libui/zOLD_windows/image.cpp

282 lines
7.3 KiB
C++

#include "uipriv_windows.hpp"
// TODO:
// - is the alpha channel ignored when drawing images in tables?
IWICImagingFactory *uiprivWICFactory = NULL;
HRESULT uiprivInitImage(void)
{
return CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER,
IID_IWICImagingFactory, (void **) (&uiprivWICFactory));
}
void uiprivUninitImage(void)
{
uiprivWICFactory->Release();
uiprivWICFactory = NULL;
}
struct uiImage {
double width;
double height;
std::vector<IWICBitmap *> *bitmaps;
};
uiImage *uiNewImage(double width, double height)
{
uiImage *i;
i = uiprivNew(uiImage);
i->width = width;
i->height = height;
i->bitmaps = new std::vector<IWICBitmap *>;
return i;
}
void uiFreeImage(uiImage *i)
{
for (IWICBitmap *b : *(i->bitmaps))
b->Release();
delete i->bitmaps;
uiprivFree(i);
}
// to make things easier, we store images in WIC in the same way we store them in GDI (as system-endian ARGB) and premultiplied (as that's what AlphaBlend() expects (TODO confirm this))
// but what WIC format is system-endian ARGB? for a little-endian system, that's BGRA
// it turns out that the Windows 8 BMP encoder uses BGRA if told to (https://docs.microsoft.com/en-us/windows/desktop/wic/bmp-format-overview)
// it also turns out Direct2D requires PBGRA for drawing (https://docs.microsoft.com/en-us/windows/desktop/wic/-wic-bitmapsources-howto-drawusingd2d)
// so I guess we can assume PBGRA is correct...? (TODO)
#define formatForGDI GUID_WICPixelFormat32bppPBGRA
void uiImageAppend(uiImage *i, void *pixels, int pixelWidth, int pixelHeight, int byteStride)
{
IWICBitmap *b;
WICRect r;
IWICBitmapLock *l;
uint8_t *pix, *data;
// TODO WICInProcPointer is not available in MinGW-w64
BYTE *dipp;
UINT size;
UINT realStride;
int x, y;
HRESULT hr;
hr = uiprivWICFactory->CreateBitmap(pixelWidth, pixelHeight,
formatForGDI, WICBitmapCacheOnDemand,
&b);
if (hr != S_OK)
logHRESULT(L"error calling CreateBitmap() in uiImageAppend()", hr);
r.X = 0;
r.Y = 0;
r.Width = pixelWidth;
r.Height = pixelHeight;
hr = b->Lock(&r, WICBitmapLockWrite, &l);
if (hr != S_OK)
logHRESULT(L"error calling Lock() in uiImageAppend()", hr);
pix = (uint8_t *) pixels;
// TODO can size be NULL?
hr = l->GetDataPointer(&size, &dipp);
if (hr != S_OK)
logHRESULT(L"error calling GetDataPointer() in uiImageAppend()", hr);
data = (uint8_t *) dipp;
hr = l->GetStride(&realStride);
if (hr != S_OK)
logHRESULT(L"error calling GetStride() in uiImageAppend()", hr);
for (y = 0; y < pixelHeight; y++) {
for (x = 0; x < pixelWidth * 4; x += 4) {
union {
uint32_t v32;
uint8_t v8[4];
} v;
v.v32 = ((uint32_t) (pix[x + 3])) << 24;
v.v32 |= ((uint32_t) (pix[x])) << 16;
v.v32 |= ((uint32_t) (pix[x + 1])) << 8;
v.v32 |= ((uint32_t) (pix[x + 2]));
data[x] = v.v8[0];
data[x + 1] = v.v8[1];
data[x + 2] = v.v8[2];
data[x + 3] = v.v8[3];
}
pix += byteStride;
data += realStride;
}
l->Release();
i->bitmaps->push_back(b);
}
struct matcher {
IWICBitmap *best;
int distX;
int distY;
int targetX;
int targetY;
bool foundLarger;
};
// TODO is this the right algorithm?
static void match(IWICBitmap *b, struct matcher *m)
{
UINT ux, uy;
int x, y;
int x2, y2;
HRESULT hr;
hr = b->GetSize(&ux, &uy);
if (hr != S_OK)
logHRESULT(L"error calling GetSize() in match()", hr);
x = ux;
y = uy;
if (m->best == NULL)
goto writeMatch;
if (x < m->targetX && y < m->targetY)
if (m->foundLarger)
// always prefer larger ones
return;
if (x >= m->targetX && y >= m->targetY && !m->foundLarger)
// we set foundLarger below
goto writeMatch;
// TODO
#define abs(x) ((x) < 0 ? -(x) : (x))
x2 = abs(m->targetX - x);
y2 = abs(m->targetY - y);
if (x2 < m->distX && y2 < m->distY)
goto writeMatch;
// TODO weight one dimension? threshhold?
return;
writeMatch:
// must set this here too; otherwise the first image will never have ths set
if (x >= m->targetX && y >= m->targetY && !m->foundLarger)
m->foundLarger = true;
m->best = b;
m->distX = abs(m->targetX - x);
m->distY = abs(m->targetY - y);
}
IWICBitmap *uiprivImageAppropriateForDC(uiImage *i, HDC dc)
{
struct matcher m;
m.best = NULL;
m.distX = INT_MAX;
m.distY = INT_MAX;
// TODO explain this
m.targetX = MulDiv(i->width, GetDeviceCaps(dc, LOGPIXELSX), 96);
m.targetY = MulDiv(i->height, GetDeviceCaps(dc, LOGPIXELSY), 96);
m.foundLarger = false;
for (IWICBitmap *b : *(i->bitmaps))
match(b, &m);
return m.best;
}
// TODO this needs to center images if the given size is not the same aspect ratio
HRESULT uiprivWICToGDI(IWICBitmap *b, HDC dc, int width, int height, HBITMAP *hb)
{
UINT ux, uy;
int x, y;
IWICBitmapSource *src;
BITMAPINFO bmi;
VOID *bits;
BITMAP bmp;
HRESULT hr;
hr = b->GetSize(&ux, &uy);
if (hr != S_OK)
return hr;
x = ux;
y = uy;
if (width == 0)
width = x;
if (height == 0)
height = y;
// special case: don't invoke a scaler if the size is the same
if (width == x && height == y) {
b->AddRef(); // for the Release() later
src = b;
} else {
IWICBitmapScaler *scaler;
WICPixelFormatGUID guid;
IWICFormatConverter *conv;
hr = uiprivWICFactory->CreateBitmapScaler(&scaler);
if (hr != S_OK)
return hr;
hr = scaler->Initialize(b, width, height,
// according to https://stackoverflow.com/questions/4250738/is-stretchblt-halftone-bilinear-for-all-scaling, this is what StretchBlt(COLORONCOLOR) does (with COLORONCOLOR being what's supported by AlphaBlend())
WICBitmapInterpolationModeNearestNeighbor);
if (hr != S_OK) {
scaler->Release();
return hr;
}
// But we are not done yet! IWICBitmapScaler can use an
// entirely different pixel format than what we gave it,
// and by extension, what GDI wants. See also:
// - https://stackoverflow.com/questions/28323228/iwicbitmapscaler-doesnt-work-for-96bpprgbfloat-format
// - https://github.com/Microsoft/DirectXTex/blob/0d94e9469bc3e6080a71145f35efa559f8f2e522/DirectXTex/DirectXTexResize.cpp#L83
hr = scaler->GetPixelFormat(&guid);
if (hr != S_OK) {
scaler->Release();
return hr;
}
if (IsEqualGUID(guid, formatForGDI))
src = scaler;
else {
hr = uiprivWICFactory->CreateFormatConverter(&conv);
if (hr != S_OK) {
scaler->Release();
return hr;
}
hr = conv->Initialize(scaler, formatForGDI,
// TODO is the dither type correct in all cases?
WICBitmapDitherTypeNone, NULL, 0, WICBitmapPaletteTypeMedianCut);
scaler->Release();
if (hr != S_OK) {
conv->Release();
return hr;
}
src = conv;
}
}
ZeroMemory(&bmi, sizeof (BITMAPINFO));
bmi.bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
bmi.bmiHeader.biWidth = width;
bmi.bmiHeader.biHeight = -((int) height);
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biBitCount = 32;
bmi.bmiHeader.biCompression = BI_RGB;
*hb = CreateDIBSection(dc, &bmi, DIB_RGB_COLORS,
&bits, NULL, 0);
if (*hb == NULL) {
logLastError(L"CreateDIBSection()");
hr = E_FAIL;
goto fail;
}
// now we need to figure out the stride of the image data GDI gave us
// TODO find out if CreateDIBSection() fills that in bmi for us
// TODO fill in the error returns here too
if (GetObject(*hb, sizeof (BITMAP), &bmp) == 0)
logLastError(L"error calling GetObject() in uiprivWICToGDI()");
hr = src->CopyPixels(NULL, bmp.bmWidthBytes,
bmp.bmWidthBytes * bmp.bmHeight, (BYTE *) bits);
fail:
if (*hb != NULL && hr != S_OK) {
// don't bother with the error returned here
DeleteObject(*hb);
*hb = NULL;
}
src->Release();
return hr;
}