target: reduce stack usage
4096 byte buffer allocated dynamically. Better for embedded OS's. Signed-off-by: Øyvind Harboe <oyvind.harboe@zylin.com>
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@ -3145,7 +3145,6 @@ static int target_mem2array(Jim_Interp *interp, struct target *target, int argc,
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uint32_t count;
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uint32_t v;
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const char *varname;
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uint8_t buffer[4096];
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int n, e, retval;
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uint32_t i;
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@ -3227,14 +3226,20 @@ static int target_mem2array(Jim_Interp *interp, struct target *target, int argc,
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/* index counter */
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n = 0;
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size_t buffersize = 4096;
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uint8_t *buffer = malloc(buffersize);
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if (buffer == NULL)
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return JIM_ERR;
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/* assume ok */
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e = JIM_OK;
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while (len) {
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/* Slurp... in buffer size chunks */
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count = len; /* in objects.. */
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if (count > (sizeof(buffer)/width)) {
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count = (sizeof(buffer)/width);
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if (count > (buffersize/width)) {
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count = (buffersize/width);
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}
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retval = target_read_memory(target, addr, width, count, buffer);
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@ -3268,6 +3273,8 @@ static int target_mem2array(Jim_Interp *interp, struct target *target, int argc,
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}
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}
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free(buffer);
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Jim_SetResult(interp, Jim_NewEmptyStringObj(interp));
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return JIM_OK;
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@ -3331,7 +3338,6 @@ static int target_array2mem(Jim_Interp *interp, struct target *target, int argc,
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uint32_t count;
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uint32_t v;
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const char *varname;
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uint8_t buffer[4096];
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int n, e, retval;
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uint32_t i;
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@ -3415,12 +3421,18 @@ static int target_array2mem(Jim_Interp *interp, struct target *target, int argc,
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n = 0;
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/* assume ok */
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e = JIM_OK;
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size_t buffersize = 4096;
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uint8_t *buffer = malloc(buffersize);
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if (buffer == NULL)
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return JIM_ERR;
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while (len) {
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/* Slurp... in buffer size chunks */
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count = len; /* in objects.. */
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if (count > (sizeof(buffer)/width)) {
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count = (sizeof(buffer)/width);
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if (count > (buffersize/width)) {
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count = (buffersize/width);
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}
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v = 0; /* shut up gcc */
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@ -3454,6 +3466,8 @@ static int target_array2mem(Jim_Interp *interp, struct target *target, int argc,
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}
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}
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free(buffer);
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Jim_SetResult(interp, Jim_NewEmptyStringObj(interp));
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return JIM_OK;
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