cloud-control-panel/gui-buttonClicks.go

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package main
import "log"
import "fmt"
import "time"
import "runtime"
import "runtime/debug"
import "git.wit.com/wit/gui"
import pb "git.wit.com/wit/witProtobuf"
// import "github.com/davecgh/go-spew/spew"
//
// This was the default handler for all mouse clicks (buttons, areas, etc))
//
// Most mouse clicks are now moved to custom functions
//
func mainMouseClick(b *gui.GuiButton) {
defer r() // a golang trick to try to not crash on certain errors
if (b == nil) {
log.Println("mainMouseClick() BACK IN MAIN CONTROL PANEL CODE (button is nil) WHY DID THIS HAPPEN?")
log.Println("THIS IS PROBABLY A BUG IN git.wit.com/gui")
onExit(fmt.Errorf("mainMouseClick() got b = nil"))
}
log.Println("mainMouseClick() BACK IN CONTROL PANEL CODE")
var gw *gui.GuiWindow
gw = b.Box.Window
if (gw == nil) {
log.Println("\tTHIS BUTTON IS BROKEN gw = nil")
panic("something")
}
var values *myButtonInfo
if tmp, ok := b.Values.(*myButtonInfo); ! ok {
log.Println("\tmainMouseClick() values.Accounts error =", ok)
log.Println("\tmainMouseClick() values.Accounts tmp =", tmp)
} else {
values = tmp
}
log.Println("\tmainMouseClick() values.Accounts =", values.Accounts)
log.Println("\tmainMouseClick() values.Name = ", values.Name)
if (values.Action == "QUIT") {
onExit(nil)
} else if (values.Action == "CREATE") {
log.Println("\tTRY TO ADD A NEW VIRTUAL MACHINE")
/*
log.Println("\tTRIGGER CREATE VM")
State = "CREATE"
event := pb.MakeAddVmEvent()
for key, entry := range gui.Data.AllEntries {
log.Println("\tdefaultEntryChange() Data.AllEntries =", key, entry)
log.Println("\tdefaultEntryChange() Data.AllEntries[key].Name =", entry.Name)
if (entry.Name == "Hostname") {
event.Vms[0].Hostname = entry.UiEntry.Text()
}
if (entry.Name == "Memory") {
event.Vms[0].Memory = pint64(entry.UiEntry.Text())
}
log.Println("\tdefaultEntryChange() Data.AllEntries[key].E =", entry.UiEntry.Text())
log.Println("\tdefaultEntryChange() Data.AllEntries[key].B =", entry.B)
if entry.B == b {
log.Println("defaultEntryChange() FOUND. Entry assigned to Button", b)
}
}
event.Account = values.Account
log.Println("\tTRIGGERING CREATE event=", event)
log.Println("\tTRIGGERING CREATE event.Account=", event.Account)
websocketSendProtobuf(event)
*/
} else if (values.Action == "CONFIG") {
newConfig := loadDefaultConfig()
config.Accounts = newConfig.Accounts
State = "done"
} else if (values.Action == "DEBUG") {
log.Println("\tdebug.PrintStack() (SHOULD BE JUST THIS goroutine)")
debug.PrintStack()
} else if (values.Action == "DEBUG FULL") {
log.Println("\tATTEMPT FULL STACK DUMP")
buf := make([]byte, 1<<16)
runtime.Stack(buf, true)
log.Printf("%s", buf)
log.Println("\tFINISHED FULL STACK DUMP")
/*
} else if (values.Action == "SHOW VM") {
if (gui.Data.Debug) {
log.Println("\tATTEMPTING TO SHOW VM TAB gw = ", gw)
createVmBox(gw, b.VM)
} else {
log.Println("\tATTEMPTING TO SHOW VM TAB gw = ", gw)
createVmBox(gw, b.VM)
}
*/
} else if (values.Action == "SHOW") {
log.Println("\tTRIGGER DISPLAY ACCOUNT")
State = "SEND WEBSOCKET"
event := pb.MakeGetEvent()
event.Account = values.Account
websocketSendProtobuf(event)
count := 0
for {
log.Println("\tSleep() in buttonClick() State =", State)
time.Sleep(200 * time.Millisecond)
if (State == "NEW PROTOBUF") {
if (currentMessage == nil) {
gui.ErrorWindow(gw,
"There was a socket error",
"More detailed information can be shown here.")
State = "done"
} else {
count := countVMS(currentMessage)
log.Println("\tSHOW VMS currentMessage =", currentMessage)
log.Println("\tSHOW VMS count =", count)
// TODO: make sure login worked & the account really has zero VMs
// if (count != 0) {
name := "Virtual Machines (" + values.Account.Nick + ")"
mh := addVmsTab(gw, name, count, values.Account)
ReadReceivedData(currentMessage, mh, b.Box)
// }
currentMessage = nil
State = "done"
}
return
}
count += 1
if (count > 10) {
log.Println("\tERROR: waited too long for a resposne")
currentMessage = nil
State = "done"
return
}
}
}
log.Println("mainMouseClick() BACK IN CONTROL PANEL CODE")
log.Println("mainMouseClick() FAILED TO FIND values.Action =", values.Action)
log.Println("mainMouseClick() END")
}
// stores the fields we want to map into our private structure 'values'
func makeGuiButtonValues(box *gui.GuiBox, a *pb.Account, vm *pb.Event_VM,
name string, action string, custom func(*gui.GuiButton)) *myButtonInfo {
val := &myButtonInfo{}
val.Account = a
val.Accounts = config.Accounts
val.VM = vm
val.Custom = custom
val.Name = "jcarr"
val.Action = action
return val
}
func makeButton(box *gui.GuiBox, a *pb.Account, vm *pb.Event_VM,
name string, action string, custom func(*gui.GuiButton)) *gui.GuiButton {
val := makeGuiButtonValues(box, a, vm, name, action, custom)
return gui.CreateButton(box, custom, name, val)
}