trying to get patchset tables to work
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// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
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// Use of this source code is governed by the GPL 3.0
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package main
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import (
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"sync"
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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"go.wit.com/lib/protobuf/forgepb"
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"go.wit.com/log"
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)
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type stdPatchTableWin struct {
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sync.Mutex
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win *gadgets.GenericWindow // the machines gui window
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box *gui.Node // the machines gui parent box widget
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TB *forgepb.PatchesTable // the gui table buffer
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update bool // if the window should be updated
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}
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func (w *stdPatchTableWin) Toggle() {
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if w == nil {
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return
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}
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if w.win == nil {
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return
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}
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w.win.Toggle()
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}
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func makePatchesWin() *stdPatchTableWin {
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dwin := new(stdPatchTableWin)
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dwin.win = gadgets.NewGenericWindow("forge current patchsets", "who is squirreling around?")
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dwin.win.Custom = func() {
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log.Info("test delete window here")
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}
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grid := dwin.win.Group.RawGrid()
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grid.NewButton("reload", func() {
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})
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// make a box at the bottom of the window for the protobuf table
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dwin.box = dwin.win.Bottom.Box().SetProgName("TBOX")
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return dwin
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}
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func (dwin *stdPatchTableWin) doPatchesTable(currentPatches *forgepb.Patches) {
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dwin.Lock()
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defer dwin.Unlock()
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if dwin.TB != nil {
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dwin.TB.Delete()
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dwin.TB = nil
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}
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}
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// define what rows to have in the protobuf table
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func AddPatchesPB(tbox *gui.Node, pb *forgepb.Patches) *forgepb.PatchesTable {
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t := pb.NewTable("PatchesPB")
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t.NewUuid()
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t.SetParent(tbox)
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t.AddRepoNamespace()
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t.AddFilename()
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t.AddCommitHash()
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t.ShowTable()
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return t
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}
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@ -88,7 +88,6 @@ func (dwin *stdPatchsetTableWin) doPatchsetsTable(currentPatchsets *forgepb.Patc
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dwin.TB = AddPatchsetsPB(dwin.box, currentPatchsets)
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f := func(pset *forgepb.Patchset) {
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log.Info("Triggered. do something here", pset.Name)
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// m.Enabled = true
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win := makePatchWindow(pset)
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win.Show()
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}
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@ -109,7 +108,9 @@ func AddPatchsetsPB(tbox *gui.Node, pb *forgepb.Patchsets) *forgepb.PatchsetsTab
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}
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tp := t.AddButtonFunc("Analyse", testf)
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tp.Custom = func(p *forgepb.Patchset) {
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log.Info("test patchset here", p.Name)
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log.Info("show patches here", p.Name)
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patchwin := makePatchesWin()
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patchwin.doPatchesTable(p.Patches)
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}
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vp := t.AddButtonFunc("View Patchset", func(p *forgepb.Patchset) string {
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