// I like things to be easy. Why can't the standard language be like this? package main import ( "os" golog "log" "time" "reflect" "github.com/davecgh/go-spew/spew" // "net" ) var LOGOFF bool = false // turn this off, all logging stops var WARN bool var INFO bool type spewt struct { a bool } var SPEW spewt /* sleep() # you know what this does? sleeps for 1 second. yep. dump. easy. sleep(.1) # you know what this does? yes, it sleeps for 1/10th of a second */ func sleep(a ...any) { if (a == nil) { time.Sleep(time.Second) return } log(args.Verbose, "sleep", a[0]) switch a[0].(type) { case int: time.Sleep(time.Duration(a[0].(int)) * time.Second) case float64: time.Sleep(time.Duration(a[0].(float64) * 1000) * time.Millisecond) default: log("sleep a[0], type = ", a[0], reflect.TypeOf(a[0])) } } /* exit() # yep. exits. I guess everything must be fine exit(3) # I guess 3 it is then exit("dont like apples") # ok. I'll make a note of that */ func exit(a ...any) { log("exit", a) //if (a) { // os.Exit(a) //} os.Exit(0) } /* I've spent, am spending, too much time thinking about 'logging'. 'log', 'logrus', 'zap', whatever. I'm not twitter. i don't give a fuck about how many nanoseconds it takes to log. Anyway, this implementation is probably faster than all of those because you just set one bool to FALSE and it all stops. Sometimes I need to capture to stdout, sometimes stdout can't work because it doesn't exist for the user. This whole thing is a PITA. Then it's spread over 8 million references in every .go file. I'm tapping out and putting it in one place. here it is. Also, this makes having debug levels really fucking easy. You can define whatever level of logging you want from anywhere (command line) etc. log() # doesn't do anything log(stuff) # sends it to whatever log you define in a single place. here is the place */ func log(a ...any) { if (LOGOFF) { return } if (a == nil) { return } var blah bool if (reflect.TypeOf(a[0]) == reflect.TypeOf(blah)) { // golog.Println("\t a[0] = bool") if (a[0] == false) { return } a = a[1:] } if (reflect.TypeOf(a[0]) == reflect.TypeOf(SPEW)) { a = a[1:] spew.Dump(a) return } golog.Println(a...) // golog.Println("\t a[0] =", a[0]) // for argNum, arg := range a { // golog.Println("\t", argNum, arg) // } }