package smartwindow import ( "go.wit.com/gui/gui" "go.wit.com/gui/gadgets" ) type SmartWindow struct { ready bool // track if the window is ready hidden bool // track if the window is hidden from the toolkits changed bool // track if something changed in the window title string // what the user sees as the name name string // the programatic name aka: "CALANDAR" parent *gui.Node // where to place the window if you try to draw it window *gadgets.BasicWindow // the underlying BasicWindow box *gui.Node // the box inside the window // get this from BasicWindow() ? populate func(*SmartWindow) // the function to generate the widgets }