// This creates a simple hello world window package main import ( "net" "strings" // "git.wit.org/wit/gui" ) var DEBUGNET bool = false // this doesn't work /* func watchNetworkInterfaces() { // Get list of network interfaces interfaces, _ := net.Interfaces() // Set up a notification channel notification := make(chan net.Interface) log(DEBUGNET, "watchNet()") // Start goroutine to watch for changes go func() { log(DEBUGNET, "watchNet() func") for { log(DEBUGNET, "forever loop start") // Check for changes in each interface for _, i := range interfaces { log(DEBUGNET, "something on i =", i) if status := i.Flags & net.FlagUp; status != 0 { notification <- i log(DEBUGNET, "something on i =", i) } } log(DEBUGNET, "forever loop end") } }() } */ func IsIPv6(address string) bool { return strings.Count(address, ":") >= 2 } func (t *IPtype) IsReal() bool { if (t.ip.IsPrivate() || t.ip.IsLoopback() || t.ip.IsLinkLocalUnicast()) { log(DEBUGNET, "\t\tIP is Real = false") return false } else { log(DEBUGNET, "\t\tIP is Real = true") return true } } func IsReal(ip *net.IP) bool { if (ip.IsPrivate() || ip.IsLoopback() || ip.IsLinkLocalUnicast()) { log(DEBUGNET, "\t\tIP is Real = false") return false } else { log(DEBUGNET, "\t\tIP is Real = true") return true } } func renameInterface(i *net.Interface) { /* /sbin/ip link set eth1 down /sbin/ip link set eth1 name eth123 /sbin/ip link set eth123 up */ } // Will figure out if an interface was just added func checkInterface(i net.Interface) { val, ok := me.ifmap[i.Index] if ! ok { log(i.Name, "is a new network interface. The linux kernel index =", i.Index) me.ifmap[i.Index] = new(IFtype) me.ifmap[i.Index].gone = false me.ifmap[i.Index].iface = &i me.changed = true if (me.Interfaces != nil) { me.Interfaces.AddText(i.Name) me.Interfaces.SetText(i.Name) } return } me.ifmap[i.Index].gone = false log(args.VerboseNet, "me.ifmap[i] does exist. Need to compare everything.", i.Index, i.Name, val.iface.Index, val.iface.Name) if (val.iface.Name != i.Name) { log(val.iface.Name, "has changed to it's name to", i.Name) me.ifmap[i.Index].iface = &i me.changed = true if (me.Interfaces != nil) { me.Interfaces.AddText(i.Name) me.Interfaces.SetText(i.Name) } return } } func realAAAA() []string { var aaaa []string for s, t := range me.ipmap { if (t.IsReal()) { if (t.ipv6) { aaaa = append(aaaa, s) } } } return aaaa } func checkDNS() (map[string]*IPtype, map[string]*IPtype) { var ipv4s map[string]*IPtype var ipv6s map[string]*IPtype ipv4s = make(map[string]*IPtype) ipv6s = make(map[string]*IPtype) for s, t := range me.ipmap { i := t.iface ipt := "IPv4" if (t.ipv6) { ipt = "IPv6" } if (t.IsReal()) { log("\tIP is Real ", ipt, i.Index, i.Name, s) if (t.ipv6) { ipv6s[s] = t } else { ipv4s[s] = t } } else { log("\tIP is not Real", ipt, i.Index, i.Name, s) } } return ipv6s, ipv4s } // Will figure out if an IP address is new func checkIP(ip *net.IPNet, i net.Interface) bool { log(args.VerboseNet, "\t\taddr.(type) = *net.IPNet") log(args.VerboseNet, "\t\taddr.(type) =", ip) var realip string realip = ip.IP.String() val, ok := me.ipmap[realip] if ok { log(args.VerboseNet, val.ipnet.IP.String(), "is already a defined IP address") me.ipmap[realip].gone = false return false } me.ipmap[realip] = new(IPtype) me.ipmap[realip].gone = false me.ipmap[realip].ipv4 = true me.ipmap[realip].ipnet = ip me.ipmap[realip].ip = ip.IP me.ipmap[realip].iface = &i t := "IPv4" if (IsIPv6(ip.String())) { me.ipmap[realip].ipv6 = true me.ipmap[realip].ipv4 = false t = "IPv6" if (me.IPv6 != nil) { me.IPv6.SetText(realip) } } else { me.ipmap[realip].ipv6 = false me.ipmap[realip].ipv4 = true if (me.IPv4 != nil) { me.IPv4.SetText(realip) } } if (IsReal(&ip.IP)) { log("\tIP is Real ", t, i.Index, i.Name, realip) } else { log("\tIP is not Real", t, i.Index, i.Name, realip) } log(args.VerboseNet, "\t\tIP is IsPrivate() =", ip.IP.IsPrivate()) log(args.VerboseNet, "\t\tIP is IsLoopback() =", ip.IP.IsLoopback()) log(args.VerboseNet, "\t\tIP is IsLinkLocalUnicast() =", ip.IP.IsLinkLocalUnicast()) // log("HERE HERE", "realip =", realip, "me.ip[realip]=", me.ipmap[realip]) return true } func scanInterfaces() { me.changed = false ifaces, _ := net.Interfaces() // me.ifnew = ifaces log(DEBUGNET, SPEW, ifaces) for _, i := range ifaces { addrs, _ := i.Addrs() // log("range ifaces = ", i) checkInterface(i) log(args.VerboseNet, "*net.Interface.Name = ", i.Name, i.Index) log(args.VerboseNet, SPEW, i) log(DEBUGNET, SPEW, addrs) for _, addr := range addrs { log(DEBUGNET, "\taddr =", addr) log(DEBUGNET, SPEW, addrs) ips, _ := net.LookupIP(addr.String()) log(DEBUGNET, "\tLookupIP(addr) =", ips) switch v := addr.(type) { case *net.IPNet: checkIP(v, i) // log("\t\tIP is () =", ip.()) default: log(DEBUGNET, "\t\taddr.(type) = NO IDEA WHAT TO DO HERE v =", v) } } } deleteChanges() var all4 string var all6 string for s, t := range me.ipmap { if (t.ipv4) { all4 += s + "\n" log("IPv4 =", s) } else if (t.ipv6) { all6 += s + "\n" log("IPv6 =", s) } else { log("???? =", s) } } all4 = strings.TrimSpace(all4) all6 = strings.TrimSpace(all6) me.IPv4.SetText(all4) me.IPv6.SetText(all6) } // delete network interfaces and ip addresses from the gui func deleteChanges() { for i, t := range me.ifmap { if (t.gone) { log("DELETE int =", i, "name =", t.name, t.iface) delete(me.ifmap, i) me.changed = true } t.gone = true } for s, t := range me.ipmap { if (t.gone) { log("DELETE name =", s, "IPv4 =", t.ipv4) log("DELETE name =", s, "IPv6 =", t.ipv6) log("DELETE name =", s, "iface =", t.iface) log("DELETE name =", s, "ip =", t.ip) delete(me.ipmap, s) me.changed = true } t.gone = true } }