Notes added by 'git notes append'
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@ -560,3 +560,101 @@ func file_forgeConfig_proto_init() {
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}
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}
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// `autogen:forgeConfig.sort.pb.go`
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// `autogen:forgeConfig.sort.pb.go`
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// Code generated by go.wit.com/apps/autogenpb DO NOT EDIT.
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// This file was autogenerated with autogenpb v0.0.40-19-gfed674d 2025.01.11_0448
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// go install go.wit.com/apps/autogenpb@latest
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//
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// define which structs (messages) you want to use in the .proto file
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// Then sort.pb.go and marshal.pb.go files are autogenerated
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//
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// autogenpb uses it and has an example .proto file with instructions
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//
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package forgepb
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import (
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"fmt"
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"sort"
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"sync"
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)
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type ForgeConfigIterator struct {
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sync.RWMutex
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things []*ForgeConfig
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index int
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}
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// NewForgeConfigIterator initializes a new iterator.
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func NewForgeConfigIterator(things []*ForgeConfig) *ForgeConfigIterator {
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return &ForgeConfigIterator{things: things}
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}
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// Scan moves to the next element and returns false if there are no more things.
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// Use Scan() in a loop, similar to a while loop
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//
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// for iterator.Scan()
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// d := iterator.Next(
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// fmt.Println("found UUID:", d.Uuid
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// }
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func (it *ForgeConfigIterator) Scan() bool {
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if it.index >= len(it.things) {
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return false
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}
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it.index++
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return true
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}
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// Next() returns the next thing in the array
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func (it *ForgeConfigIterator) Next() *ForgeConfig {
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if it.things[it.index-1] == nil {
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for i, d := range it.things {
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fmt.Println("i =", i, d)
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}
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}
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return it.things[it.index-1]
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}
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func (x *ForgeConfigs) All() *ForgeConfigIterator {
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ForgeConfigPointers := x.selectAllForgeConfig()
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iterator := NewForgeConfigIterator(ForgeConfigPointers)
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return iterator
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}
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func (x *ForgeConfigs) Len() int {
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x.Lock.RLock()
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defer x.Lock.RUnlock()
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return len(x.ForgeConfigs)
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}
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// safely returns a slice of pointers to the ForgeConfig protobufs
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func (x *ForgeConfigs) selectAllForgeConfig() []*ForgeConfig {
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x.Lock.RLock()
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defer x.Lock.RUnlock()
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// Create a new slice to hold pointers to each ForgeConfig
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var tmp []*ForgeConfig
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tmp = make([]*ForgeConfig, len(x.ForgeConfigs))
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for i, p := range x.ForgeConfigs {
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tmp[i] = p // Copy pointers for safe iteration
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}
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return tmp
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}
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func (x *ForgeConfigs) SortByGoPath() *ForgeConfigIterator {
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things := x.selectAllForgeConfig()
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sort.Sort(ForgeConfigGoPath(things))
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iterator := NewForgeConfigIterator(things)
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return iterator
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}
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type ForgeConfigGoPath []*ForgeConfig
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func (a ForgeConfigGoPath) Len() int { return len(a) }
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func (a ForgeConfigGoPath) Less(i, j int) bool { return a[i].GoPath < a[j].GoPath }
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func (a ForgeConfigGoPath) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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