add 'command mode' introspective handler
Allows scripts to behave different depending on the current mode. Also allows introspection of the mode required for commands.
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parent
89fa493a3b
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3b5751a4d4
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@ -950,6 +950,36 @@ static int command_unknown(Jim_Interp *interp, int argc, Jim_Obj *const *argv)
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return script_command_run(interp, count, start, c, found);
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}
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static int jim_command_mode(Jim_Interp *interp, int argc, Jim_Obj *const *argv)
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{
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struct command_context *cmd_ctx = current_command_context();
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enum command_mode mode;
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if (argc > 1)
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{
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struct command *c = cmd_ctx->commands;
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int remaining = command_unknown_find(argc - 1, argv + 1, c, &c, true);
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// if nothing could be consumed, then it's an unknown command
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if (remaining == argc - 1)
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{
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Jim_SetResultString(interp, "unknown", -1);
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return JIM_OK;
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}
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mode = c->mode;
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}
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else
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mode = cmd_ctx->mode;
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const char *mode_str;
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switch (mode) {
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case COMMAND_ANY: mode_str = "any"; break;
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case COMMAND_CONFIG: mode_str = "config"; break;
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case COMMAND_EXEC: mode_str = "exec"; break;
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default: mode_str = "unknown"; break;
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}
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Jim_SetResultString(interp, mode_str, -1);
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return JIM_OK;
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}
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static int jim_command_type(Jim_Interp *interp, int argc, Jim_Obj *const *argv)
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{
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if (1 == argc)
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@ -1097,6 +1127,15 @@ COMMAND_HANDLER(handle_sleep_command)
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}
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static const struct command_registration command_subcommand_handlers[] = {
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{
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.name = "mode",
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.mode = COMMAND_ANY,
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.jim_handler = &jim_command_mode,
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.usage = "[<name> ...]",
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.help = "Returns the command modes allowed by a command:"
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"'any', 'config', or 'exec'. If no command is"
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"specified, returns the current command mode.",
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},
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{
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.name = "type",
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.mode = COMMAND_ANY,
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