Notes added by 'git notes append'
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@ -524,3 +524,237 @@ func file_forgeConfig_proto_init() {
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}
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}
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// `autogen:forgeConfig.sort.pb.go`
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// `autogen:forgeConfig.sort.pb.go`
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// Code generated by go.wit.com/apps/autogenpb DO NOT EDIT.
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// This file was autogenerated with autogenpb v0.0.54 2025-02-15_02:56:28_UTC
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// go install go.wit.com/apps/autogenpb@latest
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//
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// define which structs (messages) you want to use in the .proto file
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// Then sort.pb.go and marshal.pb.go files are autogenerated
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//
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// autogenpb uses it and has an example .proto file with instructions
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//
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package forgepb
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import (
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"fmt"
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"sort"
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"sync"
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)
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// a simple global lock
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var forgeConfigMu sync.RWMutex
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func (x *ForgeConfigs) fixUuid() {
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if x == nil {
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return
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}
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if x.Uuid == "1941cd4f-1cfd-4bf6-aa75-c2c391907e81" {
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return
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}
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x.Uuid = "1941cd4f-1cfd-4bf6-aa75-c2c391907e81"
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x.Version = "v0.0.47 go.wit.com/lib/protobuf/forgepb"
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}
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func NewForgeConfigs() *ForgeConfigs {
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x := new(ForgeConfigs)
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x.Uuid = "1941cd4f-1cfd-4bf6-aa75-c2c391907e81"
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x.Version = "v0.0.47 go.wit.com/lib/protobuf/forgepb"
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return x
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}
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// START SORT
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// DEFINE THE ForgeConfigs ITERATOR.
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// itializes a new iterator.
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func newForgeConfigsIterator(things []*ForgeConfigs) *ForgeConfigsIterator {
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return &ForgeConfigsIterator{things: things}
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}
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type ForgeConfigsIterator struct {
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sync.RWMutex // this isn't getting used properly yet?
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things []*ForgeConfigs
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index int
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}
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func (it *ForgeConfigsIterator) Scan() bool {
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if it.index >= len(it.things) {
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return false
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}
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it.index++
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return true
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}
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// Next() returns the next thing in the array
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func (it *ForgeConfigsIterator) Next() *ForgeConfigs {
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if it.things[it.index-1] == nil {
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fmt.Println("Next() error in ForgeConfigsIterator", it.index)
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}
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return it.things[it.index-1]
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}
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// END DEFINE THE ITERATOR
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// DEFINE THE ForgeConfig ITERATOR.
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// itializes a new iterator.
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func newForgeConfigIterator(things []*ForgeConfig) *ForgeConfigIterator {
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return &ForgeConfigIterator{things: things}
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}
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type ForgeConfigIterator struct {
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sync.RWMutex // this isn't getting used properly yet?
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things []*ForgeConfig
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index int
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}
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func (it *ForgeConfigIterator) Scan() bool {
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if it.index >= len(it.things) {
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return false
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}
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it.index++
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return true
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}
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// Next() returns the next thing in the array
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func (it *ForgeConfigIterator) Next() *ForgeConfig {
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if it.things[it.index-1] == nil {
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fmt.Println("Next() error in ForgeConfigIterator", it.index)
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}
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return it.things[it.index-1]
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}
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// END DEFINE THE ITERATOR
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// sort struct by GoPath
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type ForgeConfigGoPath []*ForgeConfig
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func (a ForgeConfigGoPath) Len() int { return len(a) }
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func (a ForgeConfigGoPath) Less(i, j int) bool { return a[i].GoPath < a[j].GoPath }
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func (a ForgeConfigGoPath) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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// safely returns a slice of pointers to the FRUIT protobufs
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func (x *ForgeConfigs) allForgeConfigs() []*ForgeConfig {
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forgeConfigMu.RLock()
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defer forgeConfigMu.RUnlock()
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// Create a new slice to hold pointers to each FRUIT
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var tmp []*ForgeConfig
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tmp = make([]*ForgeConfig, len(x.ForgeConfigs))
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for i, p := range x.ForgeConfigs {
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tmp[i] = p // Copy pointers for safe iteration
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}
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return tmp
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}
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// safely returns a slice of pointers to the ForgeConfig protobufs
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func (x *ForgeConfigs) selectAllForgeConfigs() []*ForgeConfig {
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forgeConfigMu.RLock()
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defer forgeConfigMu.RUnlock()
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// Create a new slice to hold pointers to each ForgeConfig
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var tmp []*ForgeConfig
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tmp = make([]*ForgeConfig, len(x.ForgeConfigs))
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for i, p := range x.ForgeConfigs {
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tmp[i] = p // Copy pointers for safe iteration
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}
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return tmp
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}
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func (x *ForgeConfigs) SortByGoPath() *ForgeConfigIterator {
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// copy the pointers as fast as possible.
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things := x.selectAllForgeConfigs()
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// todo: try slices.SortFunc() instead to see what happens
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sort.Sort(ForgeConfigGoPath(things))
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// slices.SortFunc(things, func(a, b *ForgeConfigs) bool {
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// return a.GoPath < b.GoPath // Sort by ??. let the compiler work it out??
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// })
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return newForgeConfigIterator(things)
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}
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// END SORT
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func (x *ForgeConfigs) Len() int {
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forgeConfigMu.RLock()
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defer forgeConfigMu.RUnlock()
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return len(x.ForgeConfigs)
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}
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// just a simple Append() shortcut (but still uses the mutex lock)
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func (x *ForgeConfigs) Append(y *ForgeConfig) {
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forgeConfigMu.Lock()
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defer forgeConfigMu.Unlock()
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x.ForgeConfigs = append(x.ForgeConfigs, y)
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}
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func (x *ForgeConfigs) All() *ForgeConfigIterator {
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ForgeConfigPointers := x.selectAllForgeConfigs()
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iterator := newForgeConfigIterator(ForgeConfigPointers)
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return iterator
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}
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func (x *ForgeConfigs) Delete(y *ForgeConfig) bool {
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forgeConfigMu.Lock()
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defer forgeConfigMu.Unlock()
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for i, _ := range x.ForgeConfigs {
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if x.ForgeConfigs[i] == y {
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x.ForgeConfigs[i] = x.ForgeConfigs[len(x.ForgeConfigs)-1]
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x.ForgeConfigs = x.ForgeConfigs[:len(x.ForgeConfigs)-1]
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return true
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}
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}
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return false
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}
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// lookup a ForgeConfigs by the GoPath
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func (x *ForgeConfigs) FindByGoPath(s string) *ForgeConfig {
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if x == nil {
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return nil
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}
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forgeConfigMu.RLock()
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defer forgeConfigMu.RUnlock()
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for i, _ := range x.ForgeConfigs {
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if x.ForgeConfigs[i].GoPath == s {
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return x.ForgeConfigs[i]
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}
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}
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return nil
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}
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func (x *ForgeConfigs) DeleteByGoPath(s string) bool {
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forgeConfigMu.Lock()
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defer forgeConfigMu.Unlock()
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for i, _ := range x.ForgeConfigs {
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if x.ForgeConfigs[i].GoPath == s {
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x.ForgeConfigs[i] = x.ForgeConfigs[len(x.ForgeConfigs)-1]
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x.ForgeConfigs = x.ForgeConfigs[:len(x.ForgeConfigs)-1]
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return true
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}
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}
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return false
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}
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func (x *ForgeConfigs) AppendByGoPath(y *ForgeConfig) bool {
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forgeConfigMu.Lock()
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defer forgeConfigMu.Unlock()
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for _, p := range x.ForgeConfigs {
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if p.GoPath == y.GoPath {
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return false
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}
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}
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x.ForgeConfigs = append(x.ForgeConfigs, y)
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return true
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}
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