libui/wpf/libui.msbuild

128 lines
4.5 KiB
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<!-- 24 november 2015 -->
<!-- DO NOT EDIT IN VISUAL STUDIO! -->
<!-- TODO go through all possible command line options and make sure the ones we want are enabled -->
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<!-- TODO what does the Include clause do? -->
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<TargetFrameworkVersion>v3.0</TargetFrameworkVersion>
<ProjectGuid>{2B7F1F47-EE47-47CD-9C6C-42D9620E46E3}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CLRSupport>true</CLRSupport>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>libui</TargetName>
<!-- TODO will these work from any directory? -->
<OutDir>..\out\</OutDir>
<IntDir>..\.obj\</IntDir>
<EnableManagedIncrementalBuild>false</EnableManagedIncrementalBuild>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<!-- TODO should be EnableAllWarnings but that enables way too much -->
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PreprocessorDefinitions>_UI_EXTERN=__declspec(dllexport) extern</PreprocessorDefinitions>
<!-- TODO there's a better way for this -->
<!-- do not warn about unreferended parameters -->
<AdditionalOptions>/wd4100</AdditionalOptions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;ole32.lib</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<!--TODO <MinimumRequiredVersion>600</MinimumRequiredVersion>-->
<!-- <AdditionalOptions>additional linker options %(AdditionalOptions)</AdditionalOptions>-->
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<!-- TODO readd headers? -->
<ClCompile Include="alloc.c">
<CompileAsManaged>false</CompileAsManaged>
</ClCompile>
<ClCompile Include="control.cpp" />
<ClCompile Include="debug.c">
<CompileAsManaged>false</CompileAsManaged>
</ClCompile>
<ClCompile Include="init.c">
<CompileAsManaged>false</CompileAsManaged>
</ClCompile>
<ClCompile Include="main.cpp" />
<ClCompile Include="text.cpp" />
<ClCompile Include="util.c">
<CompileAsManaged>false</CompileAsManaged>
</ClCompile>
<ClCompile Include="window.cpp" />
<!-- TODO find a way to get the basename of the source path so we can use dir_file.obj naming automatically -->
<ClCompile Include="..\common\areaevents.c">
<CompileAsManaged>false</CompileAsManaged>
<ObjectFileName>$(IntDir)common_areaevents.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\common\control.c">
<CompileAsManaged>false</CompileAsManaged>
<ObjectFileName>$(IntDir)common_control.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\common\matrix.c">
<CompileAsManaged>false</CompileAsManaged>
<ObjectFileName>$(IntDir)common_matrix.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\common\menu.c">
<CompileAsManaged>false</CompileAsManaged>
<ObjectFileName>$(IntDir)common_menu.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\common\ptrarray.c">
<CompileAsManaged>false</CompileAsManaged>
<ObjectFileName>$(IntDir)common_ptrarray.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\common\shouldquit.c">
<CompileAsManaged>false</CompileAsManaged>
<ObjectFileName>$(IntDir)common_shouldquit.obj</ObjectFileName>
</ClCompile>
<ClCompile Include="..\common\types.c">
<CompileAsManaged>false</CompileAsManaged>
<ObjectFileName>$(IntDir)common_types.obj</ObjectFileName>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>