282 lines
5.6 KiB
Go
282 lines
5.6 KiB
Go
// Code generated by go.wit.com/apps/autogenpb DO NOT EDIT.
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// This file was autogenerated with autogenpb v0.0.75 2025-08-18_04:51:43_UTC
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// go install go.wit.com/apps/autogenpb@latest
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//
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// define which structs (messages) you want to use in the .proto file
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// Then sort.pb.go and marshal.pb.go files are autogenerated
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//
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// autogenpb uses it and has an example .proto file with instructions
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//
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package main
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import (
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"fmt"
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"iter"
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"sort"
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"sync"
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)
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// a simple global lock
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var blockMu sync.RWMutex
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func (x *Blocks) fixUuid() {
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if x == nil {
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return
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}
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if x.Uuid == "abe10848-cf2b-4440-b5a8-0aaa2ce50aad" {
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return
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}
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x.Uuid = "abe10848-cf2b-4440-b5a8-0aaa2ce50aad"
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x.Version = "v0.0.1 go.wit.com/apps/utils/fixup"
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}
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func NewBlocks() *Blocks {
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x := new(Blocks)
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x.Uuid = "abe10848-cf2b-4440-b5a8-0aaa2ce50aad"
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x.Version = "v0.0.1 go.wit.com/apps/utils/fixup"
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return x
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}
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// START SORT
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// DEFINE THE Blocks SCANNER.
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// itializes a new scanner.
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func newBlocksScanner(things []*Blocks) *BlocksScanner {
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return &BlocksScanner{things: things}
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}
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type BlocksScanner struct {
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sync.Mutex
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things []*Blocks
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index int
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}
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func (it *BlocksScanner) Scan() bool {
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if it.index >= len(it.things) {
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return false
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}
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it.Lock()
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it.index++
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it.Unlock()
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return true
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}
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// Next() returns the next thing in the array
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func (it *BlocksScanner) Next() *Blocks {
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if it.things[it.index-1] == nil {
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fmt.Println("Next() error in BlocksScanner", it.index)
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}
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return it.things[it.index-1]
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}
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// END DEFINE THE SCANNER
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// DEFINE THE Block SCANNER.
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// itializes a new scanner.
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func newBlockScanner(things []*Block) *BlockScanner {
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return &BlockScanner{things: things}
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}
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type BlockScanner struct {
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sync.Mutex
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things []*Block
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index int
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}
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func (it *BlockScanner) Scan() bool {
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if it.index >= len(it.things) {
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return false
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}
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it.Lock()
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it.index++
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it.Unlock()
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return true
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}
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// Next() returns the next thing in the array
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func (it *BlockScanner) Next() *Block {
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if it.things[it.index-1] == nil {
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fmt.Println("Next() error in BlockScanner", it.index)
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}
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return it.things[it.index-1]
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}
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// END DEFINE THE SCANNER
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// sort struct by Name
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type sortBlockName []*Block
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func (a sortBlockName) Len() int { return len(a) }
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func (a sortBlockName) Less(i, j int) bool { return a[i].Name < a[j].Name }
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func (a sortBlockName) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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// safely returns a slice of pointers to the FRUIT protobufs
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func (x *Blocks) allBlocks() []*Block {
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x.RLock()
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defer x.RUnlock()
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// Create a new slice to hold pointers to each FRUIT
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var tmp []*Block
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tmp = make([]*Block, len(x.Blocks))
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for i, p := range x.Blocks {
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tmp[i] = p // Copy pointers for safe iteration
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}
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return tmp
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}
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// safely returns a slice of pointers to the Block protobufs
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func (x *Blocks) selectAllBlocks() []*Block {
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x.RLock()
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defer x.RUnlock()
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// Create a new slice to hold pointers to each Block
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var tmp []*Block
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tmp = make([]*Block, len(x.Blocks))
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for i, p := range x.Blocks {
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tmp[i] = p // Copy pointers for safe iteration
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}
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return tmp
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}
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func (x *Blocks) SortByName() *BlockScanner {
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// copy the pointers as fast as possible.
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things := x.selectAllBlocks()
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// todo: try slices.SortFunc() instead to see what happens
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sort.Sort(sortBlockName(things))
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// slices.SortFunc(things, func(a, b *Blocks) bool {
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// return a.Name < b.Name // Sort by ??. let the compiler work it out??
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// })
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return newBlockScanner(things)
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}
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// 'for x := range' syntax using the awesome golang 1.24 'iter'
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func (x *Blocks) IterByName() iter.Seq[*Block] {
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items := x.selectAllBlocks()
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sort.Sort(sortBlockName(items))
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// log.Println("Made Iter.Seq[] with length", len(items))
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return func(yield func(*Block) bool) {
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for _, v := range items {
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if !yield(v) {
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return
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}
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}
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}
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}
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// END SORT
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func (x *Blocks) Len() int {
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x.RLock()
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defer x.RUnlock()
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return len(x.Blocks)
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}
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// just a simple Append() shortcut (but still uses the mutex lock)
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func (x *Blocks) Append(y *Block) {
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x.Lock()
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defer x.Unlock()
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x.Blocks = append(x.Blocks, y)
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}
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func (x *Blocks) All() *BlockScanner {
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BlockPointers := x.selectAllBlocks()
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scanner := newBlockScanner(BlockPointers)
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return scanner
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}
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// Iterate 'for x := range' syntax using the awesome golang 1.24 'iter'
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func (x *Blocks) IterAll() iter.Seq[*Block] {
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items := x.selectAllBlocks()
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// log.Println("Made All() Iter.Seq[] with length", len(items))
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return func(yield func(*Block) bool) {
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for _, v := range items {
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if !yield(v) {
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return
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}
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}
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}
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}
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func (x *Blocks) Delete(y *Block) bool {
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x.Lock()
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defer x.Unlock()
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for i, _ := range x.Blocks {
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if x.Blocks[i] == y {
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x.Blocks[i] = x.Blocks[len(x.Blocks)-1]
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x.Blocks = x.Blocks[:len(x.Blocks)-1]
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return true
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}
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}
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return false
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}
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// lookup a Blocks by the Name
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func (x *Blocks) FindByName(s string) *Block {
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if x == nil {
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return nil
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}
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x.RLock()
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defer x.RUnlock()
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for i, _ := range x.Blocks {
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if x.Blocks[i].Name == s {
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return x.Blocks[i]
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}
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}
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return nil
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}
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// returns a Block if Name matches, otherwise create
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func (x *Blocks) InsertByName(y string) *Block {
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x.Lock()
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defer x.Unlock()
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for _, z := range x.Blocks {
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if z.Name == y {
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return z
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}
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}
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z := new(Block)
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z.Name = y
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x.Blocks = append(x.Blocks, z)
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return z
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}
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func (x *Blocks) DeleteByName(s string) bool {
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x.Lock()
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defer x.Unlock()
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for i, _ := range x.Blocks {
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if x.Blocks[i].Name == s {
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x.Blocks[i] = x.Blocks[len(x.Blocks)-1]
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x.Blocks = x.Blocks[:len(x.Blocks)-1]
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return true
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}
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}
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return false
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}
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func (x *Blocks) AppendByName(y *Block) bool {
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x.Lock()
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defer x.Unlock()
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for _, p := range x.Blocks {
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if p.Name == y.Name {
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return false
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}
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}
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x.Blocks = append(x.Blocks, y)
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return true
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}
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