add a "normal" state
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867a4f973e
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@ -42,6 +42,8 @@ enum ForgeMode {
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MASTER = 0; // "release mode"
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MASTER = 0; // "release mode"
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DEVEL = 1; // "patch mode"
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DEVEL = 1; // "patch mode"
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USER = 2; // "work mode"
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USER = 2; // "work mode"
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NORMAL = 3; // "normal mode" // use this when you are developing code
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CLEAN = 4; // indicates "clean" was run
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}
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}
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message ForgeConfigs { // `autogenpb:marshal` `autogenpb:nomutex`
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message ForgeConfigs { // `autogenpb:marshal` `autogenpb:nomutex`
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@ -28,7 +28,7 @@ func (f *Forge) LoadPatchsets() error {
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log.Infof("LoadPatchsets() proto.Marshal() error %v\n", err)
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log.Infof("LoadPatchsets() proto.Marshal() error %v\n", err)
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return err
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return err
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}
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}
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log.Infof("LoadPatchsets() found %d patches.\n", f.Patchsets.Len())
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// log.Infof("LoadPatchsets() found %d patches.\n", f.Patchsets.Len())
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return nil
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return nil
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}
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}
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