stellaris: update bulk flash writes
Try to right-size the SRAM buffers, by not: - using them for very small writes - giving up when a large buffer isn't available - allocating buffers much larger than their data Also don't: - bother loading the code unless we allocate the writebuffer too - be so verbose with messaging: * be more concise * reduce importance (e.g. DEBUG not WARNING) * remove duplication The minimum buffer size is something of a guess. It's eight times smaller than before, almost the same size as the code being downloaded. It probably deserves some tuning. Also, note an erratum affecting flash protection on some chips; and narrow many over-wide lines affected by the above changes. Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
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@ -748,6 +748,8 @@ static int stellaris_protect(struct flash_bank *bank, int set, int first, int la
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/* Write commit command */
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/* REVISIT safety check, since this cannot be undone
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* except by the "Recover a locked device" procedure.
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* REVISIT DustDevil-A0 parts have an erratum making FMPPE commits
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* inadvisable ... it makes future mass erase operations fail.
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*/
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LOG_WARNING("Flash protection cannot be removed once commited, commit is NOT executed !");
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/* target_write_u32(target, FLASH_FMC, FMC_WRKEY | FMC_COMT); */
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@ -823,37 +825,47 @@ static int stellaris_write_block(struct flash_bank *bank,
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struct armv7m_algorithm armv7m_info;
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int retval = ERROR_OK;
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/* power of two, and multiple of word size */
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static const unsigned buf_min = 32;
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/* for small buffers it's faster not to download an algorithm */
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if (wcount < buf_min)
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return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
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LOG_DEBUG("(bank=%p buffer=%p offset=%08" PRIx32 " wcount=%08" PRIx32 "",
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bank, buffer, offset, wcount);
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/* flash write code */
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if (target_alloc_working_area(target, sizeof(stellaris_write_code), &write_algorithm) != ERROR_OK)
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{
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LOG_WARNING("no working area available, can't do block memory writes");
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LOG_DEBUG("no working area for block memory writes");
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return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
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};
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target_write_buffer(target, write_algorithm->address,
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sizeof(stellaris_write_code),
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(uint8_t *) stellaris_write_code);
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/* plus a buffer big enough for this data */
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if (wcount < buffer_size) {
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buffer_size = wcount;
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buffer_size += buf_min - 1;
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buffer_size &= ~(buf_min - 1);
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}
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/* memory buffer */
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while (target_alloc_working_area(target, buffer_size, &source) != ERROR_OK)
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{
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LOG_DEBUG("called target_alloc_working_area(target=%p buffer_size=%08" PRIx32 " source=%p)",
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target, buffer_size, source);
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buffer_size /= 2;
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if (buffer_size <= 256)
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if (buffer_size <= buf_min)
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{
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/* if we already allocated the writing code, but failed to get a buffer, free the algorithm */
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if (write_algorithm)
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target_free_working_area(target, write_algorithm);
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LOG_WARNING("no large enough working area available, can't do block memory writes");
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target_free_working_area(target, write_algorithm);
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return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
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}
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LOG_DEBUG("retry target_alloc_working_area(%s, size=%u)",
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target_name(target), (unsigned) buffer_size);
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};
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retval = target_write_buffer(target, write_algorithm->address,
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sizeof(stellaris_write_code),
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(uint8_t *) stellaris_write_code);
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armv7m_info.common_magic = ARMV7M_COMMON_MAGIC;
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armv7m_info.core_mode = ARMV7M_MODE_ANY;
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@ -870,11 +882,20 @@ static int stellaris_write_block(struct flash_bank *bank,
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buf_set_u32(reg_params[0].value, 0, 32, source->address);
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buf_set_u32(reg_params[1].value, 0, 32, address);
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buf_set_u32(reg_params[2].value, 0, 32, 4*thisrun_count);
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LOG_INFO("Algorithm flash write %" PRIi32 " words to 0x%" PRIx32 ", %" PRIi32 " remaining", thisrun_count, address, (wcount - thisrun_count));
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LOG_DEBUG("Algorithm flash write %" PRIi32 " words to 0x%" PRIx32 ", %" PRIi32 " remaining", thisrun_count, address, (wcount - thisrun_count));
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if ((retval = target_run_algorithm(target, 0, NULL, 3, reg_params, write_algorithm->address, write_algorithm->address + sizeof(stellaris_write_code)-10, 10000, &armv7m_info)) != ERROR_OK)
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LOG_DEBUG("Algorithm flash write %u words to 0x%" PRIx32
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", %u remaining",
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(unsigned) thisrun_count, address,
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(unsigned) (wcount - thisrun_count));
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retval = target_run_algorithm(target, 0, NULL, 3, reg_params,
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write_algorithm->address,
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write_algorithm->address +
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sizeof(stellaris_write_code) - 10,
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10000, &armv7m_info);
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if (retval != ERROR_OK)
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{
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LOG_ERROR("error executing stellaris flash write algorithm");
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LOG_ERROR("error %d executing stellaris "
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"flash write algorithm",
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retval);
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retval = ERROR_FLASH_OPERATION_FAILED;
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break;
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}
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@ -884,6 +905,10 @@ static int stellaris_write_block(struct flash_bank *bank,
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wcount -= thisrun_count;
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}
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/* REVISIT we could speed up writing multi-section images by
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* not freeing the initialized write_algorithm this way.
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*/
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target_free_working_area(target, write_algorithm);
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target_free_working_area(target, source);
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@ -942,13 +967,13 @@ static int stellaris_write(struct flash_bank *bank, uint8_t *buffer, uint32_t of
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if (words_remaining > 0)
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{
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/* try using a block write */
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if ((retval = stellaris_write_block(bank, buffer, offset, words_remaining)) != ERROR_OK)
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retval = stellaris_write_block(bank, buffer, offset,
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words_remaining);
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if (retval != ERROR_OK)
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{
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if (retval == ERROR_TARGET_RESOURCE_NOT_AVAILABLE)
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{
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/* if block write failed (no sufficient working area),
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* we use normal (slow) single dword accesses */
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LOG_WARNING("couldn't use block writes, falling back to single memory accesses");
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LOG_DEBUG("writing flash word-at-a-time");
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}
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else if (retval == ERROR_FLASH_OPERATION_FAILED)
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{
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