done on this part of the GUI for now I think
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7779d01854
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@ -15,18 +15,14 @@ type patchesWindow struct {
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win *gadgets.BasicWindow // the patches window
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stack *gui.Node // the top box set as vertical
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grid *gui.Node // the list of available patches
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summary *patchSummary // summary of current patches
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setgrid *gui.Node // the list of each patchset
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checkB *gui.Node
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reason *gadgets.BasicEntry // the name of the patchset
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submitB *gui.Node // the submit patchet button
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psetgrid *gui.Node // the list of each patchset
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totalOL *gadgets.OneLiner
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dirtyOL *gadgets.OneLiner
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readonlyOL *gadgets.OneLiner
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rw *gadgets.OneLiner
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reason *gadgets.BasicEntry
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submitB *gui.Node
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}
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type patchSummary struct {
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// checkB *gui.Node
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}
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func (r *patchesWindow) Hidden() bool {
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@ -62,7 +58,7 @@ func (r *patchesWindow) initWindow() {
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r.win.Hide()
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}
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r.grid = r.stack.NewGrid("", 0, 0)
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r.grid = r.stack.RawGrid()
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r.submitPatchesBox()
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// update the stats about the repos and patches
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@ -71,7 +67,7 @@ func (r *patchesWindow) initWindow() {
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g := r.stack.NewGroup("Patchset List")
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// add the grid
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r.setgrid = g.NewGrid("", 0, 0)
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r.psetgrid = g.RawGrid()
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}
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func (r *patchesWindow) submitPatchesBox() {
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@ -89,7 +85,7 @@ func (r *patchesWindow) submitPatchesBox() {
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r.rw = gadgets.NewOneLiner(grid, "r/w")
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grid.NextRow()
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// make the 'widget group' for the buttons at the bottom of the window
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// now, make the 'widget group' and the buttons at the bottom of the window
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group1 = r.stack.NewGroup("Patchset Create")
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grid = group1.RawGrid()
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@ -122,7 +118,6 @@ func (r *patchesWindow) submitPatchesBox() {
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log.Info(err)
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return
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}
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// line := "somedate " + s.reason.String() + " Author: me" + pset.GitAuthorEmail
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r.addPatchsetNew(pset)
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})
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grid.NewButton("Get Patchset List", func() {
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@ -131,7 +126,6 @@ func (r *patchesWindow) submitPatchesBox() {
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return
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} else {
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log.Info("got psets len", len(psets.Patchsets))
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// all := psets.All()
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all := psets.SortByName()
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for all.Scan() {
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pset := all.Next()
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@ -145,24 +139,22 @@ func (r *patchesWindow) submitPatchesBox() {
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}
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func (r *patchesWindow) addPatchsetNew(pset *forgepb.Patchset) {
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r.setgrid.NewLabel(pset.Name)
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r.setgrid.NewLabel(pset.Comment)
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r.setgrid.NewLabel(pset.GitAuthorName)
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r.psetgrid.NewLabel(pset.Name)
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r.psetgrid.NewLabel(pset.Comment)
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r.psetgrid.NewLabel(pset.GitAuthorName)
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var win *patchWindow
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r.setgrid.NewButton("View", func() {
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r.psetgrid.NewButton("View", func() {
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// has the window already been created?
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if win != nil {
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// it has been already created. just show it
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win.Toggle()
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log.Info("TRYING TO TOGGLE WINDOW")
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return
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}
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win = makePatchWindow(pset)
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win.Show()
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})
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r.setgrid.NextRow()
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r.psetgrid.NextRow()
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}
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// will update this from the current state of the protobuf
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@ -12,14 +12,14 @@ import (
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)
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type patchWindow struct {
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once sync.Once // only init() the window once
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win *gadgets.BasicWindow // the patches window
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stack *gui.Node // the top box set as vertical
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shelf *gui.Node // the first box in the stack, set as horizontal
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grid *gui.Node // the list of available patches
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summary *patchSummary // summary of current patches
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setgrid *gui.Node // the list of each patchset
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pset *forgepb.Patchset // the patchset in question
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once sync.Once // only init() the window once
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win *gadgets.BasicWindow // the patches window
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stack *gui.Node // the top box set as vertical
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shelf *gui.Node // the first box in the stack, set as horizontal
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grid *gui.Node // the list of available patches
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// summary *patchSummary // summary of current patches
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setgrid *gui.Node // the list of each patchset
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pset *forgepb.Patchset // the patchset in question
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}
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// todo: autogenerate these or make them standared 'gui' package functions
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@ -75,17 +75,26 @@ func makePatchWindow(pset *forgepb.Patchset) *patchWindow {
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grid := pw.stack.NewGrid("", 0, 0)
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grid.NewLabel("Patchset Details:")
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grid.NewLabel(pset.GitAuthorName)
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grid.NewLabel(pset.GitAuthorEmail)
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grid.NextRow()
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grid.NewLabel("start branch: " + pset.StartBranchName)
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grid.NewLabel(pset.StartBranchHash)
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grid.NextRow()
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grid.NewLabel("end branch: " + pset.EndBranchName)
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grid.NewLabel(pset.EndBranchHash)
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grid.NextRow()
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grid.NewButton("Extract files to disk", func() {
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g := pw.stack.NewGroup("PatchSet List")
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// make a grid to put the list of git repos that have patches
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// in this particular patchset
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grid = g.NewGrid("", 0, 0)
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grid.NewLabel("repo")
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grid.NewLabel("patch name")
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grid.NewLabel("Applied in current branch?")
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grid.NewLabel("start hash")
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grid.NewLabel("")
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grid.NewButton("Extract", func() {
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if err := savePatchset(pset); err != nil {
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log.Info("Save err:", err)
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return
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@ -105,19 +114,10 @@ func makePatchWindow(pset *forgepb.Patchset) *patchWindow {
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applyPatchset(pset)
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}
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})
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g := pw.stack.NewGroup("PatchSet List")
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// make a grid and a header
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filegrid := g.NewGrid("", 0, 0)
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filegrid.NewLabel("repo")
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filegrid.NewLabel("patch name")
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filegrid.NewLabel("Applied in current branch?")
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filegrid.NewLabel("start hash")
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filegrid.NextRow()
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grid.NextRow()
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// add the patches to the grid
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pw.addPatchset(filegrid, pset)
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pw.addPatchset(grid, pset)
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return pw
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}
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@ -164,6 +164,8 @@ func (r *patchWindow) addPatchset(grid *gui.Node, pset *forgepb.Patchset) {
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win = makeRepoPatchWindow(repo, patches)
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win.Show()
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})
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grid.NewCheckbox("").SetChecked(true)
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grid.NewCheckbox("").SetChecked(true)
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grid.NextRow()
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}
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}
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@ -12,14 +12,14 @@ import (
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)
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type repoPatchWindow struct {
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once sync.Once // only init() the window once
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win *gadgets.BasicWindow // the patches window
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stack *gui.Node // the top box set as vertical
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shelf *gui.Node // the first box in the stack, set as horizontal
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grid *gui.Node // the list of available patches
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summary *patchSummary // summary of current patches
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setgrid *gui.Node // the list of each patchset
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pset *forgepb.Patchset // the patchset in question
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once sync.Once // only init() the window once
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win *gadgets.BasicWindow // the patches window
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stack *gui.Node // the top box set as vertical
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shelf *gui.Node // the first box in the stack, set as horizontal
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grid *gui.Node // the list of available patches
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// summary *patchSummary // summary of current patches
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setgrid *gui.Node // the list of each patchset
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pset *forgepb.Patchset // the patchset in question
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}
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// todo: autogenerate these or make them standared 'gui' package functions
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