// This creates a simple hello world window package main import ( "net" "time" "go.wit.com/gui/gui" "go.wit.com/gui/gadgets" // "go.wit.com/gui/cloudflare" "go.wit.com/control-panels/dns/linuxstatus" "go.wit.com/control-panels/dns/smartwindow" "github.com/miekg/dns" ) // It's probably a terrible idea to call this 'me' var me Host type Host struct { myGui *gui.Node // the 'gui' binary tree root node window *gadgets.BasicWindow // the main window debug *gadgets.BasicWindow // the debug window statusDNS *hostnameStatus // keeps track of the hostname and it's status statusOS *linuxstatus.LinuxStatus // what the Linux OS sees digStatus *digStatus // window of the results of DNS lookups // WHEN THESE ARE ALL "WORKING", then everything is good hostnameStatus *gui.Node // a summary for the user of where things are DnsAPIstatus *gui.Node // does your DNS API work? APIprovider string apiButton *gui.Node // the button you click for the API config page artificialSleep float64 `default:"0.7"` // artificial sleep on startup artificialS string `default:"abc"` // artificial sleep on startup ttl *gadgets.Duration dnsTtl *gadgets.Duration dnsSleep time.Duration localSleep time.Duration changed bool // set to true if things changed ipmap map[string]*IPtype // the current ip addresses dnsmap map[string]*IPtype // the current dns addresses ifmap map[int]*IFtype // the current interfaces nsmap map[string]string // the NS records // DNS A and AAAA results ipv4s map[string]dns.RR ipv6s map[string]dns.RR // DNS stuff DnsStatus *gui.Node // the current state of DNS DnsSpeed *gui.Node // 'FAST', 'OK', 'SLOW', etc DnsSpeedActual *gui.Node // the last actual duration DnsSpeedLast string // the last state 'FAST', 'OK', etc statusIPv6 *gadgets.OneLiner digStatusButton *gui.Node statusDNSbutton *gui.Node witcom *gadgets.BasicWindow fixButton *gui.Node fixWindow *smartwindow.SmartWindow } type IPtype struct { gone bool // used to track if the ip exists ipv6 bool // the future ipv4 bool // the past LinkLocal bool iface *net.Interface ip net.IP ipnet *net.IPNet } type IFtype struct { gone bool // used to track if the interface exists name string // just a shortcut to the name. maybe this is dumb // up bool // could be used to track ifup/ifdown iface *net.Interface }