more variable name changes
Signed-off-by: Jeff Carr <jcarr@wit.com>
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parent
3aef1d97c7
commit
cf85851ad3
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@ -131,14 +131,14 @@ func ReadReceivedData(data *pb.Event, mh *gui.TableData, window *ui.Window, tab
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setRowValues(mh, row, vm)
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// create 'fake' button entries for the mouse clicks within tables
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var newButtonMap gui.ButtonMap
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newButtonMap.Action = "SHOW VM"
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newButtonMap.VM = vm // set the button to this VM
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newButtonMap.Account = data.Account
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newButtonMap.W = window
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newButtonMap.T = tab
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gui.Data.AllButtons = append(gui.Data.AllButtons, newButtonMap)
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mh.Rows[row].HumanData[6].Button = &newButtonMap
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var newGuiButton gui.GuiButton
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newGuiButton.Action = "SHOW VM"
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newGuiButton.VM = vm // set the button to this VM
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newGuiButton.Account = data.Account
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newGuiButton.W = window
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newGuiButton.T = tab
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gui.Data.AllButtons = append(gui.Data.AllButtons, newGuiButton)
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mh.Rows[row].HumanData[6].Button = &newGuiButton
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mh.Rows[row].HumanData[6].VM = vm
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mh.Rows[row].VM = vm
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2
main.go
2
main.go
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@ -155,7 +155,7 @@ func main() {
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// at least, that is the current design because I thought it
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// might be a good approach. Time will tell...
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//
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func mainMouseClick(b *gui.ButtonMap) {
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func mainMouseClick(b *gui.GuiButton) {
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defer r() // a golang trick to try to not crash on certain errors
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if (b == nil) {
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@ -50,7 +50,7 @@ func main() {
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// at least, that is the current design because I thought it
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// might be a good approach. Time will tell...
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//
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func mainMouseClick(b *gui.ButtonMap) {
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func mainMouseClick(b *gui.GuiButton) {
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if (b == nil) {
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log.Println("mainMouseClick() BACK IN MAIN CONTROL PANEL CODE (button is nil) WHY DID THIS HAPPEN?")
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log.Println("mainMouseClick() BACK IN MAIN CONTROL PANEL CODE (button is nil) WHY DID THIS HAPPEN?")
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