87 lines
1.9 KiB
Go
87 lines
1.9 KiB
Go
// This creates a simple hello world window
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package main
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import (
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"go.wit.com/gui"
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"go.wit.com/lib/gadgets"
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"go.wit.com/log"
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)
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// This is the beginning of the binary tree of widgets
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var myGui *gui.Node
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// this is the primary window. If you close it, the program will exit
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var mainWindow *gui.Node
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// this is a basic window. the user can open and close it
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var basicWindow *gadgets.BasicWindow
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// the computers dropdown
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var computers *gui.Node
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// the colors combobox
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var colors *gui.Node
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func main() {
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myGui = gui.New().Default()
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// myGui.LoadToolkit("nocui")
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helloworld()
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basicWindow = makebasicWindow()
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// go will sit here until the window exits
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gui.Watchdog()
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}
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// This initializes the first window and some widgets
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func helloworld() {
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mainWindow = myGui.NewWindow("hello world").SetProgName("BASEWIN1")
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box := mainWindow.NewBox("vbox", false)
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group := box.NewGroup("choices")
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grid := group.NewGrid("gridiron", 2, 1)
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grid.NewButton("hello", func() {
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log.Println("world")
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})
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grid.NewButton("show basic window", func() {
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basicWindow.Toggle()
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})
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grid.NewLabel("a label")
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computers = grid.NewDropdown().SetProgName("COMPUTERS")
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computers.AddText("Atari 500")
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computers.AddText("Beagleboard")
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computers.AddText("Unmatched Rev B")
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computers.SetText("Beagleboard")
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colors = grid.NewCombobox().SetProgName("COLORS")
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colors.AddText("Cyan")
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colors.AddText("Magenta")
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colors.AddText("Yellow")
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colors.SetText("orange")
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grid.NewCheckbox("Checkers").SetProgName("CHECKERS")
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queryGroup := box.NewGroup("interact")
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queryGroup.NewButton("Which Computer?", func() {
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tmp := computers.String()
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log.Println("computer =", tmp)
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for i, s := range computers.Strings() {
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log.Println("has option", i, s)
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}
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})
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queryGroup.NewButton("Which Color?", func() {
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tmp := colors.String()
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log.Println("color =", tmp)
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})
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queryGroup.NewButton("Show apple", func() {
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apple.Show()
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})
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queryGroup.NewButton("Hide apple", func() {
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apple.Hide()
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})
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}
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