213 lines
6.8 KiB
JavaScript
213 lines
6.8 KiB
JavaScript
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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cr.define('cr.ui', function() {
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/**
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* Decorates elements as an instance of a class.
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* @param {string|!Element} source The way to find the element(s) to decorate.
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* If this is a string then {@code querySeletorAll} is used to find the
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* elements to decorate.
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* @param {!Function} constr The constructor to decorate with. The constr
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* needs to have a {@code decorate} function.
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*/
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function decorate(source, constr) {
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var elements;
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if (typeof source == 'string')
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elements = cr.doc.querySelectorAll(source);
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else
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elements = [source];
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for (var i = 0, el; el = elements[i]; i++) {
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if (!(el instanceof constr))
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constr.decorate(el);
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}
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}
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/**
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* Helper function for creating new element for define.
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*/
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function createElementHelper(tagName, opt_bag) {
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// Allow passing in ownerDocument to create in a different document.
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var doc;
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if (opt_bag && opt_bag.ownerDocument)
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doc = opt_bag.ownerDocument;
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else
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doc = cr.doc;
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return doc.createElement(tagName);
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}
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/**
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* Creates the constructor for a UI element class.
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*
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* Usage:
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* <pre>
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* var List = cr.ui.define('list');
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* List.prototype = {
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* __proto__: HTMLUListElement.prototype,
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* decorate: function() {
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* ...
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* },
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* ...
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* };
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* </pre>
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*
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* @param {string|Function} tagNameOrFunction The tagName or
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* function to use for newly created elements. If this is a function it
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* needs to return a new element when called.
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* @return {function(Object=):Element} The constructor function which takes
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* an optional property bag. The function also has a static
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* {@code decorate} method added to it.
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*/
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function define(tagNameOrFunction) {
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var createFunction, tagName;
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if (typeof tagNameOrFunction == 'function') {
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createFunction = tagNameOrFunction;
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tagName = '';
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} else {
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createFunction = createElementHelper;
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tagName = tagNameOrFunction;
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}
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/**
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* Creates a new UI element constructor.
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* @param {Object=} opt_propertyBag Optional bag of properties to set on the
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* object after created. The property {@code ownerDocument} is special
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* cased and it allows you to create the element in a different
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* document than the default.
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* @constructor
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*/
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function f(opt_propertyBag) {
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var el = createFunction(tagName, opt_propertyBag);
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f.decorate(el);
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for (var propertyName in opt_propertyBag) {
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el[propertyName] = opt_propertyBag[propertyName];
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}
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return el;
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}
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/**
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* Decorates an element as a UI element class.
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* @param {!Element} el The element to decorate.
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*/
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f.decorate = function(el) {
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el.__proto__ = f.prototype;
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el.decorate();
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};
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return f;
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}
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/**
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* Input elements do not grow and shrink with their content. This is a simple
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* (and not very efficient) way of handling shrinking to content with support
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* for min width and limited by the width of the parent element.
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* @param {!HTMLElement} el The element to limit the width for.
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* @param {!HTMLElement} parentEl The parent element that should limit the
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* size.
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* @param {number} min The minimum width.
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* @param {number=} opt_scale Optional scale factor to apply to the width.
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*/
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function limitInputWidth(el, parentEl, min, opt_scale) {
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// Needs a size larger than borders
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el.style.width = '10px';
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var doc = el.ownerDocument;
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var win = doc.defaultView;
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var computedStyle = win.getComputedStyle(el);
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var parentComputedStyle = win.getComputedStyle(parentEl);
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var rtl = computedStyle.direction == 'rtl';
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// To get the max width we get the width of the treeItem minus the position
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// of the input.
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var inputRect = el.getBoundingClientRect(); // box-sizing
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var parentRect = parentEl.getBoundingClientRect();
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var startPos = rtl ? parentRect.right - inputRect.right :
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inputRect.left - parentRect.left;
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// Add up border and padding of the input.
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var inner = parseInt(computedStyle.borderLeftWidth, 10) +
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parseInt(computedStyle.paddingLeft, 10) +
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parseInt(computedStyle.paddingRight, 10) +
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parseInt(computedStyle.borderRightWidth, 10);
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// We also need to subtract the padding of parent to prevent it to overflow.
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var parentPadding = rtl ? parseInt(parentComputedStyle.paddingLeft, 10) :
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parseInt(parentComputedStyle.paddingRight, 10);
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var max = parentEl.clientWidth - startPos - inner - parentPadding;
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if (opt_scale)
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max *= opt_scale;
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function limit() {
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if (el.scrollWidth > max) {
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el.style.width = max + 'px';
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} else {
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el.style.width = 0;
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var sw = el.scrollWidth;
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if (sw < min) {
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el.style.width = min + 'px';
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} else {
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el.style.width = sw + 'px';
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}
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}
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}
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el.addEventListener('input', limit);
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limit();
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}
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/**
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* Takes a number and spits out a value CSS will be happy with. To avoid
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* subpixel layout issues, the value is rounded to the nearest integral value.
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* @param {number} pixels The number of pixels.
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* @return {string} e.g. '16px'.
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*/
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function toCssPx(pixels) {
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if (!window.isFinite(pixels))
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console.error('Pixel value is not a number: ' + pixels);
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return Math.round(pixels) + 'px';
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}
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/**
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* Users complain they occasionaly use doubleclicks instead of clicks
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* (http://crbug.com/140364). To fix it we freeze click handling for
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* the doubleclick time interval.
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* @param {MouseEvent} e Initial click event.
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*/
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function swallowDoubleClick(e) {
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var doc = e.target.ownerDocument;
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var counter = Math.min(1, e.detail);
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function swallow(e) {
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e.stopPropagation();
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e.preventDefault();
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}
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function onclick(e) {
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if (e.detail > counter) {
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counter = e.detail;
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// Swallow the click since it's a click inside the doubleclick timeout.
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swallow(e);
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} else {
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// Stop tracking clicks and let regular handling.
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doc.removeEventListener('dblclick', swallow, true);
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doc.removeEventListener('click', onclick, true);
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}
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}
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// The following 'click' event (if e.type == 'mouseup') mustn't be taken
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// into account (it mustn't stop tracking clicks). Start event listening
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// after zero timeout.
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setTimeout(function() {
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doc.addEventListener('click', onclick, true);
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doc.addEventListener('dblclick', swallow, true);
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}, 0);
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}
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return {
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decorate: decorate,
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define: define,
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limitInputWidth: limitInputWidth,
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toCssPx: toCssPx,
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swallowDoubleClick: swallowDoubleClick
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};
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});
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