441 lines
11 KiB
C
441 lines
11 KiB
C
// 23 april 2019
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#define UNICODE
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#define _UNICODE
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#define STRICT
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#define STRICT_TYPED_ITEMIDS
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#define WINVER 0x0600
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#define _WIN32_WINNT 0x0600
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#define _WIN32_WINDOWS 0x0600
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#define _WIN32_IE 0x0700
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#define NTDDI_VERSION 0x06000000
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#include <windows.h>
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#include <errno.h>
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#include <process.h>
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#include <setjmp.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "timer.h"
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#include "timerpriv.h"
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// blah MinGW-w64
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#ifndef UI_E_ILLEGAL_REENTRANCY
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#define UI_E_ILLEGAL_REENTRANCY 0x802A0003
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#endif
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static HRESULT lastErrorCodeToHRESULT(DWORD lastError)
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{
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if (lastError == 0)
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return E_FAIL;
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return HRESULT_FROM_WIN32(lastError);
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}
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static HRESULT lastErrorToHRESULT(void)
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{
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return lastErrorCodeToHRESULT(GetLastError());
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}
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static HRESULT WINAPI hrWaitForMultipleObjectsEx(DWORD n, const HANDLE *objects, BOOL waitAll, DWORD timeout, BOOL alertable, DWORD *result)
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{
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SetLastError(0);
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*result = WaitForMultipleObjectsEx(n, objects, waitAll, timeout, alertable);
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if (*result == WAIT_FAILED)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrSuspendThread(HANDLE thread)
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{
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DWORD ret;
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SetLastError(0);
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ret = SuspendThread(thread);
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if (ret == (DWORD) (-1))
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrGetThreadContext(HANDLE thread, LPCONTEXT ctx)
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{
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BOOL ret;
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SetLastError(0);
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ret = GetThreadContext(thread, ctx);
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if (ret == 0)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrSetThreadContext(HANDLE thread, CONST CONTEXT *ctx)
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{
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BOOL ret;
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SetLastError(0);
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ret = SetThreadContext(thread, ctx);
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if (ret == 0)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrPostThreadMessageW(DWORD threadID, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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BOOL ret;
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SetLastError(0);
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ret = PostThreadMessageW(threadID, uMsg, wParam, lParam);
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if (ret == 0)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrResumeThread(HANDLE thread)
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{
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DWORD ret;
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SetLastError(0);
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ret = ResumeThread(thread);
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if (ret == (DWORD) (-1))
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrDuplicateHandle(HANDLE sourceProcess, HANDLE sourceHandle, HANDLE targetProcess, LPHANDLE targetHandle, DWORD access, BOOL inherit, DWORD options)
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{
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BOOL ret;
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SetLastError(0);
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ret = DuplicateHandle(sourceProcess, sourceHandle,
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targetProcess, targetHandle,
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access, inherit, options);
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if (ret == 0)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrCreateWaitableTimerW(LPSECURITY_ATTRIBUTES attributes, BOOL manualReset, LPCWSTR name, HANDLE *handle)
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{
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SetLastError(0);
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*handle = CreateWaitableTimerW(attributes, manualReset, name);
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if (*handle == NULL)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrCreateEventW(LPSECURITY_ATTRIBUTES attributes, BOOL manualReset, BOOL initialState, LPCWSTR name, HANDLE *handle)
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{
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SetLastError(0);
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*handle = CreateEventW(attributes, manualReset, initialState, name);
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if (*handle == NULL)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrSetWaitableTimer(HANDLE timer, const LARGE_INTEGER *duration, LONG period, PTIMERAPCROUTINE completionRoutine, LPVOID completionData, BOOL resume)
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{
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BOOL ret;
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SetLastError(0);
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ret = SetWaitableTimer(timer, duration, period, completionRoutine, completionData, resume);
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if (ret == 0)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT __cdecl hr_beginthreadex(void *security, unsigned stackSize, unsigned (__stdcall *threadProc)(void *arg), void *threadProcArg, unsigned flags, unsigned *thirdArg, uintptr_t *handle)
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{
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DWORD lastError;
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// _doserrno is the equivalent of GetLastError(), or at least that's how _beginthreadex() uses it.
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_doserrno = 0;
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*handle = _beginthreadex(security, stackSize, threadProc, threadProcArg, flags, thirdArg);
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if (*handle == 0) {
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lastError = (DWORD) _doserrno;
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return lastErrorCodeToHRESULT(lastError);
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}
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return S_OK;
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}
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static HRESULT WINAPI hrSetEvent(HANDLE event)
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{
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BOOL ret;
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SetLastError(0);
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ret = SetEvent(event);
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if (ret == 0)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static HRESULT WINAPI hrWaitForSingleObject(HANDLE handle, DWORD timeout)
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{
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DWORD ret;
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SetLastError(0);
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ret = WaitForSingleObject(handle, timeout);
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if (ret == WAIT_FAILED)
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return lastErrorToHRESULT();
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return S_OK;
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}
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timerTime timerMonotonicNow(void)
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{
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LARGE_INTEGER qpc;
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QueryPerformanceCounter(&qpc);
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return qpc.QuadPart;
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}
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timerDuration timerTimeSub(timerTime end, timerTime start)
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{
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LARGE_INTEGER qpf;
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timerprivInt128 quot;
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QueryPerformanceFrequency(&qpf);
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timerprivMulDivInt64(end - start, timerSecond, qpf.QuadPart, ");
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// on underflow/overflow, return the minimum/maximum possible timerDuration (respectively); this is based on what Go does
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return timerprivInt128ToInt64(",
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INT64_MIN, timerDurationMin,
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INT64_MAX, timerDurationMax);
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}
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// note: the idea for the SetThreadContext() nuttery is from https://www.codeproject.com/Articles/71529/Exception-Injection-Throwing-an-Exception-in-Other
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struct timeoutParams {
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jmp_buf retpos;
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HANDLE timer;
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HANDLE finished;
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HANDLE targetThread;
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DWORD targetThreadID;
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HRESULT hr;
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};
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static DWORD timeoutParamsSlot;
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static HRESULT timeoutParamsHRESULT = S_OK;
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static INIT_ONCE timeoutParamsOnce = INIT_ONCE_STATIC_INIT;
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static void onTimeout(void)
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{
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struct timeoutParams *p;
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p = (struct timeoutParams *) TlsGetValue(timeoutParamsSlot);
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longjmp(p->retpos, 1);
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}
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static BOOL CALLBACK timeoutParamsSlotInit(PINIT_ONCE once, PVOID param, PVOID *ctx)
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{
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SetLastError(0);
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timeoutParamsSlot = TlsAlloc();
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if (timeoutParamsSlot == TLS_OUT_OF_INDEXES)
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timeoutParamsHRESULT = lastErrorToHRESULT();
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return TRUE;
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}
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static HRESULT setupNonReentrance(struct timeoutParams *p)
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{
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SetLastError(0);
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if (InitOnceExecuteOnce(&timeoutParamsOnce, timeoutParamsSlotInit, NULL, NULL) == 0)
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return lastErrorToHRESULT();
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if (timeoutParamsHRESULT != S_OK)
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return timeoutParamsHRESULT;
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if (TlsGetValue(timeoutParamsSlot) != NULL)
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return UI_E_ILLEGAL_REENTRANCY;
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SetLastError(0);
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if (TlsSetValue(timeoutParamsSlot, p) == 0)
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return lastErrorToHRESULT();
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return S_OK;
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}
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static void teardownNonReentrance(void)
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{
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TlsSetValue(timeoutParamsSlot, NULL);
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}
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static void redirectToOnTimeout(CONTEXT *ctx, struct timeoutParams *p)
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{
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#if defined(_AMD64_)
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ctx->Rip = (DWORD64) onTimeout;
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#elif defined(_ARM_)
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ctx->Pc = (DWORD) onTimeout;
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#elif defined(_ARM64_)
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ctx->Pc = (DWORD64) onTimeout;
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#elif defined(_X86_)
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ctx->Eip = (DWORD) onTimeout;
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#elif defined(_IA64_)
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// TODO verify that this is correct
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ctx->StIIP = (ULONGLONG) onTimeout;
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#else
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#error unknown CPU architecture; cannot create CONTEXT objects for CPU-specific Windows test code
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#endif
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}
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static void criticalCallFailed(const char *func, HRESULT hr)
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{
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// sigh, -pedantic... (TODO)
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#ifndef _MSC_VER
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wformat"
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#endif
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fprintf(stderr, "*** internal error in timerRunWithTimeout(): %s failed: 0x%08I32X\n", func, hr);
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#ifndef _MSC_VER
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#pragma GCC diagnostic pop
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#endif
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abort();
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}
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static unsigned __stdcall timerThreadProc(void *data)
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{
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struct timeoutParams *p = (struct timeoutParams *) data;
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HANDLE objects[2];
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CONTEXT ctx;
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DWORD which;
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HRESULT hr;
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objects[0] = p->timer;
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objects[1] = p->finished;
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p->hr = hrWaitForMultipleObjectsEx(2, objects,
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FALSE, INFINITE, FALSE, &which);
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if (p->hr != S_OK)
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// act as if we timed out; the other thread will see the error
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which = WAIT_OBJECT_0;
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if (which == WAIT_OBJECT_0 + 1)
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// we succeeded; do nothing
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return 0;
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// we timed out (or there was an error); signal it
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hr = hrSuspendThread(p->targetThread);
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if (hr != S_OK)
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criticalCallFailed("SuspendThread()", hr);
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ZeroMemory(&ctx, sizeof (CONTEXT));
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ctx.ContextFlags = CONTEXT_CONTROL;
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hr = hrGetThreadContext(p->targetThread, &ctx);
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if (hr != S_OK)
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criticalCallFailed("GetThreadContext()", hr);
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redirectToOnTimeout(&ctx, p);
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hr = hrSetThreadContext(p->targetThread, &ctx);
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if (hr != S_OK)
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criticalCallFailed("SetThreadContext()", hr);
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// and force the thread to return from GetMessage(), if we are indeed in that
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// and yes, this is the way to do it (https://devblogs.microsoft.com/oldnewthing/?p=16553, https://devblogs.microsoft.com/oldnewthing/20050405-46/?p=35973, https://devblogs.microsoft.com/oldnewthing/20080528-00/?p=22163)
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hr = hrPostThreadMessageW(p->targetThreadID, WM_NULL, 0, 0);
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if (hr != S_OK)
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criticalCallFailed("PostThreadMessageW()", hr);
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hr = hrResumeThread(p->targetThread);
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if (hr != S_OK)
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criticalCallFailed("ResumeThread()", hr);
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return 0;
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}
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timerSysError timerRunWithTimeout(timerDuration d, void (*f)(void *data), void *data, bool *timedOut)
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{
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struct timeoutParams *p;
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bool doTeardownNonReentrance = false;
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MSG msg;
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volatile HANDLE timerThread = NULL;
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LARGE_INTEGER duration;
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HRESULT hr;
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*timedOut = false;
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// we use a pointer to heap memory here to avoid volatile kludges
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p = (struct timeoutParams *) malloc(sizeof (struct timeoutParams));
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if (p == NULL)
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return (timerSysError) E_OUTOFMEMORY;
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ZeroMemory(p, sizeof (struct timeoutParams));
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hr = setupNonReentrance(p);
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if (hr != S_OK)
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goto out;
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doTeardownNonReentrance = true;
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// to ensure that the PostThreadMessage() above will not fail because the thread doesn't have a message queue
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PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
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hr = hrDuplicateHandle(GetCurrentProcess(), GetCurrentThread(),
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GetCurrentProcess(), &(p->targetThread),
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0, FALSE, DUPLICATE_SAME_ACCESS);
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if (hr != S_OK) {
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p->targetThread = NULL;
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goto out;
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}
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p->targetThreadID = GetCurrentThreadId();
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hr = hrCreateWaitableTimerW(NULL, TRUE, NULL, &(p->timer));
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if (hr != S_OK) {
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p->timer = NULL;
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goto out;
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}
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hr = hrCreateEventW(NULL, TRUE, FALSE, NULL, &(p->finished));
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if (hr != S_OK) {
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p->finished = NULL;
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goto out;
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}
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if (setjmp(p->retpos) == 0) {
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uintptr_t timerThreadValue = 0;
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hr = hr_beginthreadex(NULL, 0, timerThreadProc, p, 0, NULL, &timerThreadValue);
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if (hr != S_OK) {
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timerThread = NULL;
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goto out;
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}
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timerThread = (HANDLE) timerThreadValue;
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duration.QuadPart = d / 100;
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duration.QuadPart = -duration.QuadPart;
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hr = hrSetWaitableTimer(p->timer, &duration, 0, NULL, NULL, FALSE);
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if (hr != S_OK)
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goto out;
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(*f)(data);
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} else if (p->hr != S_OK) {
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hr = p->hr;
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goto out;
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} else
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*timedOut = true;
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hr = S_OK;
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out:
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if (timerThread != NULL) {
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HRESULT xhr; // don't overwrite hr below
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// if either of these two fail, we cannot continue because the timer thread might interrupt us later, screwing everything up
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xhr = hrSetEvent(p->finished);
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if (xhr != S_OK)
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criticalCallFailed("SetEvent()", xhr);
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xhr = hrWaitForSingleObject(timerThread, INFINITE);
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if (xhr != S_OK)
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criticalCallFailed("WaitForSingleObject()", xhr);
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CloseHandle(timerThread);
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}
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if (p->finished != NULL)
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CloseHandle(p->finished);
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if (p->timer != NULL)
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CloseHandle(p->timer);
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if (p->targetThread != NULL)
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CloseHandle(p->targetThread);
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if (doTeardownNonReentrance)
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teardownNonReentrance();
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free(p);
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return (timerSysError) hr;
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}
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timerSysError timerSleep(timerDuration d)
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{
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HANDLE timer;
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LARGE_INTEGER duration;
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HRESULT hr;
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duration.QuadPart = d / 100;
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duration.QuadPart = -duration.QuadPart;
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hr = hrCreateWaitableTimerW(NULL, TRUE, NULL, &timer);
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if (hr != S_OK)
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return (timerSysError) hr;
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hr = hrSetWaitableTimer(timer, &duration, 0, NULL, NULL, FALSE);
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if (hr != S_OK) {
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CloseHandle(timer);
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return (timerSysError) hr;
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}
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hr = hrWaitForSingleObject(timer, INFINITE);
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CloseHandle(timer);
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return (timerSysError) hr;
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}
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