don't do patches unless in 'normal' state
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5c6bbcdbb2
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@ -28,6 +28,11 @@ func doPatchInit() {
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}
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func doPatch() error {
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if me.forge.Config.Mode != forgepb.ForgeMode_NORMAL {
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log.Info("forge requres a 'normal' state to work with patches")
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return log.Errorf("not in 'normal' forge state")
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}
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if argv.Patch.Submit != nil {
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_, err := me.forge.SubmitDevelPatchSet(argv.Patch.Submit.Match)
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if err != nil {
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@ -143,9 +148,10 @@ func dumpDirtyRepos() {
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found := findReposWithPatches()
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if found.Len() == 0 {
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log.Info("you currently have no repos with patches")
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}
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} else {
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me.forge.PrintHumanTable(found)
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}
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}
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// returns bad if patches can not be applied
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// logic is not great here but it was a first pass
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