control-panel-dns/net.go

257 lines
5.9 KiB
Go

// This creates a simple hello world window
package main
import (
"net"
"strings"
// "git.wit.org/wit/gui"
)
var DEBUGNET bool = false
// this doesn't work
/*
func watchNetworkInterfaces() {
// Get list of network interfaces
interfaces, _ := net.Interfaces()
// Set up a notification channel
notification := make(chan net.Interface)
log(DEBUGNET, "watchNet()")
// Start goroutine to watch for changes
go func() {
log(DEBUGNET, "watchNet() func")
for {
log(DEBUGNET, "forever loop start")
// Check for changes in each interface
for _, i := range interfaces {
log(DEBUGNET, "something on i =", i)
if status := i.Flags & net.FlagUp; status != 0 {
notification <- i
log(DEBUGNET, "something on i =", i)
}
}
log(DEBUGNET, "forever loop end")
}
}()
}
*/
func IsIPv6(address string) bool {
return strings.Count(address, ":") >= 2
}
func (t *IPtype) IsReal() bool {
if (t.ip.IsPrivate() || t.ip.IsLoopback() || t.ip.IsLinkLocalUnicast()) {
log(DEBUGNET, "\t\tIP is Real = false")
return false
} else {
log(DEBUGNET, "\t\tIP is Real = true")
return true
}
}
func IsReal(ip *net.IP) bool {
if (ip.IsPrivate() || ip.IsLoopback() || ip.IsLinkLocalUnicast()) {
log(DEBUGNET, "\t\tIP is Real = false")
return false
} else {
log(DEBUGNET, "\t\tIP is Real = true")
return true
}
}
func renameInterface(i *net.Interface) {
/*
/sbin/ip link set eth1 down
/sbin/ip link set eth1 name eth123
/sbin/ip link set eth123 up
*/
}
// Will figure out if an interface was just added
func checkInterface(i net.Interface) {
val, ok := me.ifmap[i.Index]
if ! ok {
log(i.Name, "is a new network interface. The linux kernel index =", i.Index)
me.ifmap[i.Index] = new(IFtype)
me.ifmap[i.Index].gone = false
me.ifmap[i.Index].iface = &i
me.changed = true
if (me.Interfaces != nil) {
me.Interfaces.AddText(i.Name)
me.Interfaces.SetText(i.Name)
}
return
}
me.ifmap[i.Index].gone = false
log(args.VerboseNet, "me.ifmap[i] does exist. Need to compare everything.", i.Index, i.Name, val.iface.Index, val.iface.Name)
if (val.iface.Name != i.Name) {
log(val.iface.Name, "has changed to it's name to", i.Name)
me.ifmap[i.Index].iface = &i
me.changed = true
if (me.Interfaces != nil) {
me.Interfaces.AddText(i.Name)
me.Interfaces.SetText(i.Name)
}
return
}
}
func realAAAA() []string {
var aaaa []string
for s, t := range me.ipmap {
if (t.IsReal()) {
if (t.ipv6) {
aaaa = append(aaaa, s)
}
}
}
return aaaa
}
func checkDNS() (map[string]*IPtype, map[string]*IPtype) {
var ipv4s map[string]*IPtype
var ipv6s map[string]*IPtype
ipv4s = make(map[string]*IPtype)
ipv6s = make(map[string]*IPtype)
for s, t := range me.ipmap {
i := t.iface
ipt := "IPv4"
if (t.ipv6) {
ipt = "IPv6"
}
if (t.IsReal()) {
log("\tIP is Real ", ipt, i.Index, i.Name, s)
if (t.ipv6) {
ipv6s[s] = t
} else {
ipv4s[s] = t
}
} else {
log("\tIP is not Real", ipt, i.Index, i.Name, s)
}
}
return ipv6s, ipv4s
}
// Will figure out if an IP address is new
func checkIP(ip *net.IPNet, i net.Interface) bool {
log(args.VerboseNet, "\t\taddr.(type) = *net.IPNet")
log(args.VerboseNet, "\t\taddr.(type) =", ip)
var realip string
realip = ip.IP.String()
val, ok := me.ipmap[realip]
if ok {
log(args.VerboseNet, val.ipnet.IP.String(), "is already a defined IP address")
me.ipmap[realip].gone = false
return false
}
me.ipmap[realip] = new(IPtype)
me.ipmap[realip].gone = false
me.ipmap[realip].ipv4 = true
me.ipmap[realip].ipnet = ip
me.ipmap[realip].ip = ip.IP
me.ipmap[realip].iface = &i
t := "IPv4"
if (IsIPv6(ip.String())) {
me.ipmap[realip].ipv6 = true
me.ipmap[realip].ipv4 = false
t = "IPv6"
if (me.IPv6 != nil) {
me.IPv6.SetText(realip)
}
} else {
me.ipmap[realip].ipv6 = false
me.ipmap[realip].ipv4 = true
if (me.IPv4 != nil) {
me.IPv4.SetText(realip)
}
}
if (IsReal(&ip.IP)) {
log("\tIP is Real ", t, i.Index, i.Name, realip)
} else {
log("\tIP is not Real", t, i.Index, i.Name, realip)
}
log(args.VerboseNet, "\t\tIP is IsPrivate() =", ip.IP.IsPrivate())
log(args.VerboseNet, "\t\tIP is IsLoopback() =", ip.IP.IsLoopback())
log(args.VerboseNet, "\t\tIP is IsLinkLocalUnicast() =", ip.IP.IsLinkLocalUnicast())
// log("HERE HERE", "realip =", realip, "me.ip[realip]=", me.ipmap[realip])
return true
}
func scanInterfaces() {
me.changed = false
ifaces, _ := net.Interfaces()
// me.ifnew = ifaces
log(DEBUGNET, SPEW, ifaces)
for _, i := range ifaces {
addrs, _ := i.Addrs()
// log("range ifaces = ", i)
checkInterface(i)
log(args.VerboseNet, "*net.Interface.Name = ", i.Name, i.Index)
log(args.VerboseNet, SPEW, i)
log(DEBUGNET, SPEW, addrs)
for _, addr := range addrs {
log(DEBUGNET, "\taddr =", addr)
log(DEBUGNET, SPEW, addrs)
ips, _ := net.LookupIP(addr.String())
log(DEBUGNET, "\tLookupIP(addr) =", ips)
switch v := addr.(type) {
case *net.IPNet:
checkIP(v, i)
// log("\t\tIP is () =", ip.())
default:
log(DEBUGNET, "\t\taddr.(type) = NO IDEA WHAT TO DO HERE v =", v)
}
}
}
deleteChanges()
var all4 string
var all6 string
for s, t := range me.ipmap {
if (t.ipv4) {
all4 += s + "\n"
log("IPv4 =", s)
} else if (t.ipv6) {
all6 += s + "\n"
log("IPv6 =", s)
} else {
log("???? =", s)
}
}
all4 = strings.TrimSpace(all4)
all6 = strings.TrimSpace(all6)
me.IPv4.SetText(all4)
me.IPv6.SetText(all6)
}
// delete network interfaces and ip addresses from the gui
func deleteChanges() {
for i, t := range me.ifmap {
if (t.gone) {
log("DELETE int =", i, "name =", t.name, t.iface)
delete(me.ifmap, i)
me.changed = true
}
t.gone = true
}
for s, t := range me.ipmap {
if (t.gone) {
log("DELETE name =", s, "IPv4 =", t.ipv4)
log("DELETE name =", s, "IPv6 =", t.ipv6)
log("DELETE name =", s, "iface =", t.iface)
log("DELETE name =", s, "ip =", t.ip)
delete(me.ipmap, s)
me.changed = true
}
t.gone = true
}
}