switch to GenericWindow
This commit is contained in:
parent
2856d88b12
commit
2d83d9ca79
2
doGui.go
2
doGui.go
|
@ -98,7 +98,7 @@ func drawWindow(win *gadgets.BasicWindow) {
|
|||
// me.autoWorkingPwd = gadgets.NewOneLiner(grid, "working directory (pwd)")
|
||||
me.goSrcPwd = gadgets.NewOneLiner(grid, "repo src home")
|
||||
grid.NewLabel("")
|
||||
var howtoWin *genericWindow
|
||||
var howtoWin *GenericWindow
|
||||
me.demoB = grid.NewButton("Howto", func() {
|
||||
if howtoWin != nil {
|
||||
howtoWin.Toggle()
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
|
||||
package main
|
||||
|
||||
// This model works for 99.9% of all windows
|
||||
// This is the Default Standard Window Model
|
||||
|
||||
import (
|
||||
"go.wit.com/lib/gadgets"
|
||||
"go.wit.com/log"
|
||||
|
@ -10,82 +13,94 @@ import (
|
|||
"go.wit.com/gui"
|
||||
)
|
||||
|
||||
type genericWindow struct {
|
||||
win *gadgets.BasicWindow // the window widget itself
|
||||
box *gui.Node // the top box of the repolist window
|
||||
group *gui.Node // the default group
|
||||
type GenericWindow struct {
|
||||
Win *gadgets.BasicWindow // the window widget itself
|
||||
Shelf *gui.Node // the overall box: the shelf
|
||||
Stack *gui.Node // the first box is a stack
|
||||
Top *gui.Node // the first item in the stack is always a shelf like box
|
||||
Group *gui.Node // the first item top box is always a group
|
||||
Middle *gui.Node // the middle box (shelf style)
|
||||
Bottom *gui.Node // the bottom box (stack style)
|
||||
}
|
||||
|
||||
func (r *genericWindow) Hidden() bool {
|
||||
if r == nil {
|
||||
func (gw *GenericWindow) Hidden() bool {
|
||||
if gw == nil {
|
||||
return true
|
||||
}
|
||||
if r.win == nil {
|
||||
if gw.Win == nil {
|
||||
return true
|
||||
}
|
||||
return r.win.Hidden()
|
||||
return gw.Win.Hidden()
|
||||
}
|
||||
|
||||
func (r *genericWindow) Toggle() {
|
||||
if r.Hidden() {
|
||||
r.Show()
|
||||
func (gw *GenericWindow) Toggle() {
|
||||
if gw.Hidden() {
|
||||
gw.Show()
|
||||
} else {
|
||||
r.Hide()
|
||||
gw.Hide()
|
||||
}
|
||||
}
|
||||
|
||||
func (r *genericWindow) Show() {
|
||||
if r == nil {
|
||||
func (gw *GenericWindow) Show() {
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if r.win == nil {
|
||||
if gw.Win == nil {
|
||||
return
|
||||
}
|
||||
r.win.Show()
|
||||
gw.Win.Show()
|
||||
}
|
||||
|
||||
func (r *genericWindow) Hide() {
|
||||
if r == nil {
|
||||
func (gw *GenericWindow) Hide() {
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if r.win == nil {
|
||||
if gw.Win == nil {
|
||||
return
|
||||
}
|
||||
r.win.Hide()
|
||||
gw.Win.Hide()
|
||||
}
|
||||
|
||||
func (r *genericWindow) Disable() {
|
||||
if r == nil {
|
||||
func (gw *GenericWindow) Disable() {
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if r.box == nil {
|
||||
if gw.Shelf == nil {
|
||||
return
|
||||
}
|
||||
r.box.Disable()
|
||||
gw.Shelf.Disable()
|
||||
}
|
||||
|
||||
func (r *genericWindow) Enable() {
|
||||
if r == nil {
|
||||
func (gw *GenericWindow) Enable() {
|
||||
if gw == nil {
|
||||
return
|
||||
}
|
||||
if r.box == nil {
|
||||
if gw.Shelf == nil {
|
||||
return
|
||||
}
|
||||
r.box.Enable()
|
||||
gw.Shelf.Enable()
|
||||
}
|
||||
|
||||
func initGenericWindow(title string, grouptxt string) *genericWindow {
|
||||
gw := new(genericWindow)
|
||||
gw.win = gadgets.RawBasicWindow(title)
|
||||
gw.win.Make()
|
||||
func NewGenericWindow(title string, grouptxt string) *GenericWindow {
|
||||
gw := new(GenericWindow)
|
||||
gw.Win = gadgets.RawBasicWindow(title)
|
||||
gw.Win.Make()
|
||||
|
||||
gw.box = gw.win.Box().Vertical() // a vertical box (like a stack of books)
|
||||
gw.win.Custom = func() {
|
||||
gw.Win.Custom = func() {
|
||||
log.Warn("Found Window close. setting hidden=true")
|
||||
// sets the hidden flag to false so Toggle() works
|
||||
gw.win.Hide()
|
||||
gw.Win.Hide()
|
||||
}
|
||||
gw.group = gw.box.NewGroup(grouptxt)
|
||||
gw.Shelf = gw.Win.Box()
|
||||
// gw.Shelf.Vertical().SetProgName("ShelfBox")
|
||||
gw.Stack = gw.Shelf.NewVerticalBox("Stackbox")
|
||||
|
||||
gw.Top = gw.Stack.NewVerticalBox("Stackbox")
|
||||
gw.Middle = gw.Stack.Box()
|
||||
gw.Bottom = gw.Stack.Box()
|
||||
|
||||
gw.Group = gw.Top.NewGroup(grouptxt)
|
||||
|
||||
gw.Show()
|
||||
|
||||
return gw
|
||||
|
|
|
@ -13,14 +13,14 @@ import (
|
|||
"go.wit.com/log"
|
||||
)
|
||||
|
||||
func makeHowtoWin() *genericWindow {
|
||||
howtoWin := initGenericWindow("Howto", "forge -- a GUI tool for git repostories")
|
||||
func makeHowtoWin() *GenericWindow {
|
||||
howtoWin := NewGenericWindow("Howto", "forge -- a GUI tool for git repostories")
|
||||
tmp := `A good way to see how forge works is to download forge
|
||||
|
||||
This will 'git clone' a few things (~50 repos):
|
||||
`
|
||||
howtoWin.group.NewLabel(tmp)
|
||||
grid := howtoWin.group.RawGrid()
|
||||
howtoWin.Group.NewLabel(tmp)
|
||||
grid := howtoWin.Group.RawGrid()
|
||||
grid.NewLabel("forge")
|
||||
grid.NewLabel("the sources for forge")
|
||||
grid.NextRow()
|
||||
|
@ -40,8 +40,8 @@ func makeHowtoWin() *genericWindow {
|
|||
grid.NewLabel("") // a stupid way to add padding
|
||||
grid.NextRow()
|
||||
|
||||
howtoWin.group.NewLabel("Working dir: " + me.forge.GetGoSrc())
|
||||
grid = howtoWin.group.RawGrid()
|
||||
howtoWin.Group.NewLabel("Working dir: " + me.forge.GetGoSrc())
|
||||
grid = howtoWin.Group.RawGrid()
|
||||
grid.NewButton("Download", func() {
|
||||
howtoWin.Disable()
|
||||
defer howtoWin.Enable()
|
||||
|
|
Loading…
Reference in New Issue