libui/windows/table.hpp

43 lines
1.1 KiB
C++

// 10 june 2018
// table.cpp
#define uiprivNumLVN_GETDISPINFOSkip 3
struct uiTableModel {
uiTableModelHandler *mh;
std::vector<uiTable *> *tables;
};
typedef struct uiprivTableColumnParams uiprivTableColumnParams;
struct uiprivTableColumnParams {
int textModelColumn;
int textEditableColumn;
uiTableTextColumnOptionalParams textParams;
int imageModelColumn;
int checkboxModelColumn;
int checkboxEditableColumn;
int progressBarModelColumn;
int buttonModelColumn;
int buttonClickableModelColumn;
};
struct uiTable {
uiWindowsControl c;
uiTableModel *model;
HWND hwnd;
std::vector<uiprivTableColumnParams *> *columns;
WPARAM nColumns;
int backgroundColumn;
// TODO make sure replacing images while selected in the listview is even allowed
HIMAGELIST imagelist;
LONG indeterminatePosition;
};
// tabledispinfo.cpp
extern HRESULT uiprivTableHandleLVN_GETDISPINFO(uiTable *t, NMLVDISPINFOW *nm, LRESULT *lResult);
// tabledraw.cpp
extern HRESULT uiprivTableHandleNM_CUSTOMDRAW(uiTable *t, NMLVCUSTOMDRAW *nm, LRESULT *lResult);
extern HRESULT uiprivUpdateImageListSize(uiTable *t);