Add an example libUI table to push upstream
Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
parent
cec3013b97
commit
0a7370d7f8
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@ -1,3 +1,4 @@
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cloud-control-panel
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example-gui/example-gui
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example-systray/example-systray
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example-UI-table/example-UI-table
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run:
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go run *.go
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package main
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import "log"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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var mainwin *ui.Window
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var maintab *ui.Tab
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var tabcount int
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func makeGroupEntries() ui.Control {
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group := ui.NewGroup("Entries")
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group.SetMargined(true)
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group.SetChild(ui.NewNonWrappingMultilineEntry())
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entryForm := ui.NewForm()
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entryForm.SetPadded(true)
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group.SetChild(entryForm)
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entryForm.Append("Entry", ui.NewEntry(), false)
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entryForm.Append("Password Entry", ui.NewPasswordEntry(), false)
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entryForm.Append("Search Entry", ui.NewSearchEntry(), false)
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entryForm.Append("Multiline Entry", ui.NewMultilineEntry(), true)
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entryForm.Append("Multiline Entry No Wrap", ui.NewNonWrappingMultilineEntry(), true)
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return group
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}
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func makeNumbersPage() ui.Control {
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hbox := ui.NewHorizontalBox()
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hbox.SetPadded(true)
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group := ui.NewGroup("Numbers")
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group.SetMargined(true)
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hbox.Append(group, true)
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vbox := ui.NewVerticalBox()
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vbox.SetPadded(true)
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group.SetChild(vbox)
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spinbox := ui.NewSpinbox(47, 100)
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slider := ui.NewSlider(21, 100)
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pbar := ui.NewProgressBar()
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spinbox.OnChanged(func(*ui.Spinbox) {
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slider.SetValue(spinbox.Value())
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pbar.SetValue(spinbox.Value())
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})
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slider.OnChanged(func(*ui.Slider) {
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spinbox.SetValue(slider.Value())
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pbar.SetValue(slider.Value())
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})
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vbox.Append(spinbox, false)
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vbox.Append(slider, false)
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vbox.Append(pbar, false)
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ip := ui.NewProgressBar()
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ip.SetValue(-1)
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vbox.Append(ip, false)
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group = ui.NewGroup("Lists")
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group.SetMargined(true)
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hbox.Append(group, true)
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vbox = ui.NewVerticalBox()
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vbox.SetPadded(true)
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group.SetChild(vbox)
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cbox := ui.NewCombobox()
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cbox.Append("Combobox Item 1")
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cbox.Append("Combobox Item 2")
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cbox.Append("Combobox Item 3")
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vbox.Append(cbox, false)
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ecbox := ui.NewEditableCombobox()
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ecbox.Append("Editable Item 1")
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ecbox.Append("Editable Item 2")
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ecbox.Append("Editable Item 3")
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vbox.Append(ecbox, false)
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rb := ui.NewRadioButtons()
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rb.Append("Radio Button 1")
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rb.Append("Radio Button 2")
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rb.Append("Radio Button 3")
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vbox.Append(rb, false)
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return hbox
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}
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func makeDataChoosersPage() ui.Control {
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hbox := ui.NewHorizontalBox()
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hbox.SetPadded(true)
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vbox := ui.NewVerticalBox()
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vbox.SetPadded(true)
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hbox.Append(vbox, false)
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vbox.Append(ui.NewDatePicker(), false)
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vbox.Append(ui.NewTimePicker(), false)
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vbox.Append(ui.NewDateTimePicker(), false)
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vbox.Append(ui.NewFontButton(), false)
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vbox.Append(ui.NewColorButton(), false)
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hbox.Append(ui.NewVerticalSeparator(), false)
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vbox = ui.NewVerticalBox()
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vbox.SetPadded(true)
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hbox.Append(vbox, true)
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grid := ui.NewGrid()
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grid.SetPadded(true)
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vbox.Append(grid, false)
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button := ui.NewButton("Open File")
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entry := ui.NewEntry()
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entry.SetReadOnly(true)
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button.OnClicked(func(*ui.Button) {
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filename := ui.OpenFile(mainwin)
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if filename == "" {
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filename = "(cancelled)"
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}
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entry.SetText(filename)
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})
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grid.Append(button,
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0, 0, 1, 1,
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false, ui.AlignFill, false, ui.AlignFill)
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grid.Append(entry,
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1, 0, 1, 1,
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true, ui.AlignFill, false, ui.AlignFill)
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button = ui.NewButton("Save File")
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entry2 := ui.NewEntry()
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entry2.SetReadOnly(true)
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button.OnClicked(func(*ui.Button) {
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filename := ui.SaveFile(mainwin)
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if filename == "" {
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filename = "(cancelled)"
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}
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entry2.SetText(filename)
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})
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grid.Append(button,
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0, 1, 1, 1,
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false, ui.AlignFill, false, ui.AlignFill)
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grid.Append(entry2,
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1, 1, 1, 1,
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true, ui.AlignFill, false, ui.AlignFill)
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msggrid := ui.NewGrid()
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msggrid.SetPadded(true)
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grid.Append(msggrid,
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0, 2, 2, 1,
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false, ui.AlignCenter, false, ui.AlignStart)
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button = ui.NewButton("Message Box")
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button.OnClicked(func(*ui.Button) {
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ui.MsgBox(mainwin,
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"This is a normal message box.",
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"More detailed information can be shown here.")
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})
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msggrid.Append(button,
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0, 0, 1, 1,
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false, ui.AlignFill, false, ui.AlignFill)
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button = ui.NewButton("Error Box")
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button.OnClicked(func(*ui.Button) {
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ui.MsgBoxError(mainwin,
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"This message box describes an error.",
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"More detailed information can be shown here.")
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})
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msggrid.Append(button,
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1, 0, 1, 1,
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false, ui.AlignFill, false, ui.AlignFill)
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return hbox
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}
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func setupUI() {
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mainwin = ui.NewWindow("Test Panel", 640, 480, false)
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mainwin.OnClosing(func(*ui.Window) bool {
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ui.Quit()
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return true
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})
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ui.OnShouldQuit(func() bool {
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mainwin.Destroy()
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return true
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})
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maintab = ui.NewTab()
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mainwin.SetChild(maintab)
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mainwin.SetMargined(true)
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name := "libUIdemo"
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maintab.Append(name, makeDemotable(name))
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tabcount = 0
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maintab.SetMargined(tabcount, true)
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maintab.Append("List examples", makeNumbersPage())
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tabcount += 1
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maintab.SetMargined(tabcount, true)
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maintab.Append("Choosers examples", makeDataChoosersPage())
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tabcount += 1
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maintab.SetMargined(tabcount, true)
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mainwin.Show()
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}
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func addTableTab(name string, rows int, row1name string) {
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table, mh, model := makeTable(name, rows, row1name)
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log.Println(table, mh, model)
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tabcount += 1
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maintab.Append(name, table)
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maintab.SetMargined(tabcount, true)
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}
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package main
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import "log"
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import "os"
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import "time"
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import "fmt"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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func doGUI() {
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ui.Main(setupUI)
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log.Println("GUI exited. Not sure what to do here. os.Exit() ?")
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os.Exit(0)
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}
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func main() {
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go doGUI()
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log.Println("Sleep for 3 seconds, then try to add a new tab")
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time.Sleep(3 * 1000 * 1000 * 1000)
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count := 0
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for {
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count += 1
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tabname := fmt.Sprintf("test tab %d", count)
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addTableTab(tabname, 4, "something")
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log.Println("Sleep for 10 seconds")
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time.Sleep(10 * 1000 * 1000 * 1000)
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}
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}
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// based off andlabs/ui/examples/table.go
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package main
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import "fmt"
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import "log"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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import "github.com/davecgh/go-spew/spew"
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type vmRowData struct {
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hostname string
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size int
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IPv6 string
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IPv4 string
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memory int
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disk int
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}
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type modelHandler struct {
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name string
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rows int
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bgcolorColumn int
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yellowRow int
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checkStates []int
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vms []vmRowData
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columnTypes string
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funcColumnTypes func() []ui.TableValue
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scanCellValue func(*modelHandler, int, int) ui.TableValue
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setCellValue func(*modelHandler, *ui.TableModel, int, int, ui.TableValue)
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}
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func newModelHandler(rows int) *modelHandler {
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mh := new(modelHandler)
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mh.rows = rows
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mh.columnTypes = "standard"
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mh.funcColumnTypes = standardColumnTypes
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mh.scanCellValue = defaultCellValue
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mh.setCellValue = defaultSetCellValue
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mh.bgcolorColumn = 0
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mh.checkStates = make([]int, mh.rows)
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mh.vms = make([]vmRowData, mh.rows)
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mh.vms[1].hostname = "jcarr"
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mh.yellowRow = -1
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log.Println("Called newModelhandler() with mh=", mh)
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spew.Dump(mh)
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return mh
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}
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func standardColumnTypes() []ui.TableValue {
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return []ui.TableValue{
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ui.TableColor{}, // row background color
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ui.TableString(""), // column 0 text
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ui.TableColor{}, // column 0 text color
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ui.TableString("test"), // column 1 button text
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}
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}
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func makeTable(name string, rows int, row1Name string) (*ui.Table, *modelHandler, *ui.TableModel) {
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mh := newModelHandler(rows)
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mh.name = name
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model := ui.NewTableModel(mh)
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table := ui.NewTable(
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&ui.TableParams{
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Model: model,
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RowBackgroundColorModelColumn: mh.bgcolorColumn,
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})
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table.AppendTextColumn(row1Name, 1, ui.TableModelColumnAlwaysEditable, nil)
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table.AppendButtonColumn("Details", 3, ui.TableModelColumnAlwaysEditable)
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return table, mh, model
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}
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func defaultCellValue(mh *modelHandler, row, column int) ui.TableValue {
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switch column {
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case 0:
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if (row % 2) == 1 {
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return ui.TableColor{0.5, 0.5, 0.5, .1}
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}
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return nil
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case 1:
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return ui.TableString(fmt.Sprintf("jcarrgood %d", row))
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}
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return ui.TableString(fmt.Sprintf("jcarrbad %d", row))
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}
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func defaultSetCellValue(mh *modelHandler, m *ui.TableModel, row, column int, value ui.TableValue) {
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if column == 3 { // button row (?)
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log.Println("Button was pressed START", row, column)
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}
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return
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}
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package main
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import "os"
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import "log"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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import "github.com/davecgh/go-spew/spew"
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func (mh *modelHandler) NumRows(m *ui.TableModel) int {
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// log.Println("NumRows() with m=", m)
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return mh.rows
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}
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// FYI: this routine seems to be called around 10 to 100 times a second for each table
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func (mh *modelHandler) ColumnTypes(m *ui.TableModel) []ui.TableValue {
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if (mh.funcColumnTypes == nil) {
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log.Println("ColumnTypes NOT DEFINED. This table wasn't setup correctly! mh.funcColmnTypes == nil")
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os.Exit(-1)
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}
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return mh.funcColumnTypes()
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}
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// TODO: Figure out why this is being called 1000 times a second (10 times for each row & column)
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func (mh *modelHandler) CellValue(m *ui.TableModel, row, column int) ui.TableValue {
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if (mh.scanCellValue == nil) {
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log.Println("CellValue NOT DEFINED. This table wasn't setup correctly! mh.scanCellValue == nil")
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os.Exit(-1)
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}
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return mh.scanCellValue(mh, row, column)
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}
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func (mh *modelHandler) SetCellValue(m *ui.TableModel, row, column int, value ui.TableValue) {
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log.Println("SetCallValue() START")
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spew.Dump(m)
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spew.Dump(mh)
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if (mh.columnTypes == "standard") {
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defaultSetCellValue(mh, m, row, column, value)
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return
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}
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demoSetCellValue(mh, m, row, column, value)
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log.Println("SetCallValue() END")
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spew.Dump(m)
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}
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// based off andlabs/ui/examples/table.go
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package main
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import "fmt"
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import "log"
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import "github.com/davecgh/go-spew/spew"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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func newDemoModelHandler() *modelHandler {
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mh := new(modelHandler)
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mh.rows = 20
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mh.funcColumnTypes = demoColumnTypes
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mh.scanCellValue = demoCellValue
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mh.setCellValue = demoSetCellValue
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mh.checkStates = make([]int, mh.rows)
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mh.vms = make([]vmRowData, mh.rows)
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mh.vms[8].hostname = "host1"
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mh.vms[9].hostname = "host3test"
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mh.yellowRow = -1
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log.Println("Called newDemoModelhandler() with mh=", mh)
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spew.Dump(mh)
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return mh
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}
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func demoColumnTypes() []ui.TableValue {
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return []ui.TableValue{
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ui.TableString(""), // column 0 text
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ui.TableString(""), // column 1 text
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ui.TableString(""), // column 2 text
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ui.TableColor{}, // row background color
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ui.TableColor{}, // column 1 text color
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ui.TableImage{}, // column 1 image
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ui.TableString(""), // column 4 button text
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ui.TableInt(0), // column 3 checkbox state
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ui.TableInt(0), // column 5 progress
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}
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}
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var img [2]*ui.Image
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func demoCellValue(mh *modelHandler, row, column int) ui.TableValue {
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switch column {
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case 0:
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return ui.TableString(fmt.Sprintf("Row %d", row))
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case 1:
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return ui.TableString("Colors!")
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case 7:
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return ui.TableInt(mh.checkStates[row])
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case 8:
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if row == 0 {
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return ui.TableInt(0)
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}
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if row == 13 {
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return ui.TableInt(100)
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}
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if row == 14 {
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return ui.TableInt(-1)
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}
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return ui.TableInt(50)
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case 5:
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if row < 8 {
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return ui.TableImage{img[0]}
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}
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return ui.TableImage{img[1]}
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case 4:
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if (row % 2) == 1 {
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return ui.TableColor{0.5, 0, 0.75, 1}
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}
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return nil
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case 3:
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if row == mh.yellowRow {
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return ui.TableColor{1, 1, 0, .1}
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}
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if row == 3 {
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// Red with .1 transparency
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// R G B Trans
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return ui.TableColor{1, 0, 0, .1}
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}
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if row == 11 {
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return ui.TableColor{0, 0.5, 1, 0.5}
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}
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return nil
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case 2:
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return ui.TableString(mh.vms[row].hostname)
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case 6:
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return ui.TableString("Make Yellow")
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}
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panic("unreachable in demoCellValue()")
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}
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func makeDemotable(name string) *ui.Table {
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img[0] = ui.NewImage(16, 16)
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img[1] = ui.NewImage(16, 16)
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mh := newDemoModelHandler()
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mh.name = name
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model := ui.NewTableModel(mh)
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table := ui.NewTable(
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&ui.TableParams{
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Model: model,
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RowBackgroundColorModelColumn: 3,
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})
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|
||||
table.AppendTextColumn("Column 1", 0, ui.TableModelColumnNeverEditable, nil)
|
||||
|
||||
table.AppendImageTextColumn("Column 2", 5,
|
||||
1, ui.TableModelColumnNeverEditable, &ui.TableTextColumnOptionalParams{
|
||||
ColorModelColumn: 4,
|
||||
});
|
||||
|
||||
table.AppendTextColumn("hostname", 2, ui.TableModelColumnAlwaysEditable, nil)
|
||||
table.AppendCheckboxColumn("Checkboxes", 7, ui.TableModelColumnAlwaysEditable)
|
||||
table.AppendButtonColumn("Buttons", 6, ui.TableModelColumnAlwaysEditable)
|
||||
table.AppendProgressBarColumn("Progress Bar", 8)
|
||||
|
||||
return table
|
||||
}
|
||||
|
||||
func demoSetCellValue(mh *modelHandler, m *ui.TableModel, row, column int, value ui.TableValue) {
|
||||
if column == 2 {
|
||||
mh.vms[row].hostname = string(value.(ui.TableString))
|
||||
}
|
||||
if column == 6 { // row background color
|
||||
prevYellowRow := mh.yellowRow
|
||||
mh.yellowRow = row
|
||||
if prevYellowRow != -1 {
|
||||
m.RowChanged(prevYellowRow)
|
||||
}
|
||||
m.RowChanged(mh.yellowRow)
|
||||
}
|
||||
if column == 7 { // checkboxes
|
||||
mh.checkStates[row] = int(value.(ui.TableInt))
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue