small cleaning
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9a6415ae4d
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c00fb4b2ef
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@ -114,7 +114,7 @@ template<class Type> class Collection : public NestedSlotAdapter {
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// Utilitarians
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// Utilitarians
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// ************
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// ************
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public: void Fill(list<Type>& list) const
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public: void fill(list<Type>& list) const
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// **************************************
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// **************************************
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{
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{
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GenericLocator<Type> locator = getLocator();
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GenericLocator<Type> locator = getLocator();
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@ -124,7 +124,7 @@ template<class Type> class Collection : public NestedSlotAdapter {
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}
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}
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}
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}
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public: void Fill(set<Type>& set) const
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public: void fill(set<Type>& set) const
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// ************************************
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// ************************************
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{
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{
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GenericLocator<Type> locator = getLocator();
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GenericLocator<Type> locator = getLocator();
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@ -134,7 +134,7 @@ template<class Type> class Collection : public NestedSlotAdapter {
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}
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}
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}
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}
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public: template<class Compare> void Fill(set<Type, Compare>& set) const
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public: template<class Compare> void fill(set<Type, Compare>& set) const
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// *********************************************************************
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// *********************************************************************
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{
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{
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GenericLocator<Type> locator = getLocator();
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GenericLocator<Type> locator = getLocator();
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@ -144,7 +144,7 @@ template<class Type> class Collection : public NestedSlotAdapter {
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}
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}
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}
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}
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public: void Fill(vector<Type>& vector) const
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public: void fill(vector<Type>& vector) const
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// ******************************************
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// ******************************************
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{
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{
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GenericLocator<Type> locator = getLocator();
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GenericLocator<Type> locator = getLocator();
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@ -382,7 +382,7 @@ void Component::_preDestroy()
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clearProperties();
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clearProperties();
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set<Component*> componentSet;
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set<Component*> componentSet;
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getSlaveComponents().Fill(componentSet);
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getSlaveComponents().fill(componentSet);
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set<Hook*> masterHookSet;
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set<Hook*> masterHookSet;
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componentSet.insert(this);
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componentSet.insert(this);
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@ -98,7 +98,7 @@ void DisplaySlot::Flush()
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{
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{
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OpenUpdateSession();
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OpenUpdateSession();
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vector<Go*> govect;
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vector<Go*> govect;
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_quadTree.getGos().Fill(govect);
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_quadTree.getGos().fill(govect);
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for (unsigned i = 0 ; i < govect.size() ; i++) {
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for (unsigned i = 0 ; i < govect.size() ; i++) {
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govect[i]->destroy();
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govect[i]->destroy();
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}
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}
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@ -79,7 +79,7 @@ Path::Path(const Path& headPath, const Path& tailPath)
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: _sharedPath(tailPath._getSharedPath())
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: _sharedPath(tailPath._getSharedPath())
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{
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{
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vector<Instance*> instances;
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vector<Instance*> instances;
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headPath.getInstances().Fill(instances);
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headPath.getInstances().fill(instances);
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for (vector<Instance*>::reverse_iterator rit=instances.rbegin() ; rit != instances.rend() ; rit++)
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for (vector<Instance*>::reverse_iterator rit=instances.rbegin() ; rit != instances.rend() ; rit++)
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{ Instance* instance=*rit;
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{ Instance* instance=*rit;
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@ -2447,7 +2447,7 @@ Region::Region(const Region& region)
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_bottomRightTile = new Tile(region.getBoundingBox(), true);
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_bottomRightTile = new Tile(region.getBoundingBox(), true);
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_topLeftTile = _bottomRightTile;
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_topLeftTile = _bottomRightTile;
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for_each_box(box, region.getBoxes()) {
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for_each_box(box, region.getBoxes()) {
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Fill(box);
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fill(box);
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end_for;
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end_for;
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}
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}
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}
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}
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@ -2469,7 +2469,7 @@ Region& Region::operator=(const Region& region)
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_bottomRightTile = new Tile (initialBoundingBox, true);
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_bottomRightTile = new Tile (initialBoundingBox, true);
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_topLeftTile = _bottomRightTile;
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_topLeftTile = _bottomRightTile;
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for_each_box(box, region.getBoxes()) {
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for_each_box(box, region.getBoxes()) {
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Fill(box);
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fill(box);
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end_for;
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end_for;
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}
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}
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}
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}
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@ -2648,7 +2648,7 @@ Region& Region::Clear()
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return *this;
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return *this;
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}
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}
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Region& Region::Fill(const Box& box)
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Region& Region::fill(const Box& box)
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// *********************************
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// *********************************
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{
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{
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if (box.isEmpty() || !box.getWidth() || !box.getHeight()) return *this;
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if (box.isEmpty() || !box.getWidth() || !box.getHeight()) return *this;
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@ -2670,11 +2670,11 @@ Region& Region::Fill(const Box& box)
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return *this;
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return *this;
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}
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}
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Region& Region::Fill(const Region& region)
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Region& Region::fill(const Region& region)
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// ***************************************
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// ***************************************
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{
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{
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for_each_box(box, region.getBoxes()) {
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for_each_box(box, region.getBoxes()) {
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Fill(box);
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fill(box);
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end_for;
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end_for;
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}
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}
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return *this;
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return *this;
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@ -2683,7 +2683,7 @@ Region& Region::Fill(const Region& region)
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Region& Region::getUnion (const Region& region)
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Region& Region::getUnion (const Region& region)
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// ********************************************
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// ********************************************
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{
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{
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return Fill(region);
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return fill(region);
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}
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}
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Region& Region::Groove(const Box& box)
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Region& Region::Groove(const Box& box)
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@ -2737,7 +2737,7 @@ Region& Region::Inflate(const Unit& quantity)
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end_for;
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end_for;
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}
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}
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for_each_box(box, getCollection(boxList)) {
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for_each_box(box, getCollection(boxList)) {
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Fill(box.inflate(quantity));
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fill(box.inflate(quantity));
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end_for;
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end_for;
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}
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}
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}
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}
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@ -2763,7 +2763,7 @@ Region& Region::Translate(const Unit& dx, const Unit& dy)
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{
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{
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if ((dx != 0) || (dy != 0)) {
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if ((dx != 0) || (dy != 0)) {
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set<Tile*> tileSet;
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set<Tile*> tileSet;
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_getTiles().Fill(tileSet);
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_getTiles().fill(tileSet);
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for_each_object(Tile*, tile, getCollection(tileSet)) {
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for_each_object(Tile*, tile, getCollection(tileSet)) {
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tile->_boundingBox.translate(dx, dy);
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tile->_boundingBox.translate(dx, dy);
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end_for;
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end_for;
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@ -2848,7 +2848,7 @@ void Region::_Split(const Box& box)
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list<Tile*> tileList;
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list<Tile*> tileList;
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Box line = Box(box.getXMin(), box.getYMin(), box.getXMax() - 1, box.getYMin());
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Box line = Box(box.getXMin(), box.getYMin(), box.getXMax() - 1, box.getYMin());
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_getTilesUnder(line, startTile).Fill(tileList);
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_getTilesUnder(line, startTile).fill(tileList);
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for_each_object(Tile*, tile, getCollection(tileList)) {
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for_each_object(Tile*, tile, getCollection(tileList)) {
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tile->SplitHorizontal(this, box.getYMin());
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tile->SplitHorizontal(this, box.getYMin());
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end_for;
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end_for;
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@ -2856,7 +2856,7 @@ void Region::_Split(const Box& box)
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tileList.clear();
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tileList.clear();
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line = Box(box.getXMin(), box.getYMax(), box.getXMax() - 1, box.getYMax());
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line = Box(box.getXMin(), box.getYMax(), box.getXMax() - 1, box.getYMax());
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_getTilesUnder(line, startTile).Fill(tileList);
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_getTilesUnder(line, startTile).fill(tileList);
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for_each_object(Tile*, tile, getCollection(tileList)) {
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for_each_object(Tile*, tile, getCollection(tileList)) {
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tile->SplitHorizontal(this, box.getYMax());
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tile->SplitHorizontal(this, box.getYMax());
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end_for;
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end_for;
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@ -2864,7 +2864,7 @@ void Region::_Split(const Box& box)
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tileList.clear();
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tileList.clear();
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line = Box(box.getXMin(), box.getYMin(), box.getXMin(), box.getYMax() - 1);
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line = Box(box.getXMin(), box.getYMin(), box.getXMin(), box.getYMax() - 1);
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_getTilesUnder(line, startTile).Fill(tileList);
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_getTilesUnder(line, startTile).fill(tileList);
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for_each_object(Tile*, tile, getCollection(tileList)) {
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for_each_object(Tile*, tile, getCollection(tileList)) {
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tile->SplitVertical(this, box.getXMin());
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tile->SplitVertical(this, box.getXMin());
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end_for;
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end_for;
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@ -2872,7 +2872,7 @@ void Region::_Split(const Box& box)
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tileList.clear();
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tileList.clear();
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line = Box(box.getXMax(), box.getYMin(), box.getXMax(), box.getYMax() - 1);
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line = Box(box.getXMax(), box.getYMin(), box.getXMax(), box.getYMax() - 1);
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_getTilesUnder(line, startTile).Fill(tileList);
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_getTilesUnder(line, startTile).fill(tileList);
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for_each_object(Tile*, tile, getCollection(tileList)) {
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for_each_object(Tile*, tile, getCollection(tileList)) {
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tile->SplitVertical(this, box.getXMax());
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tile->SplitVertical(this, box.getXMax());
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end_for;
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end_for;
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@ -2950,7 +2950,7 @@ void Region::_Update(const Box& box, bool isVoid, Tile* startTile)
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Tile* newTile = new Tile(box, isVoid);
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Tile* newTile = new Tile(box, isVoid);
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list<Tile*> tileList;
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list<Tile*> tileList;
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_getTilesUnder(Box(box).inflate(0, 0, -1, -1), startTile).Fill(tileList);
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_getTilesUnder(Box(box).inflate(0, 0, -1, -1), startTile).fill(tileList);
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for_each_object(Tile*, tile, getCollection(tileList)) {
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for_each_object(Tile*, tile, getCollection(tileList)) {
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if (_topLeftTile == tile) _topLeftTile = newTile;
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if (_topLeftTile == tile) _topLeftTile = newTile;
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if (_bottomRightTile == tile) _bottomRightTile = newTile;
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if (_bottomRightTile == tile) _bottomRightTile = newTile;
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@ -3027,10 +3027,10 @@ Region::VerticalEnhancement()
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if (maxBox.getWidth() >= getUnit(2)) {
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if (maxBox.getWidth() >= getUnit(2)) {
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modif = tile->VerticalEnhancement (this);
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modif = tile->VerticalEnhancement (this);
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}
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}
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result.Fill (tile->getBoundingBox());
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result.fill (tile->getBoundingBox());
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Groove (tile->getBoundingBox());
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Groove (tile->getBoundingBox());
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} while (! IsEmpty());
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} while (! IsEmpty());
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Fill (result);
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fill (result);
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return modif;
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return modif;
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}; // Region::VerticalEnhancement
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}; // Region::VerticalEnhancement
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@ -3073,10 +3073,10 @@ Region::HorizontalEnhancement()
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if (maxBox.getWidth() >= getUnit(2)) {
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if (maxBox.getWidth() >= getUnit(2)) {
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modif = tile->HorizontalEnhancement (this);
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modif = tile->HorizontalEnhancement (this);
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}
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}
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result.Fill (tile->getBoundingBox());
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result.fill (tile->getBoundingBox());
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Groove (tile->getBoundingBox());
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Groove (tile->getBoundingBox());
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} while (! IsEmpty());
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} while (! IsEmpty());
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Fill (result);
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fill (result);
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return modif;
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return modif;
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}; // Region::HorizontalEnhancement
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}; // Region::HorizontalEnhancement
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@ -175,8 +175,8 @@ class Region {
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public: Region& Clear();
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public: Region& Clear();
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public: Region& Fill(const Box& box);
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public: Region& fill(const Box& box);
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public: Region& Fill(const Region& region);
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public: Region& fill(const Region& region);
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public: Region& getUnion(const Region& region);
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public: Region& getUnion(const Region& region);
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public: Region& Groove(const Box& box);
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public: Region& Groove(const Box& box);
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