fixup/block.sort.pb.go

282 lines
5.6 KiB
Go

// Code generated by go.wit.com/apps/autogenpb DO NOT EDIT.
// This file was autogenerated with autogenpb v0.0.75 2025-08-18_04:51:43_UTC
// go install go.wit.com/apps/autogenpb@latest
//
// define which structs (messages) you want to use in the .proto file
// Then sort.pb.go and marshal.pb.go files are autogenerated
//
// autogenpb uses it and has an example .proto file with instructions
//
package main
import (
"fmt"
"iter"
"sort"
"sync"
)
// a simple global lock
var blockMu sync.RWMutex
func (x *Blocks) fixUuid() {
if x == nil {
return
}
if x.Uuid == "abe10848-cf2b-4440-b5a8-0aaa2ce50aad" {
return
}
x.Uuid = "abe10848-cf2b-4440-b5a8-0aaa2ce50aad"
x.Version = "v0.0.1 go.wit.com/apps/utils/fixup"
}
func NewBlocks() *Blocks {
x := new(Blocks)
x.Uuid = "abe10848-cf2b-4440-b5a8-0aaa2ce50aad"
x.Version = "v0.0.1 go.wit.com/apps/utils/fixup"
return x
}
// START SORT
// DEFINE THE Blocks SCANNER.
// itializes a new scanner.
func newBlocksScanner(things []*Blocks) *BlocksScanner {
return &BlocksScanner{things: things}
}
type BlocksScanner struct {
sync.Mutex
things []*Blocks
index int
}
func (it *BlocksScanner) Scan() bool {
if it.index >= len(it.things) {
return false
}
it.Lock()
it.index++
it.Unlock()
return true
}
// Next() returns the next thing in the array
func (it *BlocksScanner) Next() *Blocks {
if it.things[it.index-1] == nil {
fmt.Println("Next() error in BlocksScanner", it.index)
}
return it.things[it.index-1]
}
// END DEFINE THE SCANNER
// DEFINE THE Block SCANNER.
// itializes a new scanner.
func newBlockScanner(things []*Block) *BlockScanner {
return &BlockScanner{things: things}
}
type BlockScanner struct {
sync.Mutex
things []*Block
index int
}
func (it *BlockScanner) Scan() bool {
if it.index >= len(it.things) {
return false
}
it.Lock()
it.index++
it.Unlock()
return true
}
// Next() returns the next thing in the array
func (it *BlockScanner) Next() *Block {
if it.things[it.index-1] == nil {
fmt.Println("Next() error in BlockScanner", it.index)
}
return it.things[it.index-1]
}
// END DEFINE THE SCANNER
// sort struct by Name
type sortBlockName []*Block
func (a sortBlockName) Len() int { return len(a) }
func (a sortBlockName) Less(i, j int) bool { return a[i].Name < a[j].Name }
func (a sortBlockName) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
// safely returns a slice of pointers to the FRUIT protobufs
func (x *Blocks) allBlocks() []*Block {
x.RLock()
defer x.RUnlock()
// Create a new slice to hold pointers to each FRUIT
var tmp []*Block
tmp = make([]*Block, len(x.Blocks))
for i, p := range x.Blocks {
tmp[i] = p // Copy pointers for safe iteration
}
return tmp
}
// safely returns a slice of pointers to the Block protobufs
func (x *Blocks) selectAllBlocks() []*Block {
x.RLock()
defer x.RUnlock()
// Create a new slice to hold pointers to each Block
var tmp []*Block
tmp = make([]*Block, len(x.Blocks))
for i, p := range x.Blocks {
tmp[i] = p // Copy pointers for safe iteration
}
return tmp
}
func (x *Blocks) SortByName() *BlockScanner {
// copy the pointers as fast as possible.
things := x.selectAllBlocks()
// todo: try slices.SortFunc() instead to see what happens
sort.Sort(sortBlockName(things))
// slices.SortFunc(things, func(a, b *Blocks) bool {
// return a.Name < b.Name // Sort by ??. let the compiler work it out??
// })
return newBlockScanner(things)
}
// 'for x := range' syntax using the awesome golang 1.24 'iter'
func (x *Blocks) IterByName() iter.Seq[*Block] {
items := x.selectAllBlocks()
sort.Sort(sortBlockName(items))
// log.Println("Made Iter.Seq[] with length", len(items))
return func(yield func(*Block) bool) {
for _, v := range items {
if !yield(v) {
return
}
}
}
}
// END SORT
func (x *Blocks) Len() int {
x.RLock()
defer x.RUnlock()
return len(x.Blocks)
}
// just a simple Append() shortcut (but still uses the mutex lock)
func (x *Blocks) Append(y *Block) {
x.Lock()
defer x.Unlock()
x.Blocks = append(x.Blocks, y)
}
func (x *Blocks) All() *BlockScanner {
BlockPointers := x.selectAllBlocks()
scanner := newBlockScanner(BlockPointers)
return scanner
}
// Iterate 'for x := range' syntax using the awesome golang 1.24 'iter'
func (x *Blocks) IterAll() iter.Seq[*Block] {
items := x.selectAllBlocks()
// log.Println("Made All() Iter.Seq[] with length", len(items))
return func(yield func(*Block) bool) {
for _, v := range items {
if !yield(v) {
return
}
}
}
}
func (x *Blocks) Delete(y *Block) bool {
x.Lock()
defer x.Unlock()
for i, _ := range x.Blocks {
if x.Blocks[i] == y {
x.Blocks[i] = x.Blocks[len(x.Blocks)-1]
x.Blocks = x.Blocks[:len(x.Blocks)-1]
return true
}
}
return false
}
// lookup a Blocks by the Name
func (x *Blocks) FindByName(s string) *Block {
if x == nil {
return nil
}
x.RLock()
defer x.RUnlock()
for i, _ := range x.Blocks {
if x.Blocks[i].Name == s {
return x.Blocks[i]
}
}
return nil
}
// returns a Block if Name matches, otherwise create
func (x *Blocks) InsertByName(y string) *Block {
x.Lock()
defer x.Unlock()
for _, z := range x.Blocks {
if z.Name == y {
return z
}
}
z := new(Block)
z.Name = y
x.Blocks = append(x.Blocks, z)
return z
}
func (x *Blocks) DeleteByName(s string) bool {
x.Lock()
defer x.Unlock()
for i, _ := range x.Blocks {
if x.Blocks[i].Name == s {
x.Blocks[i] = x.Blocks[len(x.Blocks)-1]
x.Blocks = x.Blocks[:len(x.Blocks)-1]
return true
}
}
return false
}
func (x *Blocks) AppendByName(y *Block) bool {
x.Lock()
defer x.Unlock()
for _, p := range x.Blocks {
if p.Name == y.Name {
return false
}
}
x.Blocks = append(x.Blocks, y)
return true
}