150 lines
4.8 KiB
Go
150 lines
4.8 KiB
Go
package main
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import "fmt"
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import "log"
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import "image/color"
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import "runtime"
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import "github.com/golang/protobuf/proto"
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import pb "git.wit.com/wit/witProtobuf"
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import "git.wit.com/wit/gui"
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import "github.com/andlabs/ui"
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var mychannel chan *pb.Event
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var currentMessage *pb.Event
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var windowsTextVeryLightGrey = color.RGBA{10, 10, 10, 10}
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var windowsTextBlack = color.RGBA{200, 200, 200, 200}
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var windowsTextWhite = color.RGBA{255, 255, 255, 255}
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var windowsTextYellow = color.RGBA{200, 200, 0, 200}
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var windowsTextRed = color.RGBA{200, 0, 0, 200}
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var windowsTextBlue = color.RGBA{0, 100, 200, 100}
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var windowsBgGrey = color.RGBA{100, 100, 100, 142}
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var windowsBgBlack = color.RGBA{55, 55, 55, 255}
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var linuxTextBlue = color.RGBA{0, 100, 200, 100}
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var linuxTextBlack = color.RGBA{0, 0, 0, 0}
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var linuxTextYellow = color.RGBA{200, 200, 0, 200}
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var linuxBgMauve = color.RGBA{72, 0, 0, 142}
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var linuxBgBlack = color.RGBA{55, 55, 55, 255}
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var linuxBgWhite = color.RGBA{0, 0, 0, 0}
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func initChannel() {
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mychannel = make(chan *pb.Event)
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}
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// Marshal & Unmarshal just to see if it ever fails
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func addEvent(msg *pb.Event) {
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data, err := proto.Marshal(msg)
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if (err != nil) {
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log.Printf("addEvent() something fucked up happened in Marshal")
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}
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pdata := new(pb.Event)
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err = proto.Unmarshal(data, pdata)
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if (err != nil) {
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log.Printf("addEvent() something fucked up happened in Unmarshal")
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}
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mychannel <- pdata
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}
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// func processEvents(mychannel chan *pb.Event) {
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func processEvents() {
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defer r() // a golang trick to try to not crash on certain errors
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for {
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currentMessage = <-mychannel
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log.Println("processEvents() RECIEVED msg = ", currentMessage)
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if (currentMessage.Type == pb.Event_DEMO) {
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log.Println("processEvents() do Event DEMO")
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} else {
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log.Println("processEvents() NEW PROTOBUF")
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gui.Data.State = "NEW PROTOBUF"
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}
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log.Println("processEvents() END on channel")
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}
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}
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func countVMS(data *pb.Event) int {
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vms := data.GetVms()
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log.Println("NUMBER OF vms=", len(vms))
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// os.Exit(-1)
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return len(vms)
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}
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func ReadReceivedData(data *pb.Event, mh *gui.TableData, window *ui.Window, tab *ui.Tab) {
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msgItems := data.GetResults()
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log.Println("ReadReceivedData() Event msgItems=", msgItems)
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for _, item := range msgItems {
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log.Println(item)
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}
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nets := data.GetNetworks()
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log.Println("ReadReceivedData() Event networks=", nets)
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for _, item := range nets {
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log.Println(item)
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}
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vms := data.GetVms()
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log.Println("ReadReceivedData() Event vms=", vms)
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for row, item := range vms {
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defaultTextColor := linuxTextBlue
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defaultTextYellow := linuxTextYellow
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defaultTextBlack := linuxTextBlack
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if runtime.GOOS == "windows" {
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defaultTextColor = windowsTextRed
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defaultTextBlack = windowsTextBlack
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}
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// if (row % 2) == 1 {
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if (row == 1) {
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mh.Rows[row].HumanData[0].Color = color.RGBA{100, 100, 100, 142} // makes the background of each other row grey
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} else if (row == 2) {
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mh.Rows[row].HumanData[0].Color = color.RGBA{0, 0, 0, 0} // makes the background of each other row grey
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} else if (row == 3) {
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mh.Rows[row].HumanData[0].Color = color.RGBA{255, 255, 255, 255} // makes the background of each other row grey
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} else if (row == 4) {
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mh.Rows[row].HumanData[0].Color = color.RGBA{255, 255, 255, 0} // makes the background of each other row grey
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} else if (row == 5) {
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mh.Rows[row].HumanData[0].Color = color.RGBA{55, 55, 55, 255} // makes the background of each other row grey
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} else {
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mh.Rows[row].HumanData[0].Color = linuxBgMauve
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}
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mh.Rows[row].HumanData[1].Text = item.Name
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mh.Rows[row].HumanData[1].Color = defaultTextColor
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mh.Rows[row].HumanData[2].Text = item.Hostname
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mh.Rows[row].HumanData[2].Color = defaultTextYellow
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mh.Rows[row].HumanData[3].Text = fmt.Sprintf("%d",item.Cpus)
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mh.Rows[row].HumanData[3].Color = defaultTextColor
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mh.Rows[row].HumanData[4].Text = fmt.Sprintf("%d",item.Memory)
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mh.Rows[row].HumanData[4].Color = defaultTextBlack
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mh.Rows[row].HumanData[5].Text = fmt.Sprintf("%d",item.Disk)
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mh.Rows[row].HumanData[5].Color = defaultTextBlack
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mh.Rows[row].HumanData[6].Text = fmt.Sprintf("Details %s",item.Name)
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// create 'fake' button entries for the mouse clicks within tables
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var newButtonMap gui.ButtonMap
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newButtonMap.Action = "SHOW VM"
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newButtonMap.VM = item // set the button to this VM
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newButtonMap.Account = data.Account
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newButtonMap.W = window
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newButtonMap.T = tab
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gui.Data.AllButtons = append(gui.Data.AllButtons, newButtonMap)
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mh.Rows[row].HumanData[6].Button = &newButtonMap
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mh.Rows[row].HumanData[6].VM = item
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mh.Rows[row].VM = item
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log.Println("\titem=", item)
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log.Println("\titem.Name=", item.Name)
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log.Println("\tRows[row]=", mh.Rows[row])
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log.Println("\tRows[row]=", row)
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log.Println("\tRows[row].Name=", mh.Rows[row].Name)
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log.Println(item)
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row += 1
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}
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}
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