2024-11-20 12:11:13 -06:00
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package main
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import (
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"os"
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"github.com/alexflint/go-arg"
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)
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var argv args
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type args struct {
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ConfigDir string `arg:"env:FORGE_HOME" help:"defaults to ~/.config/forge/"`
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List bool `arg:"--list" default:"false" help:"list repos in your config"`
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Add bool `arg:"--add" default:"false" help:"add a new repo"`
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2024-11-20 23:51:28 -06:00
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Delete bool `arg:"--delete" default:"false" help:"delete a repo"`
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2024-11-20 13:43:26 -06:00
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Update bool `arg:"--update" default:"false" help:"update a repo"`
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2024-11-20 23:51:28 -06:00
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Directory bool `arg:"--directory" default:"false" help:"repo is a directory to match against"`
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ReadOnly bool `arg:"--readonly" default:"false" help:"repo is readonly"`
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Writable bool `arg:"--writable" default:"false" help:"repo is writable"`
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2024-11-20 12:11:13 -06:00
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GoPath string `arg:"--gopath" help:"gopath of the repo"`
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}
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func (a args) Description() string {
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return `
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forgeConfig -- add entries to your config files
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This is just example protobuf code to test forgepb is working
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but it could be used to automagically create a config file too.
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If you need to change your config file, just edit the forge.text or forge.json
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files then remove the forge.pb and ConfigLoad() will attempt to load those files instead
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`
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}
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func (args) Version() string {
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return "virtigo " + VERSION
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}
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func init() {
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var pp *arg.Parser
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pp = arg.MustParse(&argv)
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if pp == nil {
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pp.WriteHelp(os.Stdout)
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os.Exit(0)
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}
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}
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