122 lines
3.4 KiB
Go
122 lines
3.4 KiB
Go
// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import "log"
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import "net/url"
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import "time"
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import "github.com/gorilla/websocket"
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import "github.com/golang/protobuf/proto"
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import pb "git.wit.com/wit/witProtobuf"
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// import "git.wit.com/wit/gui"
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var gorillaConn *websocket.Conn
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func gorillaReadProtobuf(conn *websocket.Conn) {
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for {
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log.Println("gorilla START gorillaReadProtobuf()", time.Now())
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mytype, message, err := conn.ReadMessage()
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if err != nil {
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log.Println("read:", err)
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return
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}
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if (mytype == websocket.BinaryMessage) {
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protobufMsg := new(pb.Event)
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err = proto.Unmarshal(message, protobufMsg)
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if (err != nil) {
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log.Printf("readConn() something fucked up happened in Unmarshal")
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}
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log.Printf("gorillaReadProtobuf() successfully read protobuf from gorilla websocket")
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addEvent(protobufMsg)
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} else {
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log.Printf("recv: %s", message)
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// log.Printf("type, err = ", mytype, err)
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}
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time.Sleep(time.Second)
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log.Println("gorilla END gorillaReadProtobuf()", time.Now())
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}
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}
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func gorillaSendProtobuf(msg *pb.Event) {
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log.Println("gorillaSendProtobuf() Event_Type =", msg.Type, "Event.Account.Nick =", msg.Account)
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if (gorillaConn == nil) {
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log.Println("gorillaSendProtobuf() CAN NOT SEND (socket connection isn't open)")
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return
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}
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test, err := proto.Marshal(msg)
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if err != nil {
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log.Println("gorillaConn.WriteMessage() Marshal failed SERIOUS ERROR", err)
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log.Println("gorillaConn.WriteMessage() Marshal failed SERIOUS ERROR", err)
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log.Println("gorillaConn.WriteMessage() Marshal failed SERIOUS ERROR", err)
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// TODO: return here?
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return
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}
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err2 := gorillaConn.WriteMessage(websocket.BinaryMessage, test)
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if err2 != nil {
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log.Println("gorillaConn.WriteMessage() failed write:", err2)
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gorillaConn = nil
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return
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}
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log.Println("gorillaSendProtobuf() END OK", time.Now())
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}
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func closeGorillaConn() {
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if gorillaConn == nil {
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log.Println("gorillaConn already was nil")
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return
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}
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// Cleanly close the connection by sending a close message and then
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// waiting (with timeout) for the server to close the connection.
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err := gorillaConn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
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if err != nil {
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log.Println("write close:", err)
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return
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}
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// this must be called or set to be called with defer
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gorillaConn.Close()
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gorillaConn = nil
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log.Println("closeGorillaConn() END OK", time.Now())
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}
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func gorillaDial(hostname string) {
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// var addr = flag.String("addr", "v000185.testing.com.customers.wprod.wit.com:9000", "http service address")
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for {
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u := url.URL{
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Scheme: "ws",
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Host: hostname,
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Path: "/event",
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}
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log.Printf("connecting to %s", u.String())
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conn, resp, err := websocket.DefaultDialer.Dial(u.String(), nil)
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if err != nil {
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log.Println("gorillaDial failed", err)
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} else {
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resp.Header.Set("jcarrname", "jcarrvalue")
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gorillaConn = conn
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origconn := conn.UnderlyingConn()
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laddr := origconn.LocalAddr()
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raddr := origconn.RemoteAddr()
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log.Println("RESPONSE HEADER origconn.LocalAddr()= ", laddr)
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log.Println("RESPONSE HEADER origconn.RemoteAddr()= ", raddr)
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// handle inbound messages on the channel
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gorillaReadProtobuf(conn)
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closeGorillaConn()
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}
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time.Sleep(time.Second * 5) // try every 5 seconds
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}
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}
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