target: don't swap MMU/no-MMU work areas

Resolve serious bug inserted by the "target: require working
area for physical/virtual addresses to be specified" patch.
It forced use of (invalid) virtual addresses when the MMU
was disabled, and vice versa.

Observed to break at least Cortex-M3, ARM926, ARM7TDMI whenever
work areas are used, such as during bulk writes to flash, DDR2,
SRAM, and so on.

Also, fix overlong lines and whitespace goofs.

Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
This commit is contained in:
David Brownell 2009-11-06 14:57:21 -08:00
parent 6a0af06bd9
commit a9abfa7d06
1 changed files with 17 additions and 16 deletions

View File

@ -1115,32 +1115,33 @@ int target_alloc_working_area(struct target_s *target, uint32_t size, working_ar
{
int retval;
int enabled;
retval = target->type->mmu(target, &enabled);
if (retval != ERROR_OK)
{
return retval;
}
if (enabled)
{
if (target->working_area_phys_spec)
{
LOG_DEBUG("MMU disabled, using physical address for working memory 0x%08x", (unsigned)target->working_area_phys);
if (!enabled) {
if (target->working_area_phys_spec) {
LOG_DEBUG("MMU disabled, using physical "
"address for working memory 0x%08x",
(unsigned)target->working_area_phys);
target->working_area = target->working_area_phys;
} else
{
LOG_ERROR("No working memory available. Specify -work-area-phys to target.");
} else {
LOG_ERROR("No working memory available. "
"Specify -work-area-phys to target.");
return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
}
} else
{
if (target->working_area_virt_spec)
{
LOG_DEBUG("MMU enabled, using virtual address for working memory 0x%08x", (unsigned)target->working_area_virt);
} else {
if (target->working_area_virt_spec) {
LOG_DEBUG("MMU enabled, using virtual "
"address for working memory 0x%08x",
(unsigned)target->working_area_virt);
target->working_area = target->working_area_virt;
} else
{
LOG_ERROR("No working memory available. Specify -work-area-virt to target.");
} else {
LOG_ERROR("No working memory available. "
"Specify -work-area-virt to target.");
return ERROR_TARGET_RESOURCE_NOT_AVAILABLE;
}
}