fix env PATCHDIR

This commit is contained in:
Jeff Carr 2025-09-03 14:04:29 -05:00
parent fc25cd8b05
commit fda4b5448b
1 changed files with 1 additions and 23 deletions

View File

@ -116,34 +116,12 @@ func ConfigureENV() error {
}
}
if os.Getenv("FORGE_PATCHDIR") == "" {
os.Setenv("FORGE_PATCHDIR", os.Getenv("FORGE_GOSRC"))
os.Setenv("FORGE_PATCHDIR", os.Getenv("FORGE_REPOPB"))
}
return anyerr
}
/*
// look for a go.work file
// otherwise use ~/go/src
func findGoWork() (string, error) {
pwd, err := os.Getwd()
// startpwd, _ := os.Getwd()
if err == nil {
// Check for go.work in the current directory and then move up until root
if pwd, err := digupWorkfile(pwd); err == nil {
// log.Info("digupWorkfile() found an existing go.work file", pwd)
return pwd, nil
} else {
// log.Info("digupWorkfile() go.work file error", err)
return "", err
}
}
// this shouldn't really happen. maybe your working directory got deleted
// log.Info("forge.findGoWork() os.Getwd() was probably deleted", pwd, err)
return "", err
}
*/
// this is the 'old way" and works fine for me. I use it because I like the ~/go/src directory
// because I know exactly what is in it: GO stuff & nothing else
func useGoSrc() (string, error) {