libui/windows/window.cpp

328 lines
8.9 KiB
C++

// 27 april 2015
#include "uipriv_windows.hpp"
#define windowClass L"libui_uiWindowClass"
struct uiWindow {
uiWindowsControl c;
HWND hwnd;
HMENU menubar;
struct child *child;
BOOL shownOnce;
int (*onClosing)(uiWindow *, void *);
void *onClosingData;
int margined;
BOOL hasMenubar;
};
static void onDestroy(uiWindow *);
uiWindowsDefineControlWithOnDestroy(
uiWindow, // type name
uiWindowType, // type function
onDestroy(me); // on destroy
)
static LRESULT CALLBACK windowWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
LONG_PTR ww;
uiWindow *w;
CREATESTRUCTW *cs = (CREATESTRUCTW *) lParam;
WINDOWPOS *wp = (WINDOWPOS *) lParam;
MINMAXINFO *mmi = (MINMAXINFO *) lParam;
uiWindowsControl *c;
intmax_t width, height;
LRESULT lResult;
ww = GetWindowLongPtrW(hwnd, GWLP_USERDATA);
if (ww == 0) {
if (uMsg == WM_CREATE)
SetWindowLongPtrW(hwnd, GWLP_USERDATA, (LONG_PTR) (cs->lpCreateParams));
// fall through to DefWindowProc() anyway
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
}
w = uiWindow((void *) ww);
if (handleParentMessages(hwnd, uMsg, wParam, lParam, &lResult) != FALSE)
return lResult;
switch (uMsg) {
case WM_COMMAND:
// not a menu
if (lParam != 0)
break;
if (HIWORD(wParam) != 0)
break;
runMenuEvent(LOWORD(wParam), uiWindow(w));
return 0;
case WM_WINDOWPOSCHANGED:
if ((wp->flags & SWP_NOSIZE) != 0)
break;
if (w->child != NULL)
childQueueRelayout(w->child);
return 0;
case WM_GETMINMAXINFO:
// ensure the user cannot resize the window smaller than its minimum size
lResult = DefWindowProcW(hwnd, uMsg, wParam, lParam);
c = uiWindowsControl(w);
// TODO why is this message being sent too early?
if (c->MinimumSize == NULL)
return lResult;
(*(c->MinimumSize))(c, NULL, &width, &height);
// width and height are in client coordinates; ptMinTrackSize is in window coordinates
clientSizeToWindowSize(w->hwnd, &width, &height, w->hasMenubar);
mmi->ptMinTrackSize.x = width;
mmi->ptMinTrackSize.y = height;
return lResult;
case WM_PRINTCLIENT:
// we do no special painting; just erase the background
// don't worry about the return value; we let DefWindowProcW() handle this message
SendMessageW(hwnd, WM_ERASEBKGND, wParam, lParam);
return 0;
case WM_CLOSE:
if ((*(w->onClosing))(w, w->onClosingData))
uiControlDestroy(uiControl(w));
return 0; // we destroyed it already
}
return DefWindowProcW(hwnd, uMsg, wParam, lParam);
}
ATOM registerWindowClass(HICON hDefaultIcon, HCURSOR hDefaultCursor)
{
WNDCLASSW wc;
ZeroMemory(&wc, sizeof (WNDCLASSW));
wc.lpszClassName = windowClass;
wc.lpfnWndProc = windowWndProc;
wc.hInstance = hInstance;
wc.hIcon = hDefaultIcon;
wc.hCursor = hDefaultCursor;
wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
return RegisterClassW(&wc);
}
void unregisterWindowClass(void)
{
if (UnregisterClassW(windowClass, hInstance) == 0)
logLastError(L"error unregistering uiWindow window class");
}
static int defaultOnClosing(uiWindow *w, void *data)
{
return 0;
}
static void onDestroy(uiWindow *w)
{
// first hide ourselves
ShowWindow(w->hwnd, SW_HIDE);
// now destroy the child
if (w->child != NULL)
childDestroy(w->child);
// now free the menubar, if any
if (w->menubar != NULL)
freeMenubar(w->menubar);
}
static void windowCommitShow(uiControl *c)
{
uiWindow *w = uiWindow(c);
// just in case this wasn't called already
ensureMinimumWindowSize(w);
if (w->shownOnce) {
ShowWindow(w->hwnd, SW_SHOW);
return;
}
w->shownOnce = TRUE;
// make sure the child is the correct size
uiWindowsControlQueueRelayout(uiWindowsControl(w));
ShowWindow(w->hwnd, nCmdShow);
if (UpdateWindow(w->hwnd) == 0)
logLastError(L"error calling UpdateWindow() after showing uiWindow for the first time");
}
static void windowContainerUpdateState(uiControl *c)
{
uiWindow *w = uiWindow(c);
if (w->child != NULL)
childUpdateState(w->child);
}
// from https://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
#define windowMargin 7
static void minimumSize(uiWindowsControl *c, uiWindowsSizing *d, intmax_t *width, intmax_t *height)
{
uiWindow *w = uiWindow(c);
*width = 0;
*height = 0;
d = uiWindowsNewSizing(w->hwnd);
if (w->child != NULL)
childMinimumSize(w->child, d, width, height);
if (w->margined) {
*width += 2 * uiWindowsDlgUnitsToX(windowMargin, d->BaseX);
*height += 2 * uiWindowsDlgUnitsToY(windowMargin, d->BaseY);
}
uiWindowsFreeSizing(d);
}
static void windowRelayout(uiWindowsControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height)
{
uiWindow *w = uiWindow(c);
uiWindowsSizing *d;
if (w->child == NULL)
return;
d = uiWindowsNewSizing(w->hwnd);
if (w->margined) {
x += uiWindowsDlgUnitsToX(windowMargin, d->BaseX);
y += uiWindowsDlgUnitsToY(windowMargin, d->BaseY);
width -= 2 * uiWindowsDlgUnitsToX(windowMargin, d->BaseX);
height -= 2 * uiWindowsDlgUnitsToY(windowMargin, d->BaseY);
}
childRelayout(w->child, x, y, width, height);
uiWindowsFreeSizing(d);
}
static void windowArrangeChildrenControlIDsZOrder(uiWindowsControl *c)
{
uiWindow *w = uiWindow(c);
if (w->child != NULL)
childSetSoleControlID(w->child);
}
char *uiWindowTitle(uiWindow *w)
{
return uiWindowsWindowText(w->hwnd);
}
void uiWindowSetTitle(uiWindow *w, const char *title)
{
uiWindowsSetWindowText(w->hwnd, title);
// don't queue resize; the caption isn't part of what affects layout and sizing of the client area (it'll be ellipsized if too long)
}
void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *, void *), void *data)
{
w->onClosing = f;
w->onClosingData = data;
}
void uiWindowSetChild(uiWindow *w, uiControl *child)
{
if (w->child != NULL)
childRemove(w->child);
w->child = newChild(child, uiControl(w), w->hwnd);
if (w->child != NULL) {
childSetSoleControlID(w->child);
childQueueRelayout(w->child);
}
}
int uiWindowMargined(uiWindow *w)
{
return w->margined;
}
void uiWindowSetMargined(uiWindow *w, int margined)
{
w->margined = margined;
uiWindowsControlQueueRelayout(uiWindowsControl(w));
}
// see http://blogs.msdn.com/b/oldnewthing/archive/2003/09/11/54885.aspx and http://blogs.msdn.com/b/oldnewthing/archive/2003/09/13/54917.aspx
// TODO use clientSizeToWindowSize()
static void setClientSize(uiWindow *w, int width, int height, BOOL hasMenubar, DWORD style, DWORD exstyle)
{
RECT window;
window.left = 0;
window.top = 0;
window.right = width;
window.bottom = height;
if (AdjustWindowRectEx(&window, style, hasMenubar, exstyle) == 0)
logLastError(L"error getting real window coordinates");
if (hasMenubar) {
RECT temp;
temp = window;
temp.bottom = 0x7FFF; // infinite height
SendMessageW(w->hwnd, WM_NCCALCSIZE, (WPARAM) FALSE, (LPARAM) (&temp));
window.bottom += temp.top;
}
if (SetWindowPos(w->hwnd, NULL, 0, 0, window.right - window.left, window.bottom - window.top, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER) == 0)
logLastError(L"error resizing window");
}
uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
{
uiWindow *w;
WCHAR *wtitle;
BOOL hasMenubarBOOL;
w = (uiWindow *) uiNewControl(uiWindowType());
hasMenubarBOOL = FALSE;
if (hasMenubar)
hasMenubarBOOL = TRUE;
w->hasMenubar = hasMenubarBOOL;
#define style WS_OVERLAPPEDWINDOW
#define exstyle 0
wtitle = toUTF16(title);
w->hwnd = CreateWindowExW(exstyle,
windowClass, wtitle,
style,
CW_USEDEFAULT, CW_USEDEFAULT,
// use the raw width and height for now
// this will get CW_USEDEFAULT (hopefully) predicting well
// even if it doesn't, we're adjusting it later
width, height,
NULL, NULL, hInstance, w);
if (w->hwnd == NULL)
logLastError(L"error creating window");
uiFree(wtitle);
if (hasMenubar) {
w->menubar = makeMenubar();
if (SetMenu(w->hwnd, w->menubar) == 0)
logLastError(L"error giving menu to window");
}
// and use the proper size
setClientSize(w, width, height, hasMenubarBOOL, style, exstyle);
uiWindowOnClosing(w, defaultOnClosing, NULL);
uiWindowsFinishNewControl(w, uiWindow);
uiControl(w)->CommitShow = windowCommitShow;
uiControl(w)->ContainerUpdateState = windowContainerUpdateState;
uiWindowsControl(w)->Relayout = windowRelayout;
uiWindowsControl(w)->ArrangeChildrenControlIDsZOrder = windowArrangeChildrenControlIDsZOrder;
return w;
}
// this cannot queue a resize because it's called by the resize handler
void ensureMinimumWindowSize(uiWindow *w)
{
uiWindowsControl *c;
intmax_t width, height;
RECT r;
c = uiWindowsControl(w);
(*(c->MinimumSize))(c, NULL, &width, &height);
if (GetClientRect(w->hwnd, &r) == 0)
logLastError(L"error getting client rect");
if (width < (r.right - r.left)) // preserve width if larger
width = r.right - r.left;
if (height < (r.bottom - r.top)) // preserve height if larger
height = r.bottom - r.top;
clientSizeToWindowSize(w->hwnd, &width, &height, w->hasMenubar);
if (SetWindowPos(w->hwnd, NULL, 0, 0, width, height, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER) == 0)
logLastError(L"error resizing window");
}