/// /// @file Defines.h /// /// @brief Common platform definitions /// /// @author /// /// This file is a part of Ultralight, a fast, lightweight, HTML UI engine /// /// Website: /// /// Copyright (C) 2019 Ultralight, Inc. All rights reserved. /// #pragma once // Needed for limit defines, like INTMAX_MAX, which is used by the std C++ library #ifndef __STDC_LIMIT_MACROS #define __STDC_LIMIT_MACROS #endif #include #include #include #ifdef SWIG #define UExport #else // Require C++11 Support #if defined(_MSC_VER) # if _MSC_VER < 1800 # error This project needs at least Visual Studio 2013 to build # endif #elif __cplusplus <= 199711L # error This project can only be compiled with a compiler that supports C++11 #endif #if defined(__WIN32__) || defined(_WIN32) # if defined(ULTRALIGHT_IMPLEMENTATION) # define UExport __declspec(dllexport) # else # define UExport __declspec(dllimport) # endif #define _thread_local __declspec(thread) #ifndef _NATIVE_WCHAR_T_DEFINED #define DISABLE_NATIVE_WCHAR_T #endif #else # define UExport __attribute__((visibility("default"))) #define _thread_local __thread #endif #endif #define ULTRALIGHT_VERSION "1.0.0" /// /// @mainpage Ultralight C++ API Reference /// /// @section intro_sec Introduction /// /// Hi there, welcome to the C++ API Reference for Ultralight! /// /// Ultralight is a fast, lightweight HTML UI engine for desktop apps. /// /// If this is your first time exploring the API, we recommend /// starting with ultralight::Renderer and ultralight::View. /// /// /// @section usefullinks_sec Useful Links /// - Home: -- Get the latest binaries /// - Docs: -- API overview, code snippets, tutorials and more! /// - Slack: -- Stuck? Have questions? Come chat with us! /// - GitHub: -- Report issues and browse code /// /// @section copyright_sec Copyright /// Documentation is copyright (C) 2019 Ultralight, Inc. All rights reserved. ///