221 lines
5.0 KiB
Go
221 lines
5.0 KiB
Go
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
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// Use of this source code is governed by the GPL 3.0
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package main
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// this is the "main" patch window. The first one
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// then you can dig down and examine the patchsets and the files
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import (
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"fmt"
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"strconv"
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"go.wit.com/lib/gadgets"
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"go.wit.com/lib/protobuf/forgepb"
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"go.wit.com/log"
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"go.wit.com/gui"
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)
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type patchesWindow struct {
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win *gadgets.BasicWindow // the patches window
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stack *gui.Node // the top box set as vertical
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grid *gui.Node // the list of available patches
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reason *gadgets.BasicEntry // the name of the patchset
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submitB *gui.Node // the submit patchet button
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psetgrid *gui.Node // the list of each patchset
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totalOL *gadgets.OneLiner
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dirtyOL *gadgets.OneLiner
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readonlyOL *gadgets.OneLiner
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rw *gadgets.OneLiner
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// checkB *gui.Node
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}
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func (r *patchesWindow) Hidden() bool {
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return r.win.Hidden()
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}
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func (r *patchesWindow) Toggle() {
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if r.Hidden() {
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r.Show()
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} else {
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r.Hide()
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}
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}
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func (r *patchesWindow) Show() {
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r.win.Show()
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}
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func (r *patchesWindow) Hide() {
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r.win.Hide()
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}
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// you can only have one of these
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func (r *patchesWindow) initWindow() {
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r.win = gadgets.RawBasicWindow("Forge Patchesets")
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r.win.Make()
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r.stack = r.win.Box().NewBox("bw vbox", false)
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// me.reposwin.Draw()
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r.win.Custom = func() {
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log.Warn("Patchset Window close. setting hidden=true")
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// sets the hidden flag to false so Toggle() works
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r.win.Hide()
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}
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r.grid = r.stack.RawGrid()
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r.submitPatchesBox()
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// update the stats about the repos and patches
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r.Update()
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}
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func (r *patchesWindow) submitPatchesBox() {
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// s := new(patchSummary)
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group1 := r.stack.NewGroup("Repo Summary")
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grid := group1.RawGrid()
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// make the header table for repo stats
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r.totalOL = gadgets.NewOneLiner(grid, "Total")
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grid.NextRow()
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r.dirtyOL = gadgets.NewOneLiner(grid, "dirty")
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grid.NextRow()
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r.readonlyOL = gadgets.NewOneLiner(grid, "read-only")
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grid.NextRow()
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r.rw = gadgets.NewOneLiner(grid, "r/w")
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grid.NextRow()
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// now, make the 'widget group' and the buttons at the bottom of the window
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group1 = r.stack.NewGroup("Patchset Create")
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grid = group1.RawGrid()
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grid.NewButton("current patch summary", func() {
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r.Update()
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pset, err := me.forge.MakeDevelPatchSet("current patches")
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if err != nil {
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log.Info("patchset creation failed", err)
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return
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}
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if pset == nil {
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log.Info("you have no current patches")
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return
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}
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win := makePatchWindow(pset)
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win.Show()
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})
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r.reason = gadgets.NewBasicEntry(grid, "Patchset name:")
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r.reason.Custom = func() {
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if r.reason.String() != "" {
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r.submitB.Enable()
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} else {
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r.submitB.Disable()
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}
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}
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r.submitB = grid.NewButton("Submit", func() {
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pset, err := me.forge.SubmitDevelPatchSet(r.reason.String())
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if err != nil {
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log.Info(err)
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return
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}
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r.addPatchsetNew(pset)
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})
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psets, err := openPatchsets()
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if err != nil {
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log.Info("Open Patchsets failed", err)
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}
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grid.NewButton("Update Patchset List", func() {
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psets, err = me.forge.GetPatchesets()
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if err != nil {
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log.Info("Get Patchsets failed", err)
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return
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}
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savePatchsets(psets)
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log.Info("got psets len", len(psets.Patchsets))
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all := psets.SortByName()
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for all.Scan() {
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pset := all.Next()
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r.addPatchsetNew(pset)
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}
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})
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// disables the submit button until the user enters a name
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r.submitB.Disable()
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grid.NextRow()
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g := r.stack.NewGroup("Patchset List")
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// add the grid
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r.psetgrid = g.RawGrid()
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// will look in ~/.config/forge for an existing patchset file
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// attempt to read in patchsets saved on disk
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if psets != nil {
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log.Info("got psets len", len(psets.Patchsets))
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all := psets.SortByName()
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for all.Scan() {
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pset := all.Next()
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// log.Info("pset name =", pset.Name)
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r.addPatchsetNew(pset)
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}
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}
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}
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func (r *patchesWindow) addPatchsetNew(pset *forgepb.Patchset) {
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r.psetgrid.NewLabel(pset.Name)
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r.psetgrid.NewLabel(pset.Comment)
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r.psetgrid.NewLabel(pset.GitAuthorName)
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ctime := pset.Ctime.AsTime()
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stime := ctime.UTC().Format("2006-01-02_15:04:05_UTC")
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r.psetgrid.NewLabel(stime)
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if pset.State == "BROKEN" {
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r.psetgrid.NewLabel("Bad")
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} else {
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r.psetgrid.NewLabel("Good")
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}
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var win *patchWindow
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r.psetgrid.NewButton("View", func() {
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// has the window already been created?
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if win != nil {
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win.Toggle()
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return
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}
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win = makePatchWindow(pset)
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win.Show()
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})
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r.psetgrid.NextRow()
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}
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// will update this from the current state of the protobuf
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func (r *patchesWindow) Update() {
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var total, dirty, readonly, rw int
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// figure out the totals
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all := me.forge.Repos.SortByFullPath()
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for all.Scan() {
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repo := all.Next()
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total += 1
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if repo.IsDirty() {
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dirty += 1
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}
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if me.forge.Config.IsReadOnly(repo.GetGoPath()) {
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readonly += 1
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} else {
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rw += 1
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}
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}
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// send the values to the GUI toolkit
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r.totalOL.SetText(strconv.Itoa(total) + " repos")
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r.dirtyOL.SetText(strconv.Itoa(dirty) + " repos")
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r.readonlyOL.SetText(strconv.Itoa(readonly) + " repos")
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r.rw.SetText(fmt.Sprintf("%d repos", rw))
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}
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