163 lines
4.5 KiB
Plaintext
163 lines
4.5 KiB
Plaintext
// 6 april 2015
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// This is not an IDL file for the conventional RPC or Microsoft IDLs.
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// Instead, this is for a custom IDL of my own creation.
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// You can find it at github.com/andlabs/pgidl
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package ui {
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// TODO autogenerate this somehow
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// TODO alternatively, move AFTER typedefs
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raw "#ifndef __UI_UI_H__";
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raw "#define __UI_UI_H__";
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raw "#include <stdint.h>";
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// TODO note that should be initialized to zero
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struct InitOptions {
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// TODO cbSize
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// If nonzero, allocations will be logged to stderr.
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// See leaks.awk.
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field debugLogAllocations int;
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};
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// TODO const char
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raw "const char *uiInit(uiInitOptions *);";
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raw "void uiFreeInitError(const char *);";
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func Main(void);
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func Quit(void);
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func FreeText(text *char);
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raw "typedef struct uiSizingSys uiSizingSys;";
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struct Sizing {
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field xPadding intmax_t;
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field yPadding intmax_t;
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field sys *uiSizingSys;
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};
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interface Control {
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field Data *void; // for use by implementations only
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field Internal *void; // for use by ui only
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func Destroy(void);
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func Handle(void) uintptr_t;
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func SetParent(p *Parent);
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func PreferredSize(d *Sizing, width *intmax_t, height *intmax_t);
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func Resize(x intmax_t, y intmax_t, width intmax_t, height intmax_t, d *Sizing);
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func Visible(void) int;
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func Show(void);
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func Hide(void);
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func ContainerShow(void);
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func ContainerHide(void);
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func Enable(void);
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func Disable(void);
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func ContainerEnable(void);
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func ContainerDisable(void);
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};
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// Parent represents an OS control that hosts other OS controls.
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// It is used internally by package ui and by implementations.
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// Window, Tab, and Group all use uiParents to store their controls.
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interface Parent {
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// Internal points to internal data.
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// Do not access or alter this field.
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field Internal *void;
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// TODO destroy
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// TODO object destruction debug handler
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// Handle returns the window handle of the uiParent.
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// On Windows, this is a HWND.
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// On GTK+, this is a GtkContainer.
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// On Mac OS X, this is a NSView.
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func Handle(void) uintptr_t;
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// TODO rename and clean this up
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// SetChild sets the uiControl that this uiParent relegates.
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// It calls uiControl.SetParent() which should, in turn, call uiParent.Update().
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// The uiParent should already not have a child and the uiControl should already not have a parent.
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//
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// child can be NULL, in which case the uiParent has no children.
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// This version should also call uiControl.SetParent(), passing NULL.
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//
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// If this uiParent has a child already, then the current child is replaced with the new one.
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func SetChild(c *Control);
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// SetMargins sets the margins of the uiParent to the given margins.
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// It does not call uiParent.Update(); its caller must.
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// The units of the margins are backend-defined.
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// The initial margins are all 0.
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func SetMargins(left intmax_t, top intmax_t, right intmax_t, bottom intmax_t);
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// TODO Resize?
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// Update tells the uiParent to re-layout its children immediately.
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// It is called when a widget is shown or hidden or when a control is added or removed from a container such as uiStack.
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func Update(void);
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};
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func NewParent(osParent uintptr_t) *Parent;
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interface Window {
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field Internal *void;
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func Destroy(void);
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func Handle(void) uintptr_t;
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func Title(void) *char;
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func SetTitle(title *const char);
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func Show(void);
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func Hide(void);
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func OnClosing(f *func(w *Window, data *void) int, data *void);
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func SetChild(c *Control);
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func Margined(void) int;
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func SetMargined(margined int);
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};
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func NewWindow(title *const char, width int, height int) *Window;
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interface Button from Control {
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func Text(void) *char;
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func SetText(text *const char);
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func OnClicked(f *func(b *Button, data *void), data *void);
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};
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func NewButton(text *const char) *Button;
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interface Stack from Control {
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func Append(c *Control, stretchy int);
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func Delete(index uintmax_t);
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func Padded(void) int;
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func SetPadded(padded int);
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};
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func NewHorizontalStack(void) *Stack;
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func NewVerticalStack(void) *Stack;
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interface Entry from Control {
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func Text(void) *char;
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func SetText(text *const char);
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};
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func NewEntry(void) *Entry;
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interface Checkbox from Control {
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func Text(void) *char;
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func SetText(text *const char);
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func OnToggled(f *func(c *Checkbox, data *void), data *void);
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func Checked(void) int;
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func SetChecked(checked int);
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};
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func NewCheckbox(text *const char) *Checkbox;
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interface Label from Control {
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func Text(void) *char;
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func SetText(text *const char);
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};
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func NewLabel(text *const char) *Label;
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interface Tab from Control {
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func AddPage(name *const char, c *Control);
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};
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func NewTab(void) *Tab;
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raw "#endif";
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};
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