coriolis/kite/doc/RoutingEventLoop.dox

61 lines
3.0 KiB
C++

// -*- C++ -*-
namespace Kite {
/*! \class RoutingEventLoop
* \brief Simple loop dectector for RoutingEvent.
*
* The RoutingEventLoop can be roughly understood as a truncated histogram
* of the \c depth last (in the time meaning) greatest riped up elements.
*
* The loop detector keep track of the \c depth TrackElement with the
* greatest processing count. TrackElement are just identified through
* the \c id of their associated AutoSegment. Each entry in the loop
* table contains:
* - The \c id of the associated TrackSegment (Katabatic::AutoSegment).
* - The \c count of times it has been processed
* - The \c timestamp of the latest time it has been updated.
*
* The table (implemented as \c vector<>) it kept sorted on the timestamp
* (decreasing). Whenever there is more than \c depth elements in the
* table, the oldest one are discarted (regardless of their count).
* Obviously, there are pathological cases into which a loop cannot
* be detected, but so far it has not happened so a more robust
* approach seems not necessary at this time.
*
* Whenever the count of an element reaches \c countLimit, the looping
* flag is set. It will remains set unless the faulty element is
* manually removed.
*/
//! \function RoutingEventLoop::RoutingEventLoop ( size_t depth, int countLimit );
//! Construct a loop detector that handle \c depth differents segments
//! and has a looping threshold of \c countLimit.
//! \function bool RoutingEventLoop::isLooping () const;
//! \sreturn \true if the loop threshold has been reached for at least one
//! element.
//! \function int RoutingEventLoop::getMaxCount () const;
//! The maximal count an element as reached so far.
//! \function const std::vector<Element>& RoutingEventLoop::getElements () const;
//! The complete table elements.
//! \function void RoutingEventLoop::update ( size_t id ) ;
//! Update the loop, telling that element \c id has appreared one more
//! time.
//! \function void RoutingEventLoop::erase ( size_t id ) ;
//! Remove the entry related to element \c id in the table. The state of
//! the table is fully recomputed after the removal (looping flag &
//! maximum count).
//!
//! This method is used when a loop has been encountered, presumably on
//! element \c id, and we want to continue. To avoid the loop detector
//! yelling at each check, the associated TrackElement should be invalidated
//! and it's reference removed from the table.
}