forge/doDirty.go

84 lines
2.1 KiB
Go

// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
package main
import (
"time"
"go.wit.com/lib/gui/shell"
"go.wit.com/lib/protobuf/gitpb"
"go.wit.com/log"
)
func doDirty() {
doCheckDirtyAndConfigSave()
if allerr := me.forge.RillRepos(checkNormalRepoState); len(allerr) != 0 {
log.Info("Some repos are not in a 'normal' state. error count =", len(allerr))
for repo, err := range allerr {
log.Info("repo not normal", repo.GetFullPath(), err)
}
}
found := findDirty()
if argv.Verbose {
me.forge.PrintHumanTableDirty(found)
} else {
me.forge.PrintHumanTable(found)
}
}
// 99% of the time, the repos during development should be on your user branch.
// error out if it's not
// this checks to see if a devel and user branch exist
// this needs to run each time in case repos were added manually by the user
// this also verifies that
func checkNormalRepoState(repo *gitpb.Repo) error {
if err := repo.MakeLocalDevelBranch(); err != nil {
return err
}
if repo.GetCurrentBranchName() != repo.GetUserBranchName() {
return repo.CheckoutUser()
}
return nil
}
func straightCheckDirty() int {
var count int
// var total int
// now := time.Now()
for repo := range me.forge.Repos.IterAll() {
// total += 1
if repo.IsDirty() {
count += 1
}
}
// log.Printf("rill dirty check (%d dirty repos) (%d total repos) took:%s\n", count, total, shell.FormatDuration(time.Since(now)))
return count
}
func doCheckDirty(repo *gitpb.Repo) error {
repo.CheckDirty()
// reset these in here for now
if repo.GetTargetVersion() != "" {
repo.TargetVersion = ""
me.forge.SetConfigSave(true)
}
return nil
}
// recheck every repo's dirty state according to 'git'
func doCheckDirtyAndConfigSave() {
start := straightCheckDirty()
now := time.Now()
me.forge.RillFuncError(doCheckDirty)
end := straightCheckDirty()
log.Printf("dirty check (%d dirty repos) (%d total repos) took:%s\n", end, me.forge.Repos.Len(), shell.FormatDuration(time.Since(now)))
if start != end {
// todo: use internal forgepb configsave flag. should work?
me.forge.SetConfigSave(true)
me.forge.ConfigSave()
}
}