coriolis/chamsin/src/technology/ATechnology.cpp

249 lines
9.1 KiB
C++

#include "hurricane/Technology.h"
using namespace Hurricane;
#include "ATechnology.h"
namespace {
static Name ATechnologyPropertyName("ATechnologyProperty");
void printPhysicalRule(const ATechnology::PhysicalRule* physicalRule) {
cout << " - name = " << physicalRule->_name <<
", value = " << physicalRule->_value <<
", ref = " << physicalRule->_reference << endl;
}
void printPhysicalRules(const ATechnology::PhysicalRules& physicalRules) {
for (ATechnology::PhysicalRules::const_iterator prit = physicalRules.begin();
prit != physicalRules.end();
prit++) {
ATechnology::PhysicalRule* physicalRule = *prit;
printPhysicalRule(physicalRule);
}
}
void printPhysicalRules(const ATechnology::TwoLayersPhysicalRulesSet& physicalRules) {
for (ATechnology::TwoLayersPhysicalRulesSet::const_iterator prit = physicalRules.begin();
prit != physicalRules.end();
prit++) {
ATechnology::PhysicalRule* physicalRule = *prit;
printPhysicalRule(physicalRule);
}
}
}
string ATechnology::PhysicalRule::_getTypeName() const {
return "PhysicalRule";
}
string ATechnology::PhysicalRule::_getString() const {
return "<" + _getTypeName() + " " + getString(_name) + ">";
}
Record* ATechnology::PhysicalRule::_getRecord() const {
Record* record = new Record(getString(this));
record->add(getSlot("Name", &_name));
record->add(getSlot("Value", &_value));
record->add(getSlot("Reference", &_reference));
return record;
}
string ATechnology::TwoLayersPhysicalRule::_getTypeName() const {
return "TwoLayersPhysicalRule";
}
string ATechnology::TwoLayersPhysicalRule::_getString() const {
return "<" + _getTypeName() + " " + getString(_name) + ">";
}
Record* ATechnology::TwoLayersPhysicalRule::_getRecord() const {
Record* record = Inherit::_getRecord();
if (record) {
record->add(getSlot("Symetric", _symetric));
}
return record;
}
Name ATechnology::getName() const {
return ATechnologyPropertyName;
}
string ATechnology::_getTypeName() const {
return _TName("ATechnologyProperty");
}
Record* ATechnology::_getRecord() const {
Record* record = Inherit::_getRecord();
if (record) {
record->add(getSlot("NoLayerPhysicalRules", &_noLayerPhysicalRules));
record->add(getSlot("OneLayerPhysicalRules", &_oneLayerPhysicalRules));
record->add(getSlot("TwoLayersPhysicalRules", &_twoLayersPhysicalRules));
}
return record;
}
void ATechnology::addPhysicalRule(const Name& name, DbU::Unit value, const string& reference) {
PhysicalRule searchPR(name, 0, "");
PhysicalRules::iterator prit = _noLayerPhysicalRules.find(&searchPR);
if (prit != _noLayerPhysicalRules.end()) {
throw Error("");
}
PhysicalRule* newPhysicalRule = new PhysicalRule(name, value, reference);
_noLayerPhysicalRules.insert(newPhysicalRule);
}
void ATechnology::addPhysicalRule(const Name& name, const Name& layerName, DbU::Unit value, const string& reference) {
Layer* layer = getLayer(layerName);
OneLayerPhysicalRules::iterator olprit = _oneLayerPhysicalRules.find(layer);
if (olprit == _oneLayerPhysicalRules.end()) {
pair<OneLayerPhysicalRules::iterator, bool> result =
_oneLayerPhysicalRules.insert(OneLayerPhysicalRules::value_type(layer, PhysicalRules()));
olprit = result.first;
PhysicalRule* newPhysicalRule = new PhysicalRule(name, value, reference);
olprit->second.insert(newPhysicalRule);
} else {
PhysicalRules& physicalRules = olprit->second;
PhysicalRule searchPR(name, 0, "");
if (physicalRules.find(&searchPR) != physicalRules.end()) {
throw Error("duplicate rule");
}
PhysicalRule* newPhysicalRule = new PhysicalRule(name, value, reference);
physicalRules.insert(newPhysicalRule);
}
}
void ATechnology::addPhysicalRule(const Name& name, const Name& layer1Name,
const Name& layer2Name, bool symetric, DbU::Unit value,
const string& reference) {
Layer* layer1 = getLayer(layer1Name);
Layer* layer2 = getLayer(layer2Name);
LayerPair layerPair(layer1, layer2);
TwoLayersPhysicalRules::iterator tlprit = _twoLayersPhysicalRules.find(layerPair);
if (tlprit == _twoLayersPhysicalRules.end()) {
pair<TwoLayersPhysicalRules::iterator, bool> result =
_twoLayersPhysicalRules.insert(TwoLayersPhysicalRules::value_type(layerPair, TwoLayersPhysicalRulesSet()));
tlprit = result.first;
TwoLayersPhysicalRule* newPhysicalRule = new TwoLayersPhysicalRule(name, value, reference, symetric);
tlprit->second.insert(newPhysicalRule);
} else {
TwoLayersPhysicalRulesSet& physicalRules = tlprit->second;
TwoLayersPhysicalRule searchPR(name, 0, "", true);
if (physicalRules.find(&searchPR) != physicalRules.end()) {
throw Error("duplicate rule");
}
TwoLayersPhysicalRule* newPhysicalRule = new TwoLayersPhysicalRule(name, value, reference, symetric);
physicalRules.insert(newPhysicalRule);
}
}
ATechnology* ATechnology::create(Technology* technology) {
ATechnology* prop = new ATechnology();
prop->_postCreate();
technology->put(prop);
return prop;
}
ATechnology* ATechnology::getATechnology(Technology* technology) {
Property* property = technology->getProperty(ATechnologyPropertyName);
if (property) {
ATechnology* aTechnology = static_cast<ATechnology*>(property);
return aTechnology;
}
return NULL;
}
void ATechnology::print() {
cout << "Printing ATechnology" << endl;
cout << " o No Layer Physical Rules" << endl;
printPhysicalRules(_noLayerPhysicalRules);
cout << endl;
cout << " o One Layer Physical Rules" << endl;
for (OneLayerPhysicalRules::iterator olprit = _oneLayerPhysicalRules.begin();
olprit != _oneLayerPhysicalRules.end();
olprit++) {
const Layer* layer = olprit->first;
cout << " o layer " << layer << endl;
printPhysicalRules(olprit->second);
cout << endl;
}
cout << " o Two Layers Physical Rules" << endl;
for (TwoLayersPhysicalRules::iterator tlprit = _twoLayersPhysicalRules.begin();
tlprit != _twoLayersPhysicalRules.end();
tlprit++) {
const Layer* layer1 = tlprit->first.first;
const Layer* layer2 = tlprit->first.second;
cout << " o layer1 " << layer1 << endl;
cout << " o layer2 " << layer2 << endl;
printPhysicalRules(tlprit->second);
cout << endl;
}
}
const ATechnology::PhysicalRule* ATechnology::getPhysicalRule(const Name& name) const {
PhysicalRule searchPR(name, 0, "");
PhysicalRules::iterator prit = _noLayerPhysicalRules.find(&searchPR);
if (prit == _noLayerPhysicalRules.end()) {
throw Error("Cannot find Physical Rule " + getString(name));
}
return *prit;
}
const ATechnology::PhysicalRule* ATechnology::getPhysicalRule(const Name& name, const Layer* layer) const {
OneLayerPhysicalRules::const_iterator olprit = _oneLayerPhysicalRules.find(layer);
if (olprit == _oneLayerPhysicalRules.end()) {
throw Error("Cannot find Physical Rules for layer " + getString(layer->getName()));
}
const PhysicalRules& physicalRules = olprit->second;
PhysicalRule searchPR(name, 0, "");
PhysicalRules::iterator prit = physicalRules.find(&searchPR);
if (prit == physicalRules.end()) {
throw Error("Cannot find Physical Rule " + getString(name));
}
return *prit;
}
const ATechnology::PhysicalRule* ATechnology::getPhysicalRule(
const Name& name,
const Layer* layer1,
const Layer* layer2) const {
LayerPair searchLayerPair(layer1, layer2);
TwoLayersPhysicalRules::const_iterator tlprit = _twoLayersPhysicalRules.find(searchLayerPair);
if (tlprit != _twoLayersPhysicalRules.end()) {
const TwoLayersPhysicalRulesSet& physicalRules = tlprit->second;
TwoLayersPhysicalRule searchPR(name, 0, "", true);
TwoLayersPhysicalRulesSet::const_iterator prit = physicalRules.find(&searchPR);
if (prit != physicalRules.end()) {
return *prit;
}
}
LayerPair reverseSearchLayerPair(layer2, layer1);
tlprit = _twoLayersPhysicalRules.find(reverseSearchLayerPair);
if (tlprit != _twoLayersPhysicalRules.end()) {
const TwoLayersPhysicalRulesSet& physicalRules = tlprit->second;
TwoLayersPhysicalRule searchPR(name, 0, "", true);
TwoLayersPhysicalRulesSet::const_iterator prit = physicalRules.find(&searchPR);
if (prit != physicalRules.end()) {
if ((*prit)->isSymetric()) {
return *prit;
}
}
}
throw Error("Cannot find Physical Rule " +
getString(name) + " for layers " +
getString(layer1->getName()) +
" and " +
getString(layer2->getName()));
}
Layer* ATechnology::getLayer(const Name& layerName) {
Technology* technology = static_cast<Technology*>(getOwner());
Layer* layer = technology->getLayer(layerName);
if (!layer) {
throw Error("cannot find layer " + getString(layerName));
}
return layer;
}