libui/windows/profiler.c

44 lines
1.2 KiB
C

// 10 may 2015
#include "uipriv_windows.h"
static FILE *fprof = NULL;
static DWORD WINAPI profilerThread(LPVOID th)
{
HANDLE thread = (HANDLE) th;
LARGE_INTEGER counter;
CONTEXT ctxt;
// TODO check for errors
if (SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) == 0)
complain("error setting thread priority in profilerThread()");
for (;;) {
if (SuspendThread(thread) == (DWORD) (-1))
complain("error suspending thread in profilerThread()");
QueryPerformanceCounter(&counter);
ZeroMemory(&ctxt, sizeof (CONTEXT));
ctxt.ContextFlags = CONTEXT_CONTROL;
if (GetThreadContext(thread, &ctxt) == 0)
complain("error getting thread context in profilerThread()");
fprintf(fprof, "%I64X %I64d\n",
(DWORD64) (ctxt.Eip),
counter.QuadPart);
fflush(fprof);
if (ResumeThread(thread) == (DWORD) (-1))
complain("error resuming thread in profilerThread()");
Sleep(100);
}
return 0;
}
void initprofiler(HANDLE thread)
{
fprof = fopen("profiler.out", "w");
if (fprof == NULL) {
fprintf(stderr, "error opening profiler output file\n");
abort();
}
if (CreateThread(NULL, 0, profilerThread, thread, 0, NULL) == NULL)
complain("error creating profiler thread");
}