libui/windows/utf16.cpp

150 lines
2.7 KiB
C++

// 21 april 2016
#include "uipriv_windows.hpp"
// see http://stackoverflow.com/a/29556509/3408572
WCHAR *toUTF16(const char *str)
{
WCHAR *wstr;
WCHAR *wp;
size_t n;
uint32_t rune;
if (*str == '\0') // empty string
return emptyUTF16();
n = utf8UTF16Count(str, 0);
wstr = (WCHAR *) uiAlloc((n + 1) * sizeof (WCHAR), "WCHAR[]");
wp = wstr;
while (*str) {
str = utf8DecodeRune(str, 0, &rune);
n = utf16EncodeRune(rune, wp);
wp += n;
}
return wstr;
}
char *toUTF8(const WCHAR *wstr)
{
char *str;
char *sp;
size_t n;
uint32_t rune;
if (*wstr == L'\0') // empty string
return emptyUTF8();
n = utf16RuneCount(wstr, 0);
str = (char *) uiAlloc((n + 1) * sizeof (char), "char[]");
sp = str;
while (*wstr) {
wstr = utf16DecodeRune(wstr, &rune);
n = utf8EncodeRune(rune, sp);
sp += n;
}
return str;
}
WCHAR *utf16dup(const WCHAR *orig)
{
WCHAR *out;
size_t len;
len = wcslen(orig);
out = (WCHAR *) uiAlloc((len + 1) * sizeof (WCHAR), "WCHAR[]");
wcscpy_s(out, len + 1, orig);
return out;
}
WCHAR *strf(const WCHAR *format, ...)
{
va_list ap;
WCHAR *str;
va_start(ap, format);
str = vstrf(format, ap);
va_end(ap);
return str;
}
WCHAR *vstrf(const WCHAR *format, va_list ap)
{
va_list ap2;
WCHAR *buf;
size_t n;
if (*format == L'\0')
return emptyUTF16();
va_copy(ap2, ap);
n = _vscwprintf(format, ap2);
va_end(ap2);
n++; // terminating L'\0'
buf = (WCHAR *) uiAlloc(n * sizeof (WCHAR), "WCHAR[]");
// includes terminating L'\0' according to example in https://msdn.microsoft.com/en-us/library/xa1a1a6z.aspx
vswprintf_s(buf, n, format, ap);
return buf;
}
// TODO merge the following two with the toUTF*()s?
// Let's shove these utility routines here too.
// Prerequisite: lfonly is UTF-8.
char *LFtoCRLF(const char *lfonly)
{
char *crlf;
size_t i, len;
char *out;
len = strlen(lfonly);
crlf = (char *) uiAlloc((len * 2 + 1) * sizeof (char), "char[]");
out = crlf;
for (i = 0; i < len; i++) {
if (*lfonly == '\n')
*crlf++ = '\r';
*crlf++ = *lfonly++;
}
*crlf = '\0';
return out;
}
// Prerequisite: s is UTF-8.
void CRLFtoLF(char *s)
{
char *t = s;
for (; *s != '\0'; s++) {
// be sure to preserve \rs that are genuinely there
if (*s == '\r' && *(s + 1) == '\n')
continue;
*t++ = *s;
}
*t = '\0';
// pad out the rest of t, just to be safe
while (t != s)
*t++ = '\0';
}
// std::to_string() always uses %f; we want %g
// fortunately std::iostream seems to use %g by default so
WCHAR *ftoutf16(double d)
{
std::wostringstream ss;
std::wstring s;
ss << d;
s = ss.str(); // to be safe
return utf16dup(s.c_str());
}
// to complement the above
WCHAR *itoutf16(int i)
{
std::wostringstream ss;
std::wstring s;
ss << i;
s = ss.str(); // to be safe
return utf16dup(s.c_str());
}