// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package main

import "flag"
import "log"
import "net/url"
import "os"
import "os/signal"
import "time"

import "github.com/gorilla/websocket"

import "github.com/golang/protobuf/proto"
import pb "git.wit.com/wit/witProtobuf"

var addr = flag.String("addr", "v000185.testing.com.customers.wprod.wit.com:9000", "http service address")

func readConn(done chan struct{}, conn *websocket.Conn) {
	defer close(done)
	for {
		mytype, message, err := conn.ReadMessage()
		if err != nil {
			log.Println("read:", err)
			return
		}
		if (mytype == websocket.BinaryMessage) {
			pdata := new(pb.Event)
			err = proto.Unmarshal(message, pdata)
			if (err != nil) {
				log.Printf("readConn() something fucked up happened in Unmarshal")
			}
			log.Printf("recv binary: %s", pdata)
		} else {
			log.Printf("recv: %s", message)
			// log.Printf("type, err = ", mytype, err)
		}
	}
}

func main() {
	flag.Parse()
	log.SetFlags(0)

	interrupt := make(chan os.Signal, 1)
	signal.Notify(interrupt, os.Interrupt)

	u := url.URL{Scheme: "ws", Host: *addr, Path: "/echo"}
	log.Printf("connecting to %s", u.String())

	conn, _, err := websocket.DefaultDialer.Dial(u.String(), nil)
	if err != nil {
		log.Fatal("dial:", err)
	}
	defer conn.Close()

	done := make(chan struct{})

	// handle inbound messages on the channel
	go readConn(done, conn)

	ticker := time.NewTicker(time.Second)
	defer ticker.Stop()

	for {
		select {
		case <-done:
			return
		case t := <-ticker.C:
			err := conn.WriteMessage(websocket.TextMessage, []byte(t.String()))
			if err != nil {
				log.Println("write:", err)
				return
			}

			msg := pb.CreateSampleEvent()
			msg.Name = "test echo over gorilla websocket"
			data, _ := proto.Marshal(msg)
			err2 := conn.WriteMessage(websocket.BinaryMessage, data)
			if err2 != nil {
				log.Println("write:", err2)
				return
			}
		case <-interrupt:
			log.Println("interrupt")

			// Cleanly close the connection by sending a close message and then
			// waiting (with timeout) for the server to close the connection.
			err := conn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
			if err != nil {
				log.Println("write close:", err)
				return
			}
			select {
			case <-done:
			case <-time.After(time.Second):
			}
			return
		}
	}
}