table mouse clicks are now almost all handled the same way
Signed-off-by: Jeff Carr <jcarr@wit.com>
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parent
2a00db1c6b
commit
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@ -123,7 +123,16 @@ func ReadReceivedData(data *pb.Event, mh *gui.TableData) {
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mh.Rows[row].HumanData[5].Color = defaultTextBlack
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mh.Rows[row].HumanData[6].Text = fmt.Sprintf("Details %s",item.Name)
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mh.Rows[row].VM = item
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// create 'fake' button entries for the mouse clicks within tables
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var newButtonMap gui.ButtonMap
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newButtonMap.Action = "SHOW VM"
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newButtonMap.VM = item // set the button to this VM
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newButtonMap.Account = data.Account
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gui.Data.AllButtons = append(gui.Data.AllButtons, newButtonMap)
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mh.Rows[row].HumanData[6].Button = &newButtonMap
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mh.Rows[row].HumanData[6].VM = item
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mh.Rows[row].VM = item
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log.Println("\titem=", item)
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log.Println("\titem.Name=", item.Name)
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6
main.go
6
main.go
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@ -163,8 +163,10 @@ func mainMouseClick(b *gui.ButtonMap) {
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onExit(fmt.Errorf("mainMouseClick() got b = nil"))
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}
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log.Println("mainMouseClick() b.Action =", b.Action)
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log.Println("mainMouseClick() b.Action =", b.Account)
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spew.Dump(b.Account)
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gui.Data.Current = b.Account
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// gui.Data.Current = b.Account
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log.Println("mainMouseClick() BACK IN CONTROL PANEL CODE")
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if (b.Account != nil) {
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log.Println("\tmainMouseClick() setting current account = ", b.Account.Nick)
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@ -191,6 +193,7 @@ func mainMouseClick(b *gui.ButtonMap) {
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log.Println("\tFINISHED FULL STACK DUMP")
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} else if (b.Action == "ADD") {
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log.Println("\tSHOULD ADD ACCOUNT HERE")
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/*
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if (gui.Data.CurrentTab != nil) {
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if (gui.Data.CurrentTab.EntryNick != nil) {
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nick := gui.Data.CurrentTab.EntryNick.Text()
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@ -208,6 +211,7 @@ func mainMouseClick(b *gui.ButtonMap) {
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config.Accounts = append(config.Accounts, acc)
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}
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}
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*/
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} else if (b.Action == "LOGIN") {
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log.Println("\tTRIGGER LOGIN ACCOUNT")
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gui.Data.State = "SEND LOGIN"
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