92 lines
2.6 KiB
Meson
92 lines
2.6 KiB
Meson
# 23 march 2019
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windows = import('windows')
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libui_sources += [
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'windows/alloc.cpp',
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'windows/area.cpp',
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'windows/areadraw.cpp',
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'windows/areaevents.cpp',
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'windows/areascroll.cpp',
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'windows/areautil.cpp',
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'windows/attrstr.cpp',
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'windows/box.cpp',
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'windows/button.cpp',
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'windows/checkbox.cpp',
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'windows/colorbutton.cpp',
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'windows/colordialog.cpp',
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'windows/combobox.cpp',
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'windows/container.cpp',
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'windows/control.cpp',
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'windows/d2dscratch.cpp',
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'windows/datetimepicker.cpp',
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'windows/debug.cpp',
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'windows/draw.cpp',
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'windows/drawmatrix.cpp',
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'windows/drawpath.cpp',
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'windows/drawtext.cpp',
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'windows/dwrite.cpp',
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'windows/editablecombo.cpp',
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'windows/entry.cpp',
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'windows/events.cpp',
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'windows/fontbutton.cpp',
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'windows/fontdialog.cpp',
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'windows/fontmatch.cpp',
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'windows/form.cpp',
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'windows/graphemes.cpp',
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'windows/grid.cpp',
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'windows/group.cpp',
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'windows/image.cpp',
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'windows/init.cpp',
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'windows/label.cpp',
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'windows/main.cpp',
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'windows/menu.cpp',
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'windows/multilineentry.cpp',
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'windows/opentype.cpp',
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'windows/parent.cpp',
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'windows/progressbar.cpp',
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'windows/radiobuttons.cpp',
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'windows/separator.cpp',
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'windows/sizing.cpp',
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'windows/slider.cpp',
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'windows/spinbox.cpp',
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'windows/stddialogs.cpp',
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'windows/tab.cpp',
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'windows/table.cpp',
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'windows/tabledispinfo.cpp',
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'windows/tabledraw.cpp',
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'windows/tableediting.cpp',
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'windows/tablemetrics.cpp',
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'windows/tabpage.cpp',
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'windows/text.cpp',
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'windows/utf16.cpp',
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'windows/utilwin.cpp',
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'windows/window.cpp',
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'windows/winpublic.cpp',
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'windows/winutil.cpp',
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]
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# resources.rc only contains the libui manifest.
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# For a DLL, we have to include this directly, so we do so.
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# Windows won't link resources in static libraries, so including this would have no effect.
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# In those cases, we just need them to include the manifest with the executable (or link it directly into the output executable themselves); they can also customize the manifest as they see fit (assuming nothing breaks in the process).
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if libui_mode == 'shared'
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libui_sources += [
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windows.compile_resources('resources.rc',
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args: libui_manifest_args,
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depend_files: ['libui.manifest']),
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]
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endif
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# TODO prune this list
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foreach lib : ['user32', 'kernel32', 'gdi32', 'comctl32', 'uxtheme', 'msimg32', 'comdlg32', 'd2d1', 'dwrite', 'ole32', 'oleaut32', 'oleacc', 'uuid', 'windowscodecs']
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libui_deps += [
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meson.get_compiler('cpp').find_library(lib,
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required: true),
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]
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endforeach
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if libui_OS == 'windows' and libui_mode == 'shared' and not libui_MSVC
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error('Sorry, but libui for Windows can currently only be built as a static library with MinGW. You will need to either build as a static library or switch to MSVC.')
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endif
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