screwed up things with window display
Signed-off-by: Jeff Carr <jcarr@wit.com>
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parent
ff5892537c
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3
Makefile
3
Makefile
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@ -2,6 +2,9 @@ all:
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go build -v -x
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./control-panel-vpn
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goimports:
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goimports -w *.go
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redomod:
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rm -f go.*
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GO111MODULE= go mod init
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42
main.go
42
main.go
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@ -1,19 +1,27 @@
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// This is a simple example
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package main
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import (
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"log"
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"go.wit.com/gui/gui"
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"go.wit.com/gui/gadgets"
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"go.wit.com/apps/control-panel-dns/smartwindow"
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import (
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"go.wit.com/log"
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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)
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var myGui *gui.Node
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var win *gadgets.BasicWindow
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func main() {
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myGui = gui.New().Default()
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myGui.LoadToolkit("andlabs")
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helloworld()
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log.Sleep(1)
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win.Toggle()
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log.Sleep(1)
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win.Toggle()
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log.Sleep(1)
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win.Toggle()
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// This is just a optional goroutine to watch that things are alive
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gui.Watchdog()
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@ -21,9 +29,11 @@ func main() {
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// This creates a window
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func helloworld() {
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win := gadgets.NewBasicWindow(myGui, "helloworld golang wit/gui window")
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win = gadgets.NewBasicWindow(myGui, "helloworld golang wit/gui window")
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win.Make()
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win.Draw()
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win.Box().NewButton("hello", func () {
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win.Box().NewButton("hello", func() {
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log.Println("world")
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hellosmart()
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})
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@ -31,21 +41,11 @@ func helloworld() {
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// This creates a window
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func hellosmart() {
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win := smartwindow.New()
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win.SetParent(myGui)
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win.InitWindow()
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win.Title("helloworld golang wit/gui window")
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win.Vertical()
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win.SetDraw(smartDraw)
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win := gadgets.NewBasicWindow(myGui, "helloworld golang wit/gui window")
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win.Make()
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win.Draw()
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win.Box().NewButton("hello", func () {
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log.Println("smart")
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})
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}
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func smartDraw(sw *smartwindow.SmartWindow) {
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sw.Box().NewButton("hello", func () {
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win.Box().NewButton("hello", func() {
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log.Println("smart")
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})
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}
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