needs local 'arg' to load gui golang plugins

This commit is contained in:
Jeff Carr 2025-02-08 17:50:48 -06:00
parent 6bb1b9acd7
commit 0db3c44b86
3 changed files with 3 additions and 3 deletions

View File

@ -5,7 +5,7 @@ all: build
./basicwindow ./basicwindow
build: build:
GO111MODULE=off go build \ GO111MODULE=off go build -v -x \
-ldflags "-X main.VERSION=${VERSION} -X main.BUILDTIME=${BUILDTIME} -X gui.GUIVERSION=${VERSION}" -ldflags "-X main.VERSION=${VERSION} -X main.BUILDTIME=${BUILDTIME} -X gui.GUIVERSION=${VERSION}"
verbose: verbose:

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@ -3,7 +3,7 @@ package main
import ( import (
"os" "os"
"github.com/alexflint/go-arg" "go.wit.com/dev/alexflint/arg"
) )
/* /*

View File

@ -26,7 +26,7 @@ var colors *gui.Node
func main() { func main() {
myGui = gui.New().Default() myGui = gui.New().Default()
// myGui.LoadToolkit("nocui") myGui.LoadToolkit("gocui")
helloworld() helloworld()
basicWindow = makebasicWindow() basicWindow = makebasicWindow()