf6-aa75-c2c391907e81"
|
||||
x.Version = "v0.0.47 go.wit.com/lib/protobuf/forgepb"
|
||||
return x
|
||||
}
|
||||
|
||||
// START SORT
|
||||
|
||||
// DEFINE THE ForgeConfigs ITERATOR.
|
||||
// itializes a new iterator.
|
||||
func newForgeConfigsIterator(things []*ForgeConfigs) *ForgeConfigsIterator {
|
||||
return &ForgeConfigsIterator{things: things}
|
||||
}
|
||||
|
||||
type ForgeConfigsIterator struct {
|
||||
sync.RWMutex // this isn't getting used properly yet?
|
||||
|
||||
things []*ForgeConfigs
|
||||
index int
|
||||
}
|
||||
|
||||
func (it *ForgeConfigsIterator) Scan() bool {
|
||||
if it.index >= len(it.things) {
|
||||
return false
|
||||
}
|
||||
it.index++
|
||||
return true
|
||||
}
|
||||
|
||||
// Next() returns the next thing in the array
|
||||
func (it *ForgeConfigsIterator) Next() *ForgeConfigs {
|
||||
if it.things[it.index-1] == nil {
|
||||
fmt.Println("Next() error in ForgeConfigsIterator", it.index)
|
||||
}
|
||||
return it.things[it.index-1]
|
||||
}
|
||||
|
||||
// END DEFINE THE ITERATOR
|
||||
|
||||
// DEFINE THE ForgeConfig ITERATOR.
|
||||
// itializes a new iterator.
|
||||
func newForgeConfigIterator(things []*ForgeConfig) *ForgeConfigIterator {
|
||||
return &ForgeConfigIterator{things: things}
|
||||
}
|
||||
|
||||
type ForgeConfigIterator struct {
|
||||
sync.RWMutex // this isn't getting used properly yet?
|
||||
|
||||
things []*ForgeConfig
|
||||
index int
|
||||
}
|
||||
|
||||
func (it *ForgeConfigIterator) Scan() bool {
|
||||
if it.index >= len(it.things) {
|
||||
return false
|
||||
}
|
||||
it.index++
|
||||
return true
|
||||
}
|
||||
|
||||
// Next() returns the next thing in the array
|
||||
func (it *ForgeConfigIterator) Next() *ForgeConfig {
|
||||
if it.things[it.index-1] == nil {
|
||||
fmt.Println("Next() error in ForgeConfigIterator", it.index)
|
||||
}
|
||||
return it.things[it.index-1]
|
||||
}
|
||||
|
||||
// END DEFINE THE ITERATOR
|
||||
|
||||
// sort struct by GoPath
|
||||
type ForgeConfigGoPath []*ForgeConfig
|
||||
|
||||
func (a ForgeConfigGoPath) Len() int { return len(a) }
|
||||
func (a ForgeConfigGoPath) Less(i, j int) bool { return a[i].GoPath < a[j].GoPath }
|
||||
func (a ForgeConfigGoPath) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
|
||||
|
||||
// safely returns a slice of pointers to the FRUIT protobufs
|
||||
func (x *ForgeConfigs) allForgeConfigs() []*ForgeConfig {
|
||||
forgeConfigMu.RLock()
|
||||
defer forgeConfigMu.RUnlock()
|
||||
|
||||
// Create a new slice to hold pointers to each FRUIT
|
||||
var tmp []*ForgeConfig
|
||||
tmp = make([]*ForgeConfig, len(x.ForgeConfigs))
|
||||
for i, p := range x.ForgeConfigs {
|
||||
tmp[i] = p // Copy pointers for safe iteration
|
||||
}
|
||||
|
||||
return tmp
|
||||
}
|
||||
|
||||
// safely returns a slice of pointers to the ForgeConfig protobufs
|
||||
func (x *ForgeConfigs) selectAllForgeConfigs() []*ForgeConfig {
|
||||
forgeConfigMu.RLock()
|
||||
defer forgeConfigMu.RUnlock()
|
||||
|
||||
// Create a new slice to hold pointers to each ForgeConfig
|
||||
var tmp []*ForgeConfig
|
||||
tmp = make([]*ForgeConfig, len(x.ForgeConfigs))
|
||||
for i, p := range x.ForgeConfigs {
|
||||
tmp[i] = p // Copy pointers for safe iteration
|
||||
}
|
||||
|
||||
return tmp
|
||||
}
|
||||
func (x *ForgeConfigs) SortByGoPath() *ForgeConfigIterator {
|
||||
// copy the pointers as fast as possible.
|
||||
things := x.selectAllForgeConfigs()
|
||||
|
||||
// todo: try slices.SortFunc() instead to see what happens
|
||||
sort.Sort(ForgeConfigGoPath(things))
|
||||
// slices.SortFunc(things, func(a, b *ForgeConfigs) bool {
|
||||
// return a.GoPath < b.GoPath // Sort by ??. let the compiler work it out??
|
||||
// })
|
||||
return newForgeConfigIterator(things)
|
||||
}
|
||||
|
||||
// END SORT
|
||||
|
||||
func (x *ForgeConfigs) Len() int {
|
||||
forgeConfigMu.RLock()
|
||||
defer forgeConfigMu.RUnlock()
|
||||
|
||||
return len(x.ForgeConfigs)
|
||||
}
|
||||
|
||||
// just a simple Append() shortcut (but still uses the mutex lock)
|
||||
func (x *ForgeConfigs) Append(y *ForgeConfig) {
|
||||
forgeConfigMu.Lock()
|
||||
defer forgeConfigMu.Unlock()
|
||||
|
||||
x.ForgeConfigs = append(x.ForgeConfigs, y)
|
||||
}
|
||||
|
||||
func (x *ForgeConfigs) All() *ForgeConfigIterator {
|
||||
ForgeConfigPointers := x.selectAllForgeConfigs()
|
||||
|
||||
iterator := newForgeConfigIterator(ForgeConfigPointers)
|
||||
return iterator
|
||||
}
|
||||
|
||||
func (x *ForgeConfigs) Delete(y *ForgeConfig) bool {
|
||||
forgeConfigMu.Lock()
|
||||
defer forgeConfigMu.Unlock()
|
||||
|
||||
for i, _ := range x.ForgeConfigs {
|
||||
if x.ForgeConfigs[i] == y {
|
||||
x.ForgeConfigs[i] = x.ForgeConfigs[len(x.ForgeConfigs)-1]
|
||||
x.ForgeConfigs = x.ForgeConfigs[:len(x.ForgeConfigs)-1]
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// lookup a ForgeConfigs by the GoPath
|
||||
func (x *ForgeConfigs) FindByGoPath(s string) *ForgeConfig {
|
||||
if x == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
forgeConfigMu.RLock()
|
||||
defer forgeConfigMu.RUnlock()
|
||||
|
||||
for i, _ := range x.ForgeConfigs {
|
||||
if x.ForgeConfigs[i].GoPath == s {
|
||||
return x.ForgeConfigs[i]
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ForgeConfigs) DeleteByGoPath(s string) bool {
|
||||
forgeConfigMu.Lock()
|
||||
defer forgeConfigMu.Unlock()
|
||||
|
||||
for i, _ := range x.ForgeConfigs {
|
||||
if x.ForgeConfigs[i].GoPath == s {
|
||||
x.ForgeConfigs[i] = x.ForgeConfigs[len(x.ForgeConfigs)-1]
|
||||
x.ForgeConfigs = x.ForgeConfigs[:len(x.ForgeConfigs)-1]
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *ForgeConfigs) AppendByGoPath(y *ForgeConfig) bool {
|
||||
forgeConfigMu.Lock()
|
||||
defer forgeConfigMu.Unlock()
|
||||
|
||||
for _, p := range x.ForgeConfigs {
|
||||
if p.GoPath == y.GoPath {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
x.ForgeConfigs = append(x.ForgeConfigs, y)
|
||||
return true
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue