server: set connection::input_pending type to bool
Change-Id: Ifae8ac2761a7a8fa12732b71c2de456e7558bd2b Signed-off-by: Tarek BOCHKATI <tarek.bouchkati@gmail.com> Reviewed-on: http://openocd.zylin.com/5565 Tested-by: jenkins Reviewed-by: Marc Schink <dev@zapb.de>
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@ -277,9 +277,9 @@ static int gdb_get_char_inner(struct connection *connection, int *next_char)
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gdb_con->buf_cnt--;
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gdb_con->buf_cnt--;
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*next_char = *(gdb_con->buf_p++);
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*next_char = *(gdb_con->buf_p++);
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if (gdb_con->buf_cnt > 0)
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if (gdb_con->buf_cnt > 0)
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connection->input_pending = 1;
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connection->input_pending = true;
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else
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else
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connection->input_pending = 0;
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connection->input_pending = false;
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#ifdef _DEBUG_GDB_IO_
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#ifdef _DEBUG_GDB_IO_
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LOG_DEBUG("returned char '%c' (0x%2.2x)", *next_char, *next_char);
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LOG_DEBUG("returned char '%c' (0x%2.2x)", *next_char, *next_char);
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#endif
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#endif
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@ -302,9 +302,9 @@ static inline int gdb_get_char_fast(struct connection *connection,
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*next_char = **buf_p;
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*next_char = **buf_p;
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(*buf_p)++;
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(*buf_p)++;
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if (*buf_cnt > 0)
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if (*buf_cnt > 0)
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connection->input_pending = 1;
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connection->input_pending = true;
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else
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else
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connection->input_pending = 0;
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connection->input_pending = false;
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#ifdef _DEBUG_GDB_IO_
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#ifdef _DEBUG_GDB_IO_
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LOG_DEBUG("returned char '%c' (0x%2.2x)", *next_char, *next_char);
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LOG_DEBUG("returned char '%c' (0x%2.2x)", *next_char, *next_char);
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@ -76,7 +76,7 @@ static int add_connection(struct service *service, struct command_context *cmd_c
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memset(&c->sin, 0, sizeof(c->sin));
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memset(&c->sin, 0, sizeof(c->sin));
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c->cmd_ctx = copy_command_context(cmd_ctx);
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c->cmd_ctx = copy_command_context(cmd_ctx);
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c->service = service;
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c->service = service;
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c->input_pending = 0;
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c->input_pending = false;
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c->priv = NULL;
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c->priv = NULL;
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c->next = NULL;
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c->next = NULL;
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@ -49,7 +49,7 @@ struct connection {
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struct sockaddr_in sin;
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struct sockaddr_in sin;
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struct command_context *cmd_ctx;
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struct command_context *cmd_ctx;
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struct service *service;
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struct service *service;
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int input_pending;
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bool input_pending;
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void *priv;
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void *priv;
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struct connection *next;
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struct connection *next;
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};
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};
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