libui/windows/fontmatch.cpp

62 lines
2.7 KiB
C++

// 11 march 2018
#include "uipriv_windows.hpp"
#include "attrstr.hpp"
// TODO should be const but then I can't operator[] on it; the real solution is to find a way to do designated array initializers in C++11 but I do not know enough C++ voodoo to make it work (it is possible but no one else has actually done it before)
static std::map<uiTextItalic, DWRITE_FONT_STYLE> dwriteItalics = {
{ uiTextItalicNormal, DWRITE_FONT_STYLE_NORMAL },
{ uiTextItalicOblique, DWRITE_FONT_STYLE_OBLIQUE },
{ uiTextItalicItalic, DWRITE_FONT_STYLE_ITALIC },
};
// TODO should be const but then I can't operator[] on it; the real solution is to find a way to do designated array initializers in C++11 but I do not know enough C++ voodoo to make it work (it is possible but no one else has actually done it before)
static std::map<uiTextStretch, DWRITE_FONT_STRETCH> dwriteStretches = {
{ uiTextStretchUltraCondensed, DWRITE_FONT_STRETCH_ULTRA_CONDENSED },
{ uiTextStretchExtraCondensed, DWRITE_FONT_STRETCH_EXTRA_CONDENSED },
{ uiTextStretchCondensed, DWRITE_FONT_STRETCH_CONDENSED },
{ uiTextStretchSemiCondensed, DWRITE_FONT_STRETCH_SEMI_CONDENSED },
{ uiTextStretchNormal, DWRITE_FONT_STRETCH_NORMAL },
{ uiTextStretchSemiExpanded, DWRITE_FONT_STRETCH_SEMI_EXPANDED },
{ uiTextStretchExpanded, DWRITE_FONT_STRETCH_EXPANDED },
{ uiTextStretchExtraExpanded, DWRITE_FONT_STRETCH_EXTRA_EXPANDED },
{ uiTextStretchUltraExpanded, DWRITE_FONT_STRETCH_ULTRA_EXPANDED },
};
// for the most part, DirectWrite weights correlate to ours
// the differences:
// - Minimum — libui: 0, DirectWrite: 1
// - Maximum — libui: 1000, DirectWrite: 999
// TODO figure out what to do about this shorter range (the actual major values are the same (but with different names), so it's just a range issue)
DWRITE_FONT_WEIGHT uiprivWeightToDWriteWeight(uiTextWeight w)
{
return (DWRITE_FONT_WEIGHT) w;
}
DWRITE_FONT_STYLE uiprivItalicToDWriteStyle(uiTextItalic i)
{
return dwriteItalics[i];
}
DWRITE_FONT_STRETCH uiprivStretchToDWriteStretch(uiTextStretch s)
{
return dwriteStretches[s];
}
void uiprivFontDescriptorFromIDWriteFont(IDWriteFont *font, uiFontDescriptor *uidesc)
{
DWRITE_FONT_STYLE dwitalic;
DWRITE_FONT_STRETCH dwstretch;
dwitalic = font->GetStyle();
// TODO reverse the above misalignment if it is corrected
uidesc->Weight = (uiDrawTextWeight) (font->GetWeight());
dwstretch = font->GetStretch();
for (uidesc->Italic = uiDrawTextItalicNormal; uidesc->Italic < uiDrawTextItalicItalic; uidesc->Italic++)
if (dwriteItalics[uidesc->Italic] == dwitalic)
break;
for (uidesc->Stretch = uiDrawTextStretchUltraCondensed; uidesc->Stretch < uiDrawTextStretchUltraExpanded; uidesc->Stretch++)
if (dwriteStretches[uidesc->Stretch] == dwstretch)
break;
}